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New Shooter Games - Page 463

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  • UFO!

    1981

    UFO!

    1981

    Shooter
    Odyssey 2 / Videopac G7000
    The game features similar gameplay to that of Atari's Asteroids. The player command an Earth Federation Cruiser, patrolling an area of space that is teeming with X-shaped UFOs. Some of these will merge and form Hunter-Killer UFOs that go after your ship. Your ship is armed with a laser and a force field that gives you some protection. Occasionally, a Light-Speed Starship will come on the scene, first to blast away at your shield, then to blast away at your ship.
  • Gorf

    1981

    Gorf

    1981

    Shooter
    Commodore VIC-20 ColecoVision Arcade BBC Microcomputer System Atari 2600 Commodore C64/128/MAX Atari Jaguar
    star 6.9
    Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
  • Starship Enterprise

    1981

    Starship Enterprise

    1981

    Shooter
    Elektor TV Games Computer
  • UFO Shooting

    1981

    UFO Shooting

    1981

    Shooter
    Elektor TV Games Computer
  • Raster

    1981

    Raster

    1981

    Shooter
    Elektor TV Games Computer
  • Castle Wolfenstein

    1981

    Castle Wolfenstein

    1981

    Shooter
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    star 5.1
    Castle Wolfenstein is a slow-paced stealth game set in World War II. The game's main objective is to traverse the levels of the castle to find the secret war plans and escape alive. Progressively higher military ranks are earned upon each successful escape with the war plans, and the game becomes correspondingly more difficult as each higher rank is achieved. There are 8 ranks, beginning with Private, culminating at the rank of Field Marshall.
  • War of the Bugs

    1981

    War of the Bugs

    1981

    Shooter
    Arcade
    The game is much like playing Centipede in a Galaxian-type environment. Interestingly enough, if you move, the shot moves as well.
  • Missile Command

    1981

    Missile Command

    1981

    Shooter
    Atari 2600
    star 6.7
    Atari 2600 port of Missile Command.
  • The Attack

    1981

    The Attack

    1981

    Shooter
    Texas Instruments TI-99
    Originally called "Alien Attack," this game pits the player against alien "spores." Although the spores themselves are harmless, they can join together to form giant aliens that chase you down and eat you. To make matters more interesting, scattered around the playing field are a number of "incubators," which can hatch either more spores or, at later levels (or in early levels, in more advanced difficulty levels), more aliens. Use your ship's weapons to blast the spores before they can make new aliens, and blast any aliens before they can devour you.
  • TI Invaders

    1981

    TI Invaders

    1981

    Shooter
    Texas Instruments TI-99
    TI Invaders is a clone of the game Space Invaders and features similar gameplay. You control a canon at the bottom of the screen, and need to destroy the rows of bomb-dropping invaders! The invaders march back and forth on the screen; each time the edge of the screen is reached, they drop a row closer towards the bottom. If they reach the bottom of the screen before you destroy them, the game will be over. Destroy all the invaders, and you move on to the next, more difficult level. Occasionally, a flying saucer will appear at the top of the screen; this can be shot for bonus points. Between levels you will also have an opportunity to earn bonus points by shooting the saucer as many times as possible before it flies off the screen.
  • 800 Fathoms

    1981

    800 Fathoms

    1981

    Shooter
    Arcade
    The player has to guide a submarine armed with torpedoes and missiles through five levels while fighting different underwater terrors. The game play is easy during the first five areas but it gets really tough at the later levels where the underwater landscape "grows" and there is not much space left for maneuvering the submarine. At the end of each area the boss-submarine appears and its firepower is not easy to overcome. US Billiards, the 800 Fathoms maker, released 10 different machines in our database under this trade name, starting in 1973. Other machines made by US Billiards during the time period 800 Fathoms was produced include Ab$cam, Variety, US Billiards, Video Pool, Survival, and Shark.
  • Gingateikoku No Gyakushu

    1981

    Gingateikoku No Gyakushu

    1981

    Shooter
    Arcade
    You pilot an arrowhead-shaped vessel at the bottom of the screen, facing off against four different types of enemies. Certain enemies drop 'space soldiers' when shot, if these make it to the bottom of the screen, they will try to 'spear' your ship from behind.
  • Gunfighter

    1980

    Gunfighter

    1980

    Shooter
    Handheld Electronic LCD
  • Astro Galaxy

    1980

    Astro Galaxy

    1980

    Shooter
    Handheld Electronic LCD
  • Space Invader

    1980

    Space Invader

    1980

    Shooter
    Handheld Electronic LCD
  • Battle of Hoth

    1980

    Battle of Hoth

    1980

    Shooter
    Apple II
  • Galaxian

    1980

    Galaxian

    1980

    Shooter
    Handheld Electronic LCD
    A space shooter with a VFD display.
  • Attack Force

    1980

    Attack Force

    1980

    Shooter
    Arcade Commodore C64/128/MAX
    Attack Force is a 1980 video game developed by Big Five Software for the TRS-80 16K. It was written by Big Five co-founders Bill Hogue and Jeff Konyu. Hogue later wrote Miner 2049'er. Attack Force is based on Exidy's 1980 Targ arcade game.
  • Sasuke vs. Commander

    1980

    Sasuke vs. Commander

    1980

    Shooter
    Arcade
    Released by SNK in 1980, it was an early shoot 'em up that featured human characters on foot instead of vehicles, spacecraft, or aliens. The player character faces off against multiple shuriken-throwing ninjas and along the way faces several bosses, such as a flame-shooting shinobi.
  • Both Barrels

    1980

    Both Barrels

    1980

    Shooter
    Apple II
    Two shooter games, Duck Hunt and High Noon, developed by Nasir Gebelli and published by Sirius Software for the Apple II.
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