A giant spaceship is threatening to attack the planet Xunor and capture its inhabitants. As commander of the mighty Cosmo Fighters, you are given the task of eliminating this evil force and returning peace to the galaxy.
But this mission won’t be an easy one! To reach your goal, you must fight your way through various stages, each filled with advanced enemy fighters, grouping together to prevent you from finishing your mission successfully.
The object of the game is fairly simple, move your ship to Avoid the Roids. Ever so often you will have to avoid an additional Roid. Destroy Roids by having them crash into the sweepers.
Distributed freely to students, Surf 'm Up is a little Kaboom!-inspired game by Dutch beer brewer Dommelsch.
The premise is simple: four cranes of a beer tender are spilling droplets and you, an empty beer glass, must collect each droplet. Controlled by keyboard or mouse, the game is a test of reflexes. Each collected droplet gives 5 points; 45 points will get you to the next section; after three sections you will progress to the next increasingly harder level.
Missing too many droplets will cause the beer glass to slip. Watch out for falling sugar cubes, peanuts, matchsticks and darts - you can only withstand them three times. Also beware of a little green caterpillar who tries to hinder your progress in all manners possible. Help comes in the form of a bell announcing 'happy hour'-mode - making your beer glass invulnerable for a couple of seconds. Another help is a sponge appearing from time to time. Jumping on it cleans all spilled droplets.
Users were encouraged to save their highscores on a blank disk and
Blast through FIFTY levels of bricks. Too bad it's not that easy! You have to avoid the evil robots and the tricks which they will throw your way. Try to grab the special bonus pieces as they fall, and gain special powers. Some pieces will transport you to higher levels, others will give you more balls or firepower, and of course, the occasional surprise!
This World War I game has you taking control of a triplane and shooting and bombing enemy territory. You can choose between English, Japanese, German and Finnish alliances.
A Tetris clone for the ColecoVision.
Despite being an early home-brew, Kevtris features both colourful graphics and background music, as well as three different game modes for both one and two players as well as handicaps. Apart from the normal Tetris game mode, there is the zero-out mode, where you have to clear a set number of lines to win a game, and the builder mode, where the blocks don't fall automatically, giving you all the time in the world to plan your moves.
The first ever 16K Vectrex game, written by John Donzila! Originally planned to be a smaller game included in "More Good Things", John later decided to make it a seperate entity.
Spike Hoppin' is a game where you make Spike hop on blocks, and change all their "colors". Spud returns and will try to stop Spike, as well as other enemies and a few friends too.
Spike Hoppin' includes digitized speech (Spike talks again!), as well as a bonus hidden game and a few other surprises !
Neo Mr. Do! is a maze game released in 1996 by Visco for the Neo Geo MVS system, under license from Universal. Neo Mr. Do! plays much like the original Mr. Do! game, with players controlling the titular clown who must collect all cherries on the screen while digging tunnels and dealing with various enemies, combining elements of both Dig Dug and Boulder Dash.
Crash is a two-dimensional maze racing game designed and programmed by Edward Valeau of Exidy in 1979. You "control" a car with no brakes which moves at either slow or fast speed through a maze containing dots. At the same time, one or more computer controlled cars run through the same maze in the opposite direction with the intention of ramming you. At each of four junctions in the maze, you have the option of changing lanes to avoid the oncoming cars. The objective is to pick up all the dots before the computer takes you out.
Earth 2045 is a very different place from the planet last century. The scarring of the past war is evident to every inhabitant although no rubble is visible, no bodies or radiation lie here. For the last War was a War fought by huge Media Giants.
The new spectator Sport, known as Burning, provides the masses with entertainment and lines the pockets of those who show it. Only the bravest can burn out. Only the strongest. Only the Best.
Arcade Classics is a Sega Genesis/Mega Drive game compilation featuring three classic arcade games: Pong, Missile Command, and Centipede, plus a revised Sega version of each one. A version of the game was also released for the Sega Game Gear, with Ultrapong replacing Pong.
Crayon Shin-Chan: Ora no Gokigen Collection is the fifth and final of five Crayon Shin-Chan games for the Game Boy, there is no platforming action in this game, but rather a number of mini-games. Most of the mini-games, however, are drawn from the prior 4 games, with only 4 new mini-games.
Bubble Trouble's world is filled with lusciously-drawn cartoony critters who give that cranky crab from "The Little Mermaid" a run for his money. But money isn't what you'll be running from: an otherwise peaceful fish bowl has been filled with bubbles that are being tossed around in an enthralling game of "Squish the Fish!"
Volume 4 for the PlayStation features:
Pac-Land (1984)
The Return of Ishtar (1986)
Genpei Touma-den (1986) – renamed The Genji and the Heike Clans outside of Japan.
Assault (1988)
Assault Plus (1988) – as a hidden game.
Ordyne (1988)