An unlicensed shooter from Inventor for the Famicom, allowing players to choose from 6 different stages of dinosaur action. Compatible with the NES zapper.
G-Darius is a shoot'em up arcade game, released by Taito in 1997. It is the fourth arcade installment of the Darius series and the first in the entire series to feature three-dimensional polygonal graphics. Much like previous installments in the Darius series, G-Darius is a two-dimensional horizontally scrolling shoot'em up set in a fictional future.
The only cure for this plague is your trusty shotgun. Your mission is to clean out the demon infestion of a long deserted, slime-encrusted outpost. This level was inspired by the general 'look' of many Quake levels.
Wars and pollution have driven the Earth to chaos. The year is 2096. The remaining colonists' only dream is to leave the planet and establish on Extrevius 328, a corporate conglomerate manufacturing plant for deadly warriors, known as Bionoids. You are Joseph B. Tenka, future Bionoid, very unpleased with the situation, and determined to stop the corporate evil plans.
Over 20 missions with detailed briefings can be found in this Doom clone with creepy atmosphere which has been compared to Aliens.
3 objective-based levels (a fourth is unfinished and without any action). What makes "Time" special is its emphasis on objective-based missions. If you fail to complete an objective before finishing the level, you are sent back in time so you can try again. In general, it is more about evading traps and blowing things up than pure action
Contains 40 new levels, The 4 Lost Episodes of Duke Nukem, way back when he was still working for the CIA (see Duke Nukem I). Apparently, before the fight with Dr. Proton, he had fought off an alien invasion of Earth (though more in secrecy), the selfsame ones that tried again later during Duke Nukem 3D.
Vaults was only a test. Now for the real thing. When you killed D'Sparil in Heretic, you upset the balance of power among the serpent riders. Korax gained too much power indeed. He has frozen D'Sparil's world. The Caldera is locked up tight, the power grid crystals are frozen and unreachable. Your mission: should you decide to accept it, is to restore D'Sparil's heart to its proper place, reawaken the mountain, set the machinery in working order by retrieving the banished parts from other worlds and replacing the power crystals into the power grid. Only then can you face and defeat Korax for real.
The Indespensible T_DUNNxx.WAD Series - For Heretic is a single-level PWAD for Heretic designed by Travers Dunne and Alister Dunne and released in 1997.
A swansong megawad done by The Black Star Coven before heading over to Quake. It stood out against other WADs of the era for its strong emphasis on creating moody atmospheres, helped by a predominantly ambient soundtrack in the vein of Doom 64.
Salamander Deluxe Pack Plus bundles together the first two Salamander games as well as the enhanced version of the first one, Life Force, onto one disc.
Dawn of the Dead is an episode replacement for Doom created by Jan Van der Veken in June 1997, and was the first PWAD released by the author. It replaces the first episode, though E1M5 is considered by many to be missing, with the slot occupied by a map with one tiny room containing no monsters.
Clone is a genuinely creepy FPS developed on the Sony Net Yaroze PlayStation, it's a very impressive game considering it was created in 10 weeks under the limitations of the Net Yaroze platform.
Just like map number 2 this level takes place in a couple of cityblocks and rooftops. Even though the level 2 is more navigation friendly than this one.