This romhack boasts dozens of amazing additions and features, including, but not limited to:
A brand new map with 17 new levels, new bosses, music, backgrounds, enemies and more!
A 3+ page pre-game menu to customize your experience!
Use the SNES Mouse, Super Scope, NTT Data Pad or Multi-Tap for a new way to play!
Play with 2/3/4/5 people, AI controlled teammates, or ships all controlled by player 1!
Wireframe mode, grid lines, palette changes and more!
Customize your player ship and crosshair style with new crosshair functionality!
A full model test viewer, BGM/SFX test menu and Super Scope Calibration screen!
The sky is falling! The sky is falling!
Your base of operations is the last line of defense against an imminent disaster. Big rocks and lil rocks are pounding the earth. Making matters worse, extra terrestrials or some rogue government are sending over spinner missiles and pulsar bombs designed to end your day and make sure you and yours can never phone home again.
You have been summoned by your Masters to perform the final ritual atop the Eternal Peak. Survive hordes from the space between the stars, using your reflexes and shooting skills until the Ritual is complete. Do not fail your Masters.
A custom Doom 1 level pack released in 2019 that takes over the Episode 4 slot of The Ultimate Doom. Created by various mappers from the Doom modding community, 'Ultimate Doom the Way id Did' is an attempt at replicating the style of the various mappers that contributed to the original Episode 4 of Doom and its difficulty.
This level pack is 9 maps long, and occupies the entirety of Episode 4. No other new maps occupy the first 3 episodes, and this can be seen as an expansion to 'Doom the Way id Did', released in 2011.
Each one of Weka Invaders' 40 levels consists of a certain number of blocks which hide several Wekas that will eventually emerge and chase Waimanu, and even shoot at him sometimes.
Waimanu should drive each Weka out of the blocks and eliminate them before the time runs out. Wekas can be eliminated by either shooting at them or by shaking them off the floor.
Points are awarded for each block destroyed and for each eliminated Weka. Also, points are given for destroying the passing UFO, for powerup pickups and for each second left after completing the level. An additional life is awarded when 25,000 points are reached and you can earn one more life every additional 50,000 points after that.
CRSED: Cuisine Royale – is a brutal MMO last-man-standing shooter with realistic weaponry, elements of lethal mystic forces and incredible superpowers!
A port of Syphon Filter 3, enhanced with up-rendering, rewind, quick save, and custom video filters.
Missions include stealth, assassination and all-out combat, plus a wide range of mini-games, including evasion, retrieval and demolition.
Welcome to Blast Royale!
Blast Royale is the next evolution of Battle Royale games, putting players and our community first. This is your game, your battle, and your way to play!
Players are pitted against each other in a last person standing Battle Royale survival match. A player’s inventory influences the quality of items found on the battlefield, allowing players to create custom builds to suit their own playstyle. Plan, strategise and execute to dominate the battlefield.
Uniquely, players can also fully own their own items where they can buy, sell and trade them on the Blast Royale marketplace.
Virus Attack! was an online Adobe Flash game developed and published by Nintendo as part of the yearly Camp Hyrule event. This game was released for 2006, the year the camp was themed after Super Mario Galaxy.
Yoshi's Egg Toss was a Nintendo-published online Flash advergame promoting the release of Yoshi's Island DS on the Nintendo DS. It could be played either at the official microsite of Yoshi's Island DS or at the Nintendo Arcade, a section on nintendo.com that contained promotional web games.
Out of the Deathmount was a cancelled Virtual Boy game from J-Wing that was supposed to be released on March 1st, 1996. However, due to the Virtual Boy's poor sales and bad reception, the game was never released.