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New Fighting Games - Page 80

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  • The Fallen Angels

    1998

    The Fallen Angels

    1998

    Fighting
    Arcade
    Fallen Angels is a two dimensional fighting game that takes a somewhat realistic approach in its gameplay, with super powered moves and with fluid movements animated using real motions (which was also featured in Art of Fighting 3). Projectile attacks are limited to three characters, atypical for the game's genre. The game featured eight playable characters: Cool, Harry Ness, Yuiren, Yuiran, Tarō, Torao Onigawara, Ruccio Roche and Haiji Mibu. The boss characters are Trigger and Carlos.
  • Plasma Sword: Nightmare of Bilstein

    1998

    Plasma Sword: Nightmare of Bilstein

    1998

    Fighting
    Arcade Dreamcast
    Plasma Sword: Nightmare of Bilstein is a 3D weapon-based fighting video game released by Capcom for the arcades. It is the sequel to Star Gladiator and runs on the ZN-2 hardware, an improved version of PlayStation-based ZN-1 hardware its predecessor ran on. A Dreamcast port was released in 2000.
  • Yie Ar Kung-Fu

    1998

    Yie Ar Kung-Fu

    1998

    Fighting
    Game Boy Color Game Boy
    Game Boy port of Yie Ar Kung-Fu.
  • Ultraman Fighting Evolution

    1998

    Ultraman Fighting Evolution

    1998

    Fighting
    PlayStation
    Ultraman Fighting Evolution (ウルトラマン ファイティングエボリューション Urutoraman Faitingu Eboryūjyon) is a fighting game. It was developed and published by Banpresto. It was the first Ultraman Fighting Evolution series game, spawning many sequels.
  • Sokko Seitokai: Sonic Council

    1998

    Sokko Seitokai: Sonic Council

    1998

    Fighting
    Sega Saturn
    Exclusive Fighting Game on Sega Saturn.
  • Fighters Destiny

    1998

    Fighters Destiny

    1998

    Fighting
    Nintendo 64
    star 7
    You can choose from more than 10 characters and enter the ring in the ultimate hand-to-hand competition. Rather than using a two-out-of-three format, you must score seven points in order to win a match. Knocking down your opponent, forcing him out of the ring, or throwing him to the ground score anywhere from one to four points. Try to beat all of the other fighters in the Master Challenge, where a victory results in you learning their fighting skills. If you face the Joker, you must beat him or you will lose the skills you have gained. See how many opponents you can beat before giving up seven points in the Survival mode, or try to see how long you can stay in the ring with a fighting cow in the Rodeo mode. Keep your butt off the ground to win at FIGHTERS DESTINY.
  • Battle Master

    1998

    Battle Master

    1998

    Fighting
    PlayStation
    A Japanese fighting game with 3D character models released on PlayStation in 1998 and re-released on PlayStation under the Major Wave series label in 2000 by Hamster Corporation. The game has a straight forward combat system, 4 buttons with L1 and R1 combinations for a total of 12 moves. there is also an upgrade system for characters that unlocks more moves by using a move enough times in normal gameplay. The game has a total of 120 moves and there is apparently a robot character/mode that can learn moves by fighting other characters, or has access to all possible moves already unlocked, which can then be used for custom loadouts for PvP matches.
  • Real Robots Final Attack

    1998

    Real Robots Final Attack

    1998

    Fighting
    PC (Microsoft Windows) PlayStation
    A mecha combat game created by the makers of the Super Robot Wars series. This game features machines from various anime.
  • Fighters' Impact A

    1997

    Fighters' Impact A

    1997

    Fighting
    Arcade
    Fighters' Impact A is a 1997 update of the Fighters' Impact game. This version tweaks the gameplay mechanics, removing the unique combo system in favor of pre-determined combos.
  • Soul Blade

    1997

    Soul Blade

    1997

    Fighting
    Super Nintendo Entertainment System
    A Taiwanese bootleg 2D demake for the Genesis and SNES of the 3D Namco fighting game of the same name.
  • Theatre of Pain

