Space Launcher is an arcade video game by Nintendo that was surprisingly original (many of the games Nintendo made during the late '70s were clones of popular titles like Pong, Space Invaders and Breakout). The game is similar to Frogger, though is not a clone since it predates it by at least two years. The game takes place in space, and your goal is to maneuver around space objects and dodge oncoming enemy fire from the aliens that are stationed above. There are also treasures at the top, and your goal is to fly up, grab the treasure, and come soaring back down after which you must repeat it until all of the treasures have been scavenged.
The game's poster seems to be inspired slightly by the Star Wars films, which were very successful at the time of this game's release. Even the yellow font of this game's logo could be said to be based on Star Wars' logo.
A mobile endless runner in which the hero is tasked with saving stranded "Space Chicks" on micro-planets. Gravity pull from each planet alters the protagonist's movement.
Party Ball is 2D, ball-based puzzle game where the player bounces a ball - the party ball - around over 40 levels across four worlds to collect cups of cola while dodging various hazards.
A action game written by Ron Meadows and published by Datamost for the Apple II. The player's goal is to capture all the cash in the maze without being caught by enemy cars.
A reverse Pac-Man clone in which the playable character leaves dots instead of collecting them. Developped by TMQ Software and published by Datamost for Apple II and PC systems.
A Pac-Man variant in which the player moves this time through a split screen 2D/3D-maze collecting dots and avoiding the deadly Questers. Written by Bob Flanagan and Scott Miller and published by Datamost for the Apple II computers.
A 2D action maze game in which the player controlls an eyeball and has to move bricks into segments of snakes to smash them. Designed by Hunter Hancock and published by Sirius Software for the Atari 8-bit and Apple II computers.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.
A single screen shoot'em up written by Nasir Gebelli and published by Sirius Software for the Apple II computers. The player controls a flying saucer, that can rotate clockwise or anticlockwise around a pulsar, with the aim to destroy the shields around the pulsar and finally the pulsar itself.
Ever wanted a game where you just have addictive fun? Well, here it is, it doesn't matter what you are doing, this game perfectly fits the time passer's description, waiting for a friend? Playing this game will make sure that time will be used for your daily android fun!
Simple - Tap to jump, tap to dash to shown side, simple as that, yet effective!