The Vault Edition includes:
- Cross Gen Bundle of Call of Duty: Modern Warfare III
- Available in Call of Duty: Modern Warfare III, Call of Duty: Modern Warfare II and Call of Duty: Warzone:
-- Soap Operator Pack*
-- Zombie Ghost Operator Skin*
-- Soul Harvester Tracer Weapon Blueprint*
- Nemesis Operator Pack
- 2 Weapon Vaults**
- BlackCell (1 Season) + 30 additional Tier Skips***
You have to eliminate an army of walking toilets. To accomplish this task, you will have access to a variety of weapons. Additionally, there is a titan boss in the game who is the leader of the toilet army, and you must defeat him to win the game. So, get ready with your weapons!
Surge is a 17-level Boom-compatible megawad designed by Josh Sealy (Joshy) and released in February 2012. The mapset was inspired by Scythe and Speed of Doom, emphasizing flow and gameplay over visuals. The project was originally meant to be a complete 32-level megawad, but was abandoned by Sealy due to education commitments. Only 17 maps were completed, plus 1 unfinished map.
Project: Unity is a full 32 map megawad for Doom II Designed to be fully optimized for the Unity port! This map set comes from some members of the Console Doom Speedrunning community. Don't worry, that does not mean this was designed for speedrunners.
Newgothic Movement 2 (also known as New Gothic Movement II) is a seventeen-map Doom II megawad for Boom-compatible source ports by Christopher Shepherd (ArmouredBlood) and Arthur O. (Archi). It is a sequel to 2010's Newgothic Movement 1 and features a similar slaughter map style of gameplay.
Hell Revealations is a full-length megawad (33 maps + 11 bonus) created by The Slotter Team led by @Arsinikk. It is the unofficial sequel and successor to Hell Revealed and Hell Revealed II. For additional information about the megawad, check out the HRs Infopack included in the download!
This is a collection of 32 levels previously unreleased (with the exception of REJECTS.WAD) This is a collection of levels Michael Jan Krizik (valkiriforce) made from November 2009 - December 2010.
Embark on an action-packed adventure in this on-rails space shooter. As a trainee pilot, you will fight in strange virtual worlds. Master your ship, upgrade your skills and protect the federation from an imminent threat. Are you up for the challenge?
Each mapper has taken a specific theme, and then tried to make something nice looking, but also fun, within specific confines (3072*3072 Grid or Smaller, bar some exceptions, and stock textures-only). This Doom II megawad is divided between chapters of varying difficulty, with each chapter using specific monsters and enemies, with the purpose of the whole thing feeling like a gradually more challenging adventure.