    1997

    Theatre of Pain

    1997

    Fighting
    DOS
    Theatre of Pain is a Mortal Kombat-esque fighting game featuring characters and settings drawn from Roman history and mythology. It features high-resolution SVGA rendered sprites and backgrounds, as did Mirage's previous fighting game, Rise Of The Robots. It uses a six-button layout, with weak, medium, and strong punches/slashes and kicks. There are both single and two-player modes.
  • Master Axe: The Genesis of MysterX

    1997

    Master Axe: The Genesis of MysterX

    1997

    Fighting
    Amiga
    Master Axe: The Genesis of MysterX is an Amiga beat'em up arcade game released in 1997 by Islona Entertainment.
  • Mortal Kombat Trilogy

    1997

    Mortal Kombat Trilogy

    1997

    Fighting
    R-Zone
    A R-Zone handheld port of Mortal Kombat Trilogy.
  • Time Warriors

    1997

    Time Warriors

    1997

    Fighting
    PC (Microsoft Windows)
    A polygonal 3D fighter, Time Warriors puts eight fighters from eight different times and places against each other: Yrwen the Celt, armed with a long sword, Hysis the Egyptian, wielding two sabers, Molloch the Barbarian with his battle axe, the scimitar-wielding Sultan Iz-Baal, Shodan the Samurai and his katana, from a Chinese monastery Dong brings just a staff, Olof the Viking plans flattening his opponents with a war hammer and Apokles the Spartan brings a double-edged sword. Gameplay is similar to other games in the same genre - two buttons control the weapon and two other ones kicking, because both come with a "fast" and a "strong" variant. Combos are done with fast key presses or sequential moves, and by taking damage, the fighter gathers magic points that can be used to perform a destructive special attack. Like Virtua Fighter, if a fighter falls from the battle arena, he or she loses from ring out. The usual options such as combat length, number of bouts, difficulty level and auto-block are included.
  • The Killing Blade

    1997

    The Killing Blade

    1997

    Fighting
    Arcade
    The Killing Blade is a 2D fighting game released in 1998 by International Game System
  • K-1 The Arena Fighters

    1997

    K-1 The Arena Fighters

    1997

    Fighting
    PlayStation
    All of the punches, kicks, knockouts, and general brutality of kickboxing have come to the PlayStation with K-1 THE ARENA FIGHTERS. You can choose from eight fighters based on real-world kickboxers, and then experience the brutal nature of the sport in a Single-Player match, or try to become champion in a Tournament. If you're looking for a different kind of challenge, pick a team of boxers, and beat up the opposition in the Team Challenge mode. If your friends challenge your dominance of the ring, put them in their place with a match in the Versus mode. No matter what mode you play, motion-captured animation makes all the characters move realistically. If you are good enough, you can unlock a video that shows how the motion-capture work was done. Do you have the stamina to become the best of the best in K-1 THE ARENA FIGHTERS?
  • Dual Heroes

    1997

    Dual Heroes

    1997

    Fighting
    Nintendo 64
    Virtual gamers challenge you in a hot battle! Train your own robot! Cool heroes battle it out using combo attacks in 3D space. Exciting battles against CPU gamers with personality. Train your robot and have it fight in the auto-battle. Give it all you've got to win a medal!
  • Critical Blow

    1997

    Critical Blow

    1997

    Fighting
    PlayStation
    A legend exists among the fighters and martial artists of this world, of a mysterious scarab badge that only the most elite warriors will earn. This badge, sent out by the mysterious Merkuar, is in fact an invitation to a dangerous tournament held in England, where the contestants fight for money, power, and glory. Now, a poor young fighter from Hong Kong named Rickey Leon has just received one of these badges.
  • Vs.

    1997

    Vs.

    1997

    Fighting
    PlayStation
    True Fighters - True Turf In the mean streets of today there's no law, no order. Only turf and gangs dedicated to protecting it. Real people who've learned to fight 'cause they had to. Weakness is not an option. Give 'em an inch and they'll take your whole 'hood. Fighting has never been so close to home! Loads of cool characters and familiar environments More blows, blocks, holds, throws, combos and counters than you can handle Unbelievably fast gameplay Tons of kickin' alternative rock tunes
  • Zero Divide: The Final Conflict

    1997

    Zero Divide: The Final Conflict

    1997

    Fighting
    Sega Saturn
    Zero Divide: The Final Conflict is a 3D fighting game for the Sega Saturn. It was released exclusively in Japan.
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