Smallish slaughter-map "simulation" in a DE_DUST (from Counter Strike) setting, complete with dead terrorists and plantable bombs. Comes with custom textures, models, and sounds. The map source and a texture wad are included.
Sosuria is a map made for SOSU's birthday.
Sosuria is a proud, peaceful village on the island of Khshayarsha, full of life and hospitality. That is, until one day an evil sorcerer ransacked the land with his army, taking most of the goods and resources for himself and turning the island into an uninhabitable volcanic landscape. Legend has it that a mythical being of wonder dwells in Sosuria's largest and most prominent building, the Temple of the Ancients. It is said that this creature has the ability to turn back time and undo the evil that was dealt to the village. There is only one way to find out if this is true...
In Nachtmission you play as the pilot of a rescue helicopter. You begin at your base and fly into enemy territory to rescue the prisoners there. When a prison is found, you must shoot a hole in the wall to release the captives. Once you've collected some prisoners, you must fly them back to your base and drop them off. Your helicopter can only hold a limited number of captives at once, so you must make several trips. There are tanks in your way at the start, and as the enemy becomes aware of your efforts, jets and drones appear to add to the difficulty. Prisoners can easily be killed by friendly or enemy fire, or by landing on them. The objective is to rescue as many prisoners as possible while losing as few helicopters as possible.
The world is 2.5-dimensional: it is presented in 3D but the player can only move up, down, left, and right. The player can rotate the helicopter in different directions: facing forward, the helicopter shoots straight down, making it easier to hit targets on the ground. Facing left or
Take aim. Strike first – strike hard. It’s all or nothing in a heart-pumping firefight of intense combat and split-second tactical decision making.
Trapped in hostile territory, you and your teammate are totally surrounded. Only cool thinking in the heat of battle will see you through to the end of your mission – so take up variety of shotguns, pistols and automatic weapons, duck into cover and make every shot count.
Fully compatible with the PlayStation aim controller. Make sure you have the edge in this gritty, guerrilla warfare, with a PlayStation aim controller. With precision tracking technology for deadly accuracy and vibration feedback for total immersion, you’ll feel every shot.
Your memories are beyond reach, a side effect of a life-saving operation. Stationed at an oxygen production facility you must oversee an exodus to the surface. When an army of rogue security devices is unleashed you commandeer a tank and choose your own unique path through the facility.
A re-imagining of Hunt Down the Freeman made in 24 hours. This is a parody mod, so don’t take it seriously. Play sections taken from the original game.
If you haven’t played the original, this will contain spoilers for you.
The storyline began around this season with players spotting a comet (later revealed to be a meteor) in the sky. Many players speculated that the meteor would hit and destroy Tilted Towers, and it did, destroying one of the central buildings by a small meteor. As Season 4 begins, a big meteor got rid of Dusty Depot and turning it into Dusty Divot.
The game's user base increased around this season.
L'Agonie Finale is a single-level PWAD for Doom II that was released in February 2018. It constitutes the bonus level to wrap up the French 3 heures d'agonie trilogy and is compiled of seven speedmaps designed by prominent contributors to the series: William Huber, Jean Bon (Jambon), Franck Livolant (franckFRAG), Roofi, JC Dorne, Arnaud Florian (Oxyde), and Maxime Bisiaux (Datacore). It uses the music track "Monuments of Treason" by Maxime Tondreau (Psychedelic Eyeball).
The fourth and final DLC for Battlefield 1, the Apocalypse DLC, is centered around some of the most brutal battles of the Great War.
The DLC was released on February 20, 2018, containing five maps, six guns, and a new game mode, among other additions. The three infantry-based maps of Apocalypse reflect three of the bloodiest battles of World War I; Caporetto set in present-day Slovenia, Passchendaele in Belgium, and River Somme in France. The DLC brought no new factions to the game, but introduced a new game mode titled "Air Assault" in the remaining two maps. These two maps, both only plane- and zeppelin-focused, are named "Razor's Edge" and "London Calling." While both maps feature combat above detailed landscapes (Razor's Edge taking place in the Alps and London Calling occurring over the city of London), neither are based on factual battles. Apocalypse brought new weapons and gadgets to Battlefield 1 as well. The weapons released include the RSC SMG, Howell Automatic, lMG 08/18, Ross MkIII, M1917 Enfield, and W
A community made Episode 1 replacement for Ultimate Doom. The only limit given was to use the stock IWAD resources (graphics, sounds). The exception being a new midi/soundtrack.
Tangerine Nightmare is a collection of 8 (+1 credit-map and a bonus one) limit-removing maps. They were designed by the french doom community, with all new textures/GFX/flats made by franckFRAG.
Half-Nuked is a mod for Half-Life allowing you to play as Duke Nukem, the king himself.
New features include brand new voice lines, 3D weapons from Duke Nukem 3D, and an all-new soundtrack. The core mechanics stays the same, traveling through Black Mesa during the events of the Resonance Cascade.