In the third installment of the Snack Pack series, mappers came together to contribute maps toward an 8-map Halloween-themed episode, with 3 extra maps in the hub as bonus levels. The pack includes a new 'Penetrator' stake gun weapon, the Rotary Shotgun from Dwell, and the Gaunt from Quoth as well as an updated Copper mod that features new Nightmare mechanics!
Enter a Quake world of pure concrete, minimalist structures, and eldritch horror. What started as just a map for QBJ2 got out of hand and became a standalone episode.
The attackers from outer space are back. This time, however, they are stronger and tactically better prepared to bring the world one step closer to its doom. Practically, this means blasting everything movable into little pieces and collecting bonus items. In higher levels, the enemies become faster and more aggressive. At the same time, their bombing frequency also increases. There are also several different enemies that break away from the formations and attack the player.
Black Diamond is a set of 5 boom-compatible maps set in the cavernous void of the sea. Uncover a forgotten civilization on your quest for the Black Diamond, a mystical artifact said to let its bearer see beyond death.
A cosmic cloud has shrouded the land in permanent darkness. Red death rains like blood. Monsters from beyond lurk in the shadows, spawning their evil offspring. Fight them with light and fire, find a sanctuary. Survive this unholy night.
The controls guide the player character, and a flashlight that illuminates the ground ahead. Press fire to use the gun. Gunfire will only strike an illuminated spot, or at close point-black range near the player character. If you let the monsters or their firepower hit the player character you will lose a life. A bonus life is awarded for every 10,000 points.
Simply Phobos (pe1_phob.wad) is an episode 1 replacement for Ultimate Doom by Paul Corfiatis in the style of Knee-Deep in the Dead, with a bonus secret level in the style of Inferno by Kristian Aro. It also includes a custom soundtrack by Paul Corfiatis.
The 40s wouldn’t be complete without a war hero. Vito plays the role well in the War Hero DLC pack. Drive 2 military style vehicles and notice the superior handling in all weather conditions. Vito looks sharp in 2 new military inspired suits, including a full uniform and fatigues.
Unfamiliar is a mapping project based around re-imagining the original Doom's maps. Some maps are quickly discernible and others have been reworked extensively to the point of only having a handful of recognizable areas. Maps are designed for standalone gameplay, both continuous or pistol starting.
A collection of maps that are short, sweet, and to the point. This wad is called Linux Jank as a reference to my learning all the strange quirks of Eureka Editor.
HOE Shareware is an attempt to imagine what a DOOM II shareware episode would have looked like, had the sequel followed a more traditional chapter-based style. It was made to be a cloudy miasma of the DOOM II I always saw in my head based on back-of-the-box description and strategy guide flavor text.
The goal with this project was to create a set of maps that one could UV MAX in a reasonable amount of time, hence the name. Scythe was the main source of influence.
One day you're at home watching TV when you suddenly need to take a shit. You go to the bathroom to discover that you're out of toilet paper, so you decide to go to the store to get some. When you get to the store, you find out that it's crawling with demons. Looks like Hell has invaded. Again. You grab your pistol and go on yet another ridiculous adventure.
An unapologetically brown new map. Hellspawn have overrun UAC's high tech sewage treatment plant. Now feces and piss pour out of the compound at a supernatural rate. It's up to DoomGuy to clear out the facility before the entire world is covered in excrement.
Aspect of Daedalus is a single map WAD consisting of a medium-sized run and gun/adventure style map. This is designed to play as a vanilla-style map with a moderate difficulty.