A huge and highly detailed base map with a unique twist - it is actually three levels in one, to be played in succession. Each exit leads to a different version of the same map with modified layouts/routes and monster placement.
Large brick/metal complex where reality is twisted and many optical illusions occur. Nonlinear, explorational gameplay with puzzles and a great number of secret areas. The sequel to digs05.
Medium sized Metal level inspired by "The Wind Tunnels" (e3m5), already started in 2001 but only finished four years later. A map with a strong old-school flair.