PacWorm is an early Snake-like game for DOS. Your objective is to eat 10 "foods" that appear randomly on the field. Each time you gobble a food, your worm gets longer; if you hit anything except the food (like walls or yourself), you use a life. If you've eaten 10 foods, a door opens and you can leave the level, coming to the next level with additional walls. There is also time limit of sorts: if you'll not eat next food in given time range, it will multiply and counter of "needed food" will go up.
The player (a white smiling face) travels on a field, trying to collect all dots and symbols and escaping evil Red Faces. There are also destructible (light-blue) and indestructible (dark blue) blocks on field.
There is only one playing field, but it is randomly generated: there is random block placement, in-field bonus symbols randomly restocked after each death, and, moreover, each Red Face can remove or place any symbol on board (including indestructible blocks).
There are no different levels and the game plays on the same board until the player loses all lives.
In Floppy Frenzy, players guide a floppy disk through a maze, being careful to avoid dust and magnets. Players can trap magnets in a trap, while using traps on dust will reduce the dust and make it harmless. Be warned though, as magnets get free after a while or if they touch another trap after they are trapped.
There is also a timer. If the player does not use their traps on all the enemies within the time limit, they will die. If the player loses all three of their lives the game is then over. After each level the player gets to a bonus score screen, which shows how well they did within the time limit. The faster a player used their traps on all the enemies, the higher the bonus score multiplier.
Candy Gliders is an arcade game that tests your reflexes and challenges your skills to the extreme! Make use of your skills to navigate the glider through treacherous environment and collect those candies. Fight awesome unique mini bosses in more than 25+ awesomely crafted levels designed to test your skills.
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror.
3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
You steer a caterpiller on his search for food through the treetop of a tree using its branches. Naturally you have to avoid loads of unpleasant enemies.
Color Catch is an challenging game, all you need is to catch color balls, just tap the color wheel to change it's color so it is the same as the coming ball, but be ware avoid bombs! to do so you need to receive bomb with opposite color, catch as much as you can, challenge your friends, share your score and enjoy.
Great relaxing arcade game with incredible art.
Nice ghost Blue adventure in a mysterious world. Without in-game purchases.
Blue gets in a mysterious castle of the Queen of Shadows. Trying to get out, he meets resistance from the Keepers of the castle and the servants of the Queen. Gathering all his strength, Blue, flying faster and faster... Will he escape from mystical prison?
Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive.
The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed.
The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.