Plutonia: Revisited Community Project is a 2011 megawad that contains 32 new levels, made by members of the Doomworld community. It is inspired by The Plutonia Experiment, and requires it to play. It was one of the winners of Doomworld's Cacowards for 2011.
World War II: Sniper - Call to Victory is the third title from Jarhead to place the player in the role of an American military sniper (the first two being their Marine Sharpshooter games). This time, the player takes on the role of an Airborne soldier in 1944 as the Allies are beginning the liberation of Europe. The ten mission campaign takes place around three major engagements: Operation Market Garden, the battle of the Bulge, and the battle for the bridge at Remagen.
The game uses the LithTech Jupiter engine and the same basic mechanics of the Marine Sniper games, although the emphasis is more on action and less on stealth. There are a few rail style vehicle missions and the player usually operates without an A.I. sidekick (although some missions include protecting and providing cover fire for friendly soldiers). Most of the time, the weapon of choice for eliminating enemies is the Springfield M1903 Sniper Rifle, but there are a few additional choices available for when things get hairy including Thompson subma
Dariusburst: Another Chronicle, or Darius Burst: Another Chronicle, is a shoot em up video game released in 2010 for Arcades, and a remix of Dariusburst. The game was largely expanded upon and rereleased in 2011 as Dariusburst: Another Chronicle EX. It was later included as a extra mode in Dariusburst Chronicle Saviours.
Loot, Kill, Surrive.
Welcome to Free Royale. A brand new Free To Play Battle Royale Experiance where the community is in control of the action! Is there something that you always wanted to use? A fish as a melee weapon? Jetpack's that shoot glitter? No clip for a few seconds as a powerup?
Well none of these are (currently) in the game but they could be! This is the game where the community decides what should be in! With custom lobbies, public games and more exciting features to come such as making your own battle royale map that could end up becoming an official map!
Take part in an ever expanding world with new modes, maps, features and even whole graphical redesgins!
Forever Free 2 Play with no monetry actions that would provide a competive advantage ever.
This is only the beginning...
Psyvariar is a vertical scrolling shooter released in arcades in 2000 by Success. The game contains a variety of stages and it features a 'buzz' gameplay style, making it possible to earn levels by dodging enemy bullets.
Ascentroid is a free-flight, six-degree-of-freedom sci-fi first person shooter game built on Unreal Engine 4 with peer-to-peer (P2P) multiplayer support.
Coded Arms: Assault was a first-person shooter for the PlayStation 3 which Konami was developing intended to be a sequel of Coded Arms for the PSP. It was rumored somewhere in 2007 that the game was canceled, but that wasn't confirmed until May 28th, 2008, when PlayStation Universe contacted Konami for their 'Missing PS3 Titles' article series and they stated that "there are no current plans to bring Coded Arms: Assault to the PS3 at this time,"
Scythe X is the final volume in the Scythe series. Like its predecessor Scythe 2, it is divided in episodes of five level each, and is developed by Erik Alm alone. It is intended to be re-released every time a new episode is completed. The first two episodes were released together on the fifth of September, 2009. Further episodes have yet to be released.
In 2018, Scythe X was included in the Top 25 Missed Cacowards.
Assault Fire is a free-to-play, first-person shooter MMO that features a combination of traditional MMOFPS games with a few sci-fi elements. Set in a futuristic war-torn world, players will assume the role of an elite soldier of the GSDU (Global Security Defense Unit). The game offers an exciting gaming experience with its solid character customization, lobby-based format, and loadout. It also has diversified game modes and maps, and the futuristic integration from cyborg to mech.
It is an on-rails first-person shooter released in 1992 for Atari. The player is provided with one main weapon (a rifle) and one secondary weapon (grenades) and his main goal is to kill all enemies on the screen while trying to not shoot civilians or medics. The player cannot control the camera, the screen scrolls from the right side to the left side or vice versa by itself. There are also power-ups appearing from time to time which the player can use in order to achieve victory.
It is an on-rails first-person shooter released in 1993 for Atari. It is a sequel to 1992's Operation Blood. The game has the same gameplay mechanics as the predecessor, meaning that the player cannot control the camera as it moves by itself from left to right or vice versa. The player must kill as many enemies on screen as possible while avoiding killing civilians or medics.
Halo: Reach Evolved is a sandbox overhaul of Halo: Reach that brings in certain aspects from the original trilogy of Halo games, re-balances the Legendary Campaign difficulty, edits some of the Campaign encounters, introduces brand new content, and alters the weapons and vehicles to give each tool of destruction their own distinct niche in the game.
Season 3 comes with tons of new updates: Prospect Station, a whole new contract, 2 new Prospector types, new gameplay mechanics, and of course, loads of new gear and cosmetics. Also includes fixes, balancing and gameplay improvements.