Dezeni World is a sequel to Dezeni Land. Like its predecessor, it is set in a theme park, this time with a broader range of parodies.
Gameplay-wise, it is very similar to the previous title. The player moves from screen to screen with key abbreviations representing the four directions, and interacts with the environment by typing combinations of verbs and nouns. The game is fairly simple and develops in a comparatively linear fashion, with only a few items needed to access the next area, and puzzles mostly involving talking to people or using the right item at the right place.
Mystery House II is an adventure game in Japanese and the sequel to the 1982 title Mystery House, which is in turn inspired by the 1980 title Hi-Res Adventure #1: Mystery House. Just like in the first game the goal is to explore a mysterious house and discover the treasure hidden inside by gathering four notes that provide clues.
Exploration is similar to the first game, using N/S/E/W to move through the environments shown using a first-person perspective and drawn with outlines. At the bottom commands are entered, such as TAKE, READ or SEARCH. Items can be picked up and used elsewhere to solve puzzles. Compared to the first game the environment is now much larger as the house consists of three floors and the environment can be explored as well.
With the world order under threat from the plight of the Kishin, three teams work to hone their skills at the at the famous “Death Weapon Meister Academy”. Maka, Black☆Star and Kid are on a mission to gather enough souls to turn their partners into Death Scythes - weapons worthy of being wielded by Lord Death himself. Facing off against Witches, Zombies and Immortals, they must learn to overcome their own weaknesses, lest they become consumed by madness.
Based on the series of the same name, the game follows along the first half of the anime.
Casebook is a modern FMV game set in New Zealand that takes advantage of the developer's proprietary image capture technology, which gives the player free reign to explore real world, 3D environments.