Day of Eevee is a Commodore 64 game about Eevee's birthday. Play three separate mini-games to earn medals. Each mini-game has a secret alternate solution!
The Konia project is a game for C64 where you can play 3 games "inside" a Nok... ehm, an old "Konia" cellphone, while funny text messages entertain you.
Hitting spacebar in-game makes you warp in the "crazy mode", where a game switches to another game suddenly.
Hitting spacebar during the menu choice picks a random chat to show.
Can you reach 255 points and break the "indestructible" phone?
There are two dead safe methods to survive a nuclear attack with ICBMs. Defence with anti missiles and "Duck and Cover" where a simple desk will defy a multi megaton nuke. Your mission is to protect six major cities against a global nuclear attack, else perish with them.
You control three anti ICBM missile launch sites, if you run out of missiles or all your launch sites are destroyed you are out of luck until the end of the stage.
Train without haste! A collection of mini-games set in a ninja school.
Players become students of ninja schools and take various ninjutsu classes in a mini-game format to hone their skills.
Ninja school is a three-year system. " Improve your ninjutsu skills in classes such as "the art of change", "the art of hiding", and "shuriken throwing" and challenge the promotion exam and graduation exam.
Also, after graduating from ninja school, a complete "job history" is also prepared as a hit-and-run element.
The game starts from the first grade. As a class, it is a flow to improve your grades while practicing mini-games and challenge the promotion exam. There is no limit to the number of classes, and you can take your favorite subjects as many times as you want, so let's practice as much as you want, such as practicing the subjects you are not good at and updating the best score!
Demonstrate the results of your training in the exam!
The exam is to play mini-games in all classes in no particular order and in a row. If
Where did things go wrong? You just went out to run some errands, and now look what happened. Lost in a swamp somewhere in the middle of the night.
A quite harrowing predicament to be in for a mere firefly. Uneasily you try to find your way back home, but it's no good.
Now your mind is playing tricks on you, you could have sworn something moved in the bushes ahead. From all around you, you start hearing ominous noises. Hungry eyes are leering at you in the dark. Then it begins! Frogs are attacking you from every direction! Escape is definitively out of the question. Being a firefly, you are able to defend yourself, But for how long?
Use your joystick in port II to take out the approaching frogs with fireballs. At first only a couple of them dare to come near. But in no time you are overwhelmed by entire swarms. Try to survive as long as possible, and take out as many frogs as you can, before you get swallowed.
Press any key to play again.
The aim of the game is to make the coyote run for as long as possible, avoiding the barrels that roll towards him. The more barrels you avoid, the higher the score. It is a self-competiting game, and it is designed for one player.
"PICK THE STAR (10 liner)" is a multitasking arcade game for one player. The player must pick mostly the stars that descend from the top of the screen using the joystick.
Have fun storming the castle in the endless climber Leaping Legend!
Leaping Legend is a fast-paced arcade styled endless climber where your goal is to reach for glory by climbing, leaping, and surviving for as long as possible! Dodge obstacles like a champion or die trying. The choice is yours! Encounter not-so-unfamiliar heroes and enemies, avoid taking arrows to the knee, and prove that YOLO is a myth!
Despite the name, it's not an emulated version of the arcade game. Rather, it's a homebrew conversion of Pac-Man for the Amstrad CPC, in a way that tries to be the as arcade-perfect as it could with the CPC's hardware limits.
Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters)
Club Pacman is a Ms.Pac-Man-like game with the same object as Pac-Man except, Club Pacman has some new features including: Music when you eat a Power Pellet, Turbo speed when eating a Power Pellet, Fast fruit, faster ghosts when you get good, and speed options.