10 Day Vacation is a Doom 2 limit-removing episode from various members of Doomer Boards. In this installment, project lead Joe-Ilya has finally found the perfect solution for summertime fun during a raging pandemic: playing Doom at home, of course!
Loosely inspired by a cult French film, project lead @Big Ol Billy takes us into a crudely photo-digitized alternate Doom universe, standing on the sturdy shoulders of @Doomkid's "bootleg" Doom64-in-vanilla resources. This Doom 2 limit-removing set features 11 regular maps, plus an additional progression-stopping credit map. You'll also get new monsters, a chance to brush up on your French, and more MIDI accordion than you even knew you were ready for!
Dead But Dreaming is your descent into madness, disguised as a 12-level limit-removing episode for Doom 2 summoned by @dmdr and the occult folks of Doomer Boards.
Spaceballs: The Sequel: The Search For More DBP Maps is a Doom II limit-removing project from the world famous doomerboardskrew, masterminded by director vertigo aka @xvertigox. Grab your popcorn and helmets and play it soon!
Evil Egypt is a limit-removing Doom 2 episode from various members of Doomer Boards. This time, DBP goes back to basics with project lead 40oz taking you to a rather familiar locale. Just don't mind the new paint job.
Forests of concrete and steel, breathing and flowing forever under the wide eye of the sun, now ruled the works of man. His own eyes watch as hummingbirds swarm their branches and feed from whirring flowers. Long since had a creature like him been to this place, and standing in the midst of this weird marriage of nature and machine, he felt himself an intruder. What happened here, to create this new earth? And what became of those responsible for this ironclad garden of earthly delights?
Before he can finish the thought, the marine's spell is broken by a thundering roar.
Seems not all of man's gifts were of good intention...
Biotech is Godzilla is the 22nd limit-removing project from the nature-loving, tree-hugging hippies in the Doomer Boards Kommune. Led by glenzinho, it features eight maps of intense scenic action pretty enough to paint a picture that will have you itching to get out your gardening overalls after it's all said and done.
Occult Secrets of the Third Reich on Mars is the 21st limit-removing project from the inglorious bastards themselves: the Doomer Boards Krew. Featuring nine maps of outrageous soon-to-be-banned-in-Germany action, not to mention possibly the most sector swastikas ever assembled in a single WAD file, OSotTRoM is a timely reminder that the only good Nazi demon is a dead Nazi demon. On Mars.
Dungeons and Demons is an 8-map limit-removing episode for Doom II from various members of Doomer Boards. In the words of adventuresmith @xvertigox, this month's project lead, Dungeons and Demons "is an one shot DND campaign played one slow Sunday afternoon on a dingy UAC base. Can you find the Daikantana Staff and make it out with your life? Will you try to take on the BBEG too early and end up having to re-roll your character? Grab your die and lets find out."
Vicarious Reality is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards. It was inspired by an abandoned retro-themed project by MagicMaha.
Zeppelin Armada is a new steampunk-themed megawad for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz.
There's two versions here for download - a "full" version with Steampunk weapons, skins & sounds and a "clean" version with just the maps and the classic Doom weapons.
Shatter Realm is a short green ooze techbase-themed episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards, lead by 40oz.
Jolly Junkyard is a short Industrial/Post-Apocalyptic Christmas episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards for the holiday season.
Steamy Bathhouse is a short episode for Doom 2 designed for limit removing source ports made by various members of Doomer Boards led by me, matador, working off a theme initially developed by 40oz.