Jackie Chan in Fists of Fire is an upgraded version of The Kung-Fu Master Jackie Chan. It adds a desperation move system, an improved combo system with a special combo counter above the lifebars that records the highest number of combos during a match, and an "escaping" feature where players can struggle out of combos or stand up as fast as possible by rapidly moving the control stick and tapping the buttons simultaneously. Fists of Fire also makes all three versions of Jackie Chan into playable characters expanding the roster up to nine playable characters, and makes adjustment to the character balance by strengthening and weakening the statistics of certain playable characters from the first game, while adding and removing a few moves to some of them.
Stones of power are given to some chosen fighters, who are being trained by a master to defeat the master's darker tendencies of destroying humanity. The fighters do not necessarily get along even as the world heads toward peril.
Up to four players must choose control for six different characters from: the United States, the game's home country of Japan, Greece, China, Norway, and Brazil in what is described as "America's hottest new game show" on the flyer; they all have different special weapons, moves, and catchphrases, and the show will move to each of the characters' respective home towns (Honolulu, Kyoto, Athens, Hong Kong, Lillehammer and Sao Paulo) for each successive round.
The birthplace of the powerful physical martial arts called "Survival Arts" and how they were earned became mysterious for quite some time. However, eight warriors spreading over different countries have learned some of the most important skills of the Survival Arts, while they continue learning more about them. Each one qualified for the Survival Arts tournament to see which survivor will win and obtain all the secrets of the Arts.
Thid game takes place on Earth, where eight martial artists from around the planet compete against each other to fight and defeat the legendary master and reveal the secrets of Ta•o Taido. The game appears to be similar to other 2D versus fighting games during its release, but has different gameplay. The player's character fights against their opponent in single round matches in a single player tournament mode with the computer or against another human player, while using very simplistic commands that summon charging attacks.
Shogun Warriors plays similarly to some other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. It is controlled with an 8-way joystick and 4 buttons that perform weak and strong versions of punches and kicks. In one player mode, after selecting a character, the arcade randomly selects an opponent. The opponent order goes randomly and always leaves the last four bosses in a certain order. Some characters stabbed by ones armed with katanas or other sharp weapons can cause blood to spurt out, which became popularized a few months later by Midway's Mortal Kombat. The main unique feature of Shogun Warriors is its "grabbing system". When the player is grabbed by the opponent, the grabber must move the joystick left and right to make it more difficult for his opponent to escape, while the one being grabbed must rapidly press any or all buttons to
Fallen Angels is a two dimensional fighting game that takes a somewhat realistic approach in its gameplay, with super powered moves and with fluid movements animated using real motions (which was also featured in Art of Fighting 3).
Projectile attacks are limited to three characters, atypical for the game's genre.
The game featured eight playable characters: Cool, Harry Ness, Yuiren, Yuiran, Tarō, Torao Onigawara, Ruccio Roche and Haiji Mibu. The boss characters are Trigger and Carlos.
The PlayStation port of the game released exclusively in Japan.
This version of the game was used as a connection to Gogetsuji Legends, an Arcade game released months earlier in Japan.
It added the Tag Battle mode from Legends along with new unlockable characters and transformations only available in the VS and Tag Battle modes.
Unfortunately this version suffers from major slowdowns/freezes when characters transform.
Savage Reign is a vs. fighting game that offers a dozen fighters, mixing fighting with weapons and a two-plane system like the one seen in the Fatal Fury saga, with which it is possible to get to the back of the stage by climbing to a higher level or climbing up pipes.
Each stage has interactive elements that intervene in the fights, such as falling stalactites, lava jets, spotlights that can be knocked down, and all the characters, have the ability to execute movements based on projectiles, which can be used to chase the opponent when he changes planes, and which can even be reflected.
The gameplay of Blood Warrior is quite similar to many of the 2D fighting games of the same era. However, Kaneko seem to have taken much of their inspiration from the Mortal Kombat franchise in terms of over the top gore and violence; however, Blood Warrior's predecessor Shogun Warriors predates Mortal Kombat in featuring blood, while Barbarian: The Ultimate Warrior predates Mortal Kombat in featuring death moves.
Breakers Revenge is an upgraded version of Breakers that was released exclusively for the arcades. It introduces one new character named Saizo and makes the final boss Bai-Hu into a playable character. Revenge makes adjustment to the character balance by weakening the previously overpowered Condor and removing Sho's infinite combo from the first game. However, the opening intro is almost identical to that of the first game and game's graphics are not that different; however, the lifebars were modified to look different compared to the first game's lifebars, while some stages' graphics were removed (e.g. flags in Sho Kamui's stage).
The game takes place in a fictional city located in central Canada known as "Destiny City," a midsized American metropolis. Once every few years, strong fighters gather here and hold a violent, secret no-holds-barred fighting spree. This year, too, a group of extraordinary fighters gathered, sick of fighting by the rules. Some coveted the titled of "World's Strongest," while others dreamt of acquiring vast wealth. Things in Destiny City heated up before the tournament began.
Dragoon Might features two distinct game modes. A single match mode in which the player must defeat their opponents in round-based matches, and a team match mode similar to The King of Fighters series in which two teams of three members must battle each other until the members of one team are all defeated.
An arcade fighting game spin-off of a RPG series set in a fantasized feudal Japan. Known for its similarities with early Samurai Shodown games (including random item drops and combining attack buttons for heavier attacks), it is the only game in the entire series to get a release outside of Japan.
The main series is composed of three separate games within the land of 'Jipang' (a fictionalized version of feudal Japan), each follows a descendant of the 'Fire Clan' and supporting cast in battles against a range of often comical villains. The stories of the games, though primarily of 'fantasy' fare, also attempt to provide commentary on common misconceptions about Japanese culture by western societies.
The game plays similarly to other 2D versus fighting games, especially both SNK's Fatal Fury 2 and Art of Fighting. In fact, it shapes itself after Fatal Fury 2 while it uses Art of Fighting's game engine. There are 8 characters to select from and two boss characters (the first boss character is only playable in two player mode). The object of the game is to win two matches out of three. Each character has a set of moves in addition to two basic punches and kicks. Each character also has a super move called a "Danger Move", which are similar to the Desperation Moves from Fatal Fury 2. Players also have the ability to taunt others, but unlike games such as Art of Fighting, this has no effect and would actually leave the player open to attacks.
There are two bonus games that reward the player with points dependent on how successful the player is. The first game is a brick-breaking game that requires rapid pressing of the A button. The second bonus game requires the player to break boards held up by trainers popping
The gameplay system is similar to that of the Street Fighter EX series (also developed by Arika), such as canceling supers into other supers, and universal guard-break attack
Otane Goketsuji, leader of the Goketsuji clan, was kidnapped. A new tournament was held to find a successor. Otane managed to arrive at the tournament to defend her title as clan leader against the winner of the tournament. Unfortunately to Otane, she was too tired to fight and was defeated by Kokuin Kanji!
After his victory in the Goketsuji tournament, Kanji thought that would be fun to test the strength of the Goketsuji family members, so he invited them for a new tournament.
Karnov's Revenge, also known as "Fighter's History Dynamite" in Japan, is a 1994 arcade fighting game, and the followup to Fighter's History. All returning characters have new moves, and Clown and Karnov are now playable characters while newcomers Zazie and Yungmie were introduced.
The Super Famicom game "Fighter's History: Mizoguchi Kiki Ippatsu!!" is heavily based on Dynamite, and is believed to have been meant as a port. Dynamite itself would be ported to the Sega Saturn, and Mizoguchi Kiki Ippatsu!! was even thrown in as a bonus.