Battlefield 3: Back to Karkand is the first DLC expansion pack for Battlefield 3. Back to Karkand expansion pack remasters four of the classic Battlefield 2 multiplayer maps. Leveraging Frostbite 2 game engine all maps now have enhanced levels of destruction for Strike at Karkand, Wake Island, Gulf of Oman and Sharqi Peninsula.
You are Gordon Freeman...
It was a normal working day. Scattered Xen aliens were hiding even in the rear corners of the Black Mesa research facility.
It slowly return normality in everyday work. The old not been destroyed buildings have been modernized slowly.
You return from a normal disposal order, as in parts of the institution the power goes out. Power generators to keep running on the main equipment and and your mission is to restore the energy supply. On the half way you notice more and more Xen returnes to Black Mesa and the military is back ...
Uncover a new, exciting plot in the Half-Life universe!
In Nano Assault, players blast their way through 32 twisted cell stages and dark worlds with rugged landscapes that adjust in difficulty based on the player's skill level. Prepare to battle and defeat extreme nemeses including the Black Nucleus, Hyper Blobs and Spore Plants using powerful beams, energetic bombs and other unlockable assault weapons. To ensure successful missions, players can clone and respawn themselves to continue the journey anytime. Special features include Missions Mode, an unlockable arcade style cell stage where players must beat the clock by destroying the most enemies, and Hall of Fame, a bragging rights leaderboard where players can publish and compare high level scores with friends. Additionally, players will be able to use the StreetPass feature to trade unlocked content.
After the turmoil caused by the assault on Lunapolis which sparked the "Blissful Death Wars" (as depicted in DoDonPachi Dai-Ou-Jou), peace seems to have been restored, with the legendary DonPachi Corps retreating to its HQ in a space-time fold. Six years later, anomalies are detected in the space-time fabric, yet tests reveal nothing out of order, with the portals regularly functioning for both teleportation and time travel; also, the leader of the DonPachi squadron Colonel Godwin Longhener dismisses the matter due to the lack of actual danger.
Nevertheless, a technician delves deeper into the anomaly, discovering that something has infiltrated the HQ computer systems and is using the portals to send large quantities of materials and data to the past, spreading out like a virus and quickly evolving. In an ironic twist, the virus is discovered to be the program originally installed in the Element Dolls six years ago, now reaching beyond the DonPachi Corps programming and seeking to annihilate the human race in reta
Hellfire: Reborn is a seven-level PWAD for Doom II and limit removing source ports, created by Shadowman and released on December 4, 2011. This mapset is a partial remake of the first set of maps from Shadowman's 2006 Hellfire, with layouts done from scratch but still closely following the originals, albeit without any of the Hell levels. It has cosmetic graphic replacements for the zombieman and for the Wolfenstein SS which is turned into a female marine zombie.
Call of Duty: Black Ops – Zombies is a spin-off game of the Call of Duty series' Zombies mode and the sequel to Call of Duty: World at War – Zombies.
Adapted from the best-selling console hit and built specifically for tablets and smartphones the game allows up to four-player multiplayer, and, as a new addition to both platforms, voice chat. It also features ranks based on Experience Points.
It includes the maps Kino der Toten, Ascension, and Call of the Dead: Director's Cut as well as the unlockable Dead Ops Arcade.
Khorus' Speedy Shit is a 2011 megawad by Adam Woodmansey (Khorus) consisting of 32 speedmaps built in around 26 days. The secret levels were contributed by guest editors Brian Knox (Snakes) and Tango. It was uploaded on the /idgames archive on 11th November 2011, and was one of the recipients of the 18th Annual Cacowards.
Jenesis is a 2011 megawad for Doom II by James Paddock. It was one of the winners of Doomworld's Cacowards for 2011.
Jenesis' goal was to retain the classic feel of not just the original Doom and Final Doom games, but that of popular megawads like the Memento Mori duology, Hell Revealed, Alien Vendetta, Requiem and Scythe, and often to mesh these themes together to create nostalgic yet modern-looking maps.
The year is 2035. Almost 20 years ago citizens of The Republic had to search for a shelter from the hell of the Third World War. Only a few were fortunate enough to find a safe haven behind the gates of 'Glory'. Today, when the fear of death on the surface has become merely an unpleasant memory, the once safe hideout became a prison. Buried underground, trapped in the claustrophobic space with no hope of escape, the shadows hide secrets darker and more terrifying than the madness that takes over residents of the Shelter 'Glory'.
Play the game, overcome your fears, save the residents of the Shelter and try to find a new safe harbor… but is anything safe after the Fall?
Good or Insane? The choice is yours. Following the Apocalyptic end to the Postal Dude’s week in Paradise, we follow him and his insane pitbull Champ as they emigrate to its appropriately named sister city, Catharsis.
New challenges in four different arenas await players in this single and multiplayer gameplay DLC! They have to ward off waves and waves of deadly zombie attacks, one more gruesome than the next! In the Bloodbath DLC characters can loot experience points and items and bring them over to the campaign. To show off their skills in zombie fighting they can use the newly implemented Leaderboards. A new exclusive weapon, the Sonic Pulse Grenade, tops this DLC package off.
Hordes of robotic ships from another world threaten the earth. As the newly self-aware hive mind of every CRT monitor display humans threw away to replace with fancy flat screen plasma tvs, you have to prove your worth and defend those who originally created you. Maybe they will want you back?!!
Celebrating ten years of Halo, the Anniversary Map Pack comprises seven of the most popular multiplayer maps in Halo history, beautifully reimagined in high definition for Halo: Reach (note that you must have Halo: Reach to play this map pack). Six classic competitive multiplayer maps and a new Firefight mission take you back to your favorite locations from early Halo games, now with the gameplay intensity of Halo: Reach. The Anniversary Map Pack includes seven new achievements and 250 gamerscore. Developed by 343 Industries and Certain Affinity.
Halo: Combat Evolved Anniversary is a spectacular remastered version of the original game, created to celebrate the 10th anniversary of one of the most beloved first-person shooters in gaming history. Bundled with seven of the most popular multiplayer maps in Halo history ready for Xbox Live, Halo: Anniversary includes a bounty of new features including cooperative play over Xbox Live, Achievements, new challenges, and new fiction to uncover.