Agent Wells, it's time to prepare for your most dangerous and critical mission yet.
At 0600, your colleague and mentor Agent Cross, powered up the Time Interval Device and made an unsanctioned jump into the distant past. Her motives are unclear, but given her combat skills and precognition, she could irreparably alter the course of human history, in direct violation of the Institute's pursuits.Your mission: to find and eliminate Agent Cross, wherever and whenever she may hide.To avoid exposing past humans to our advanced technology, you must deploy unarmed and scavenge equipment on-site.
We have every confidence in your success, upon which our continued existence depends. Good luck, Agent. Commencing time-jump in 3... 2... 1..."
The Interval was made in 2022 during the month of May for the first Reload Magazine Game Jam.
Frag.Ops is a semi-realistic FPS total conversion mod for Unreal Tournament 2004. Players can choose between two teams, Special-Ops and Mercenaries, each has an arsenal of customizable weapons to choose from. FO takes place in a fictional near future environment, with missions located worldwide. The gameplay in this modern tactical shooter is round based with different objectives for each mission. Be warned, Frag.Ops contains extremely fast paced action.
Led by the people behind TacticalOps, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues...
Small to medium mansion with constant monster teleports and some arena combat situations, produced for Tronyn's Halloween Haunted House mapping exercise.
Three-map mini-episode with a small base level, a medium-sized nonlinear wizard-style map, and a large homage to E4M4- The Palace of Hate. It comes with custom music tracks. The map sources are incuded.
Two small maps, a classic-style base themed intro and a castle themed conclusion. Uses custom music by Angryfrogs, custom skyboxes by Makkon / Sock, and some id1 and mg1 textures.
A once-sealed evil has found new life in the realms of Quake! Blast your way through 11 maps featuring the most infamous texture from DOOM, FireBlu! Made using Dumptruck_ds's Speedmapping Progs
Bizarre takes you to a world gone topsy-turvy, where the laws of physics seem not to apply, the buses run on time and the dregs in home-made beer is the best bit