An updated version of Citadel by Pawel Matusz and Artur Bardowski of the original development team with help from Adam Nowakowski.
This enhanced version removes some bugs discovered over 20 years and improves some aspects of the gameplay such as performance, player control, and an update of the in-game graphics and level design.
A standalone release of the expansion Doom 3: Resurrection of Evil. It includes the main game, the expansion, The Ultimate Doom (Xbox port, with its extra stage), Doom II (Xbox port, with its extra stage) and Master Levels for Doom II.
Doom II was included in Doom 3 Collector's Edition for the Xbox, which was released in 2005. This port includes an exclusive level, "Betray". It featured multiplayer like the PC version, however not through Xbox Live. This port was programmed by Vicarious Visions. The Xbox version of Doom 3: Resurrection of Evil also contains this same port, as well as Master Levels for Doom II.
The Ultimate Doom was included in Doom 3 Collector's Edition for the Xbox, which was released in 2005. This port includes an exclusive level, "Sewers". It featured multiplayer like the PC version, however not through Xbox Live. This port was programmed by Vicarious Visions. The Xbox version of Doom 3: Resurrection of Evil also contains this port.
This particular "port" actually appears to be an emulation of the aged DOS version of the game; furthermore, it seems to have been somewhat rushed, as it is somewhat limited in functionality, and has a few bugs and design quirks.
A 'tribute' to Doom 1. All the styles of episodes 1, 2, 3 (and even 4) squished into a 9 map episode.
This wad doesn't use any ZDoom features that are not seen in the original doom, except for HUD messages at the start of each level, and of course the features that come with Hexen format maps.
Vaporware is a collaborative project for the Eternity Engine, created by a loosely-organized group of friends from various corners of the Doom community. We like making maps, we were aware of Eternity’s capabilities, and we decided it’d be fun to create some maps that made use of those capabilities. We organized a little project amongst a few of ourselves, and over time it evolved into this.
Vaporware also includes a large quantity of new resources, including textures, monsters, weapons, ambient sounds, and an original ogg-format soundtrack composed by Julian Hope and Esselfortium.
Absolute Dishonor is a brand-new 8-level WAD created between Michael Jan "valkiriforce" Krizik and Jon "40oz" Vail - four maps from each map author. The levels are inspired from old-school Doom WADs from the 90's such as Memento Mori and The Plutonia Experiment.
The universe trembles, the soil shatters. A young man called Alter embarks on the adventure to uncover the destiny of the world built by Zora. In Exiledge, experience a unique combat system on the base of third-person shooter with hack and slash. Fight along with the mysterious girl, Zora, and experience colorful battles and epic boss fights. Search for the truth of the universe and the opportunity to save the world in an eternal cycle.
Step into the immersive world of Snow Wars. Gather your friends and prepare for thrilling snowball battles with up to 8 players, where skill and strategy will lead you to victory.
Snow Wars brings a refreshing twist to the shooting game genre by offering a casual yet engaging gameplay experience without any violence or bloodshed.
Perpetual Powers is a 21-level megawad made for and tested with GZDoom and Zandronum. The wad is split into three distinct episodes, each containing 7 maps - usually short to medium sized ones, with a large one to end the episode. The project is co-op compatible.
Skinship is a large map for GZDoom with four new custom monsters, replacements for the cacodemon, imp, hellknight and baron of hell. They were all taken from realm667 and modified by me for balance's sake. Freelook is recommended. Dynamic lights should be turned on. Otherwise, important switches could be missed.
Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06.
The wad is meant to be played with dynamic lights turned on. Freelook is recommended, but not required. No jumping or crouching. Do not use vanilla or software in the sector light mode settings, as these options can mess with certain tricks used in map08 and ruin the experience for you.
When darkness falls, the shadows will rise.
Shadow Company and Task Force 141 face off in Season 05 of Call of Duty Warzone and MWII Which side will you choose?
Graves is alive.
Even if Task Force 141 successfully secured the warhead as part of their RAID, Farah lost her brother — and AQ asset — Hadir . . . but not before he revealed that a greater threat is on the horizon.
Unbeknownst to Price, Gaz, and the rest of 141, Farah and Alex head back into Urzikstan. A meeting has been set up with a former enemy who apparently wasn’t incinerated in his tank at the Fuerzas Especiales Headquarters in South America.
Three elite leaders pore over a map of Al Mazrah, where Graves has intel on a new ultranationalist threat now present in the AO, the same group Hadir could not speak of in his dying breaths:
The Konni Group.
Borderlands 3 gets even bigger with the Director's Cut add-on content! Test your mettle against the most fearsome of all Varkids, scour the galaxy to solve a string of murders, experience never-before-seen content and insights from the creation of Borderlands 3, and earn rewards with three new Vault Cards featuring themed loot and powerful gear.