In the midst of those terrible nightmares that keep you up at night, you leap into the abyss to restore the life destroyed by your dealings with the devil.
Faust, the protagonist, had a successful life due to his dealings with the devil, but now he suffers from terrible dreams each night. To find what lies at the end of those dreams—to end it all—he decides to plunge into those nightmares and face the monsters that lie within...
Downfall is a roguelike hack-and-slash game where you develop your character by stylishly defeating the endless waves of enemies within your nightmare.
Large, abstract and extremely beige single map set in an abstract beige facility built into abstract beige caves. The map is meant to be pretty nonlinear/explorable and large chunks of it are hidden in secrets and/or optional to the non-completionist. Texture theme/visuals and combat setups take a lot from Stardate 20X6 and The 10X10 Project (though it's not quite as hard as those wads.)
Own the best-looking weapons in the theatre of war with the Skins Pack, featuring a complete set of 14 weapon skins for Sniper Ghost Warrior Contracts. Make your mark and skin any weapon in your arsenal with these unique looks.
Take out enemies with this extensive collection of weapons, featuring a full set of rifles, pistols, a shotgun, and even a crossbow. Whether your strategy is to stealthily bring down a mark or end their days in a bloody fountain of viscera, the Arsenal Pack has you covered.
Strike hard and fast with the Merciless Marksman DLC Weapon Pack, featuring four lethal firearms for the ultimate in high-precision warfare. No self-respecting assassin should be without it... assuming they want to last more than five minutes.
Son and Bone is a fast-paced first-person shooter where you take on the role of Sam Judge, a Sheriff, that after tracking down a notorious bandit who attacked a farm and kidnapped a local, has found himself on an alien world overrun by prehistoric creatures and dinosaurs.
Operation: Champions was a limited-time event in Halo Infinite. It focused on gladiator-style customization for Spartans and introduced a 20-tier free Operation Pass featuring the Athlon armor core, originally seen in Halo 5: Guardians. The pass included armor pieces, coatings, and other cosmetics centered on an arena combat theme. Additional themed bundles were available in the shop.
Based both on Congestion 1024 and Claustrophobia 1024, all the maps have a playable area of 1024x1024 Doom map units or less using OTEX. You can't escape the boundaries of the maps, but your enemies can.
A community map jam for Quake 1, where participants had a month to create a level focusing on meat. This pack contains 12 maps, including the start map. Runs on the Quoth mod, which is included, and adds new enemies, weapons, and powerups.
Biblios: Tome of Darkness is a fast paced first person shooter inspired by the biggest hits of the 1990s and Boomer Shooter revival. Fight a host of unique and challenging enemies, wield a powerful arsenal of weapons, and search high and low for secrets and lore notes to reveal the mysterious motives of the evil Acolytes of Seth.
The Nullspace. Somewhere below reality, a dark and dangerous place that seeks to escape its chains.
You had to fight to get here. Your supplies are low and your own blood covers your armor, each breath hurts.
But you know you must keep going on.
You pick yourself up, turn on an elevator and reach the deepest layer you know of.
A new storm gathers over Petrichor V and with it comes an ancient threat. Master new survivors and wield new items as you fight your way across uncharted regions of Petrichor V. Ascend the Colossus, defeat The False Son, and unlock the true power of his Soul.
60 Minute Marathon 2 is a 74-map MBF21-compatible gigawad made (mostly) in a single hour, just like last time, but with more than twice the friends, including me, @Synami, and new friends @Phoenyx and @OverflowingMocha, twice the "production quality" as last time, and even a completely bespoke soundtrack made by Phoenyx! Much like the first 60 Minute Marathon, this was mostly a fairly simple yet somewhat extreme mapping exercise, this time with four mappers all making 16 maps over an hour and deciding to jam them all together at the end alternating between each mapper, with maps only being edited after the designated hour to actually make them possible.