Propeller Arena: Aviation Battle Championship is a video game for the Dreamcast console. It was originally titled Propeller Head Online, and was to be released on 9/19/2001. The game was trademarked on 8/14/2001. It was developed and completed by the development team Sega AM2, but the game was never officially released. The release was cancelled just days after the September 11 attacks,citing both similarities in game packaging and design to the events of that day as well as the Dreamcast's declining market share resulting in projected low sales numbers.
The game was on display at E3 on May 19, 2001. After it was postponed, they were working to change the game cover art to remove sensitive images.
Hopes of a port to another console never materialized. However, a disk image of the game was eventually leaked, and became a popular download on many peer-to-peer networks.
Up to four can play in a race to gather up the Trog eggs as quickly as possible. The first player to get all eggs of their colour wins the round. Of course, Trogs also love the taste of Dino meat, and will use cavemen inventions such as fire and the wheel to catch them and gobble them up! Luckily, the Dinos can fight back - eating a pineapple will turn them into a monstrous T-Rex that can chow down on Trogs, while a hot tamale lets them breathe fire.
A madator fights against a bull by waving his cape to lure the bull and then stab him with the sword. Sometimes two extra bulls enter the ring to make things more difficult.
Loadstar is a rail-shooter concerned with shooting enemies while navigating your ship, much like Sewer Shark. You're actually on rails in this game, as you travel in a truck/train called Loadstar along a magnetic rail network covering the moon. Shifting the cursor to the edge of the screen changes to a different track when available, with incorrect turns either killing you instantly or moving you off-course from the level end. Direction indicators and distant landmarks help keep you driving in the right direction, while accidents, track closures, and robot cops work to keep you from it. Your weapons "tag" enemies and force them to explode, or can tag incoming shots and deflect them with a separate shield button.
The game is a collection of several mini-games and an adventure/platform game. All the mini-games, with one exception, were made for the sole purpose of enabling the player to fool their friends by different means, designating the games "scam mini-games" and virtual tricks.
Crayon Shin-chan: Taiketsu! Kantamu Panic!! (クレヨンしんちゃん 対決!カンタムパニック!!) is an action game for the Sega Game Gear released only in Japan. It is based upon the Crayon Shin-chan anime.
Super Bubble Bobble MD is an unlicensed Sega Mega Drive game most likely developed by Gamtec. As the name suggests, it is an unlicensed attempt at mimicking the formula of Taito Bubble Bobble.
The game allows the user to play as Bub and Bob, as well as anime characters Crayon Shin-chan and Doraemon.
Link Dragon (Long) (龍) is an unlicensed Blockade clone for the Sega Mega Drive by the Taiwanese companies Songtly and Jumbo Team released in 1993. The game is divided into several levels; after collecting a certain amount of pieces (fire?) a door opens (which you must go to without dying). Dying starts you at the beginning of the stage.
Megumi Rescue lets you control a rescue party of three to save people from a burning building. The group consists of two people holding a jumping sheet, and a third fire fighter bouncing on the sheet to reach the building's inhabitants at the windows.
Arcade's Greatest Hits: The Atari Collection 1 is a collection of Atari arcade games for the Sega Saturn, PlayStation, and Super Nintendo Entertainment System.
The aim of the game was simple yet unique. Starting with three divers (lives) on a motor boat you were to drop into the deep blue and gather underwater riches such as pearls and treasure. Nothing like this had been released on the ZX Spectrum before, a game based around wet suit shenanigans was totally original.
Controlling your sprite was a little tricky at first, but once you got the hang of it you would be moving through the underwater caverns with the grace of Shelly Winters. Well nearly.
You could rotate your character clockwise or anti-clockwise then 'swim' in the direction you were facing. Acceleration to full speed took a couple of seconds (realistic) as did slowing down to a halt (again, realistic).
It was up to you to collect pearls from oyster shells (which would open and shut, timing to swoop in and nab the pearl was key), and to locate lost treasure (but only in the deepest parts of the underwater cavern).
There were hazards to avoid in the water such as sharks, jellyfish, eels and giant octupus. C
Bomboy, also known as Explosion Kid (轟炸小子) is an unlicensed Sega Mega Drive game released by Gamtec in 1993. It is a simple clone of Bomberman. Bomboy is said to have been a pack-in game with the unlicensed Dynacom Megavision console.
Doraemon: Yume Dorobou to 7-nin no Gozans is a 1993 platformer by Sega for the Sega Mega Drive tying into the Doraemon media franchise.
B jumps. C shoots your gun, which stuns enemies so you can safely jump on them and use them as platforms. The longer you hold C, the more powerful your shots get; sufficiently powerful shots can destroy enemies.
You are trapped in a twenty-level creature filled maze. Your job is to make your way to the bottom and get out alive. Pick up the iron bar and use it to destroy enemies that get in your way. Find the silver key to open the locked warp portal leading to the next level.
Requires 3-D glasses to play.
Elf Wor is an unlicensed Sega Mega Drive game developed by Gamtec. Its true identity is unknown - whereas the ROM header lists the game's name as "Elf Wor", the title screen calls it 靈幻道士 (Spiritual Magic Priest), and Super Magician. It has also been referred to as Reigen Doushi and Revenge of Fu Manchu.
The game is strikingly similar to Zombies Ate My Neighbors, though has a more eastern setting.
You must press any key to start the game. It will then ask you if you want to use Keyboard or Joystick. After that section, the game will start.
The aim of each level of the game is to kill all of the floaters, the orange/magenta ball-like things that roam the maze. To do this you have one weapon on your side - an infinite supply of bombs. When you drop a bomb, they are automatically primed, and will explode after just a few seconds.
So to kill the baddies you must get close enough to them to within the range of the bomb, drop it, and quickly run around a corner to make sure you too are not caught in the explosion. The bombs will destroy any floaters that are caught in the blast, and also certain sections of wall that are in the way, reducing the
playing area to open landscape.
More and more floaters are added each level, and the game does get quite difficult. You can also only drop one bomb at a time.