Yakouchuu II: Satsujin Kouro is an adventure game for the Nintendo 64 released only in Japan in 1999. Sequel to the Super Famicom game Yakouchuu, released in 1995. Yakouchuu GB was also released in 1999 for the Game Boy Color.
Kotobuki Hidezo, a soldier returning to Tokyo learns that his father has passed away, and he carries on his legacy by running the family ramen shop. Play as Hidezo over the course of half a century as he serves ramen to his many and often troubled customers in the heart of post-war Tokyo.
Is Gaby a thief? How could it happen that she got under wrong suspicion? Who wants to destroy the friendship between the 4 detective friends?
Together with Tim, Karl, Kloesschen and Gaby you search the city for clues on who is the real thief. You are immediately within an exciting case of missing dogs, a suspected animal cruelity and a strange secret passage.
Earth is dying, you, the player must save it by succeeding in the colonization of Mars.
This is an adventure game that looks a lot like Cryo's brand, meaning 3D pre-calculated graphisms, with smooth transition when moving from place to place, plus of course, the obligatory full-motion cut-scenes. The art is impeccably done and up to the standards of the release year (1998).
Upon arriving on Mars, however, the landing module hits an unexpected force-field and crashes, and that's where the adventure begins. The first puzzles are quite easy; they consist of saving the module and the two other humans aboard from the shipwreck and the subsequent fire, all the necessary hints being given to you by one of your shipmates. However, after that point, puzzles are way more difficult, as they consist (at first at least) of exploring remains of an alien civilization, with thought processes "alien" to human players.
In this dark adventure game you play as an old black man, Marcellus Faust. In an old theme park, now condemned and abandoned because of numerous disappearances which happened there, you meet Mephistopheles, the Devil himself. Mephistopheles is not your typical red devil; he is instead a charismatic, charming and mysterious man. From there, your quest begins. The Devil asks you to help him: he had a quarrel with God (or the Boss, as he calls him) about whether or not 7 souls who lived here during the 1930 Depression era should be condemned.
You have to investigate on their lives in the past and find evidences of their acts: the decision will be based on your findings. During your inquiry, you will discover the dark side and the worst of the human nature. These seven lives were touched by temptations, lust and greed, and you'll have to understand how they can lead to crimes.
The whole game is composed of 3D rendered environments in which you can rotate to 360°.
Grauen no Torikago: Kapitel 1 - Keiyaku is the first chapter of a horror movie sold exclusively through the Dreamcast Direct online service. The film is divided into 365 episodes, each lasting one minute. It was impossible to watch all the episodes at once as they opened gradually. From 1 October 1999 to 1 October 2000, it was necessary to connect Dreamcast to the internet daily and download special save files on the VMU that opened new episodes.
The servers went offline shortly after the final episode unlocked. Now it is necessary to use a special VMU save or directly extract the videos of the GDI disc image to watch the film. The sequels of Grauen no Torikago were only available to consumers who had finished previous chapters, making later entries exceedingly rare.
As of July 2024, a restoration patch has been made by Derek Pascarella that allows you to watch the videos without the vmu save.
For a Change is a thought provoking text adventure game known for its ability to challenge players' perceptions and perspectives, originally written for the 5th Interactive Fiction Competition.
Prince of Persia 3D is an Action Adventure game, developed and published by Red Orb Entertainment, which was released in 1999. It is the third installment in the Prince of Persia franchise, and technically the first of many reboots the franchise has got. Even though the game follows plenty of concepts from the original duology of games, it has a completely unconnected story from them. Despite that, since the release of Prince of Persia: Sands of Time marks the second reboot and the start of the "modern era" of the franchise, this game is often considered a part of "original trilogy/classic trilogy" including the original duology.
He is coming, stalking criminals in the spirit world and the real world. A possessed man is coming, a voodoo mask in his chest and lines of power in his back. Shadow Man is coming, trailing evil from Liveside to Deadside. To stop an apocalypse. To save your soul.
Galerians is a survival horror game in which the player navigates a 3D character model over pre-rendered backgrounds, using character-related controls similar to those implemented in Alone in the Dark. Items must be collected to unlock new areas and advance the story. Unlike in most other games of the type, the protagonist is unable to use weapons. Rion fully relies on his psychic powers to combat enemies. These powers must be replenished by regularly taking drugs. In addition, Rion has a special meter that throws him into uncontrollable rage when full.
In the year 1876, the followers of the god Azag-Thot created a lot of excitement in Africa. The brotherhood of Marduk and the follower of Anubis fought against the Azag-Thot clan. Great luck that the historian Howard Hawk (you) traveled through Africa and supported the Marduk/Anubis clan against the Azag-Thot.
In this game, you play Howard Hawk, the aforementioned historian. In 15 different areas of Africa he can use his father's old rifle. There are lots of Azag-Thot munchs, cursed spidermen, or other terrible creatures. In every area is at least one occult place where mighty books, broken amulets or magic swords can be found. Only with these goods can the Azag-Thot be defeated.
By your quest you were supported from up to 6 African inhabitants. These are carrying your equipment. By the time you learn some magic that help you to solve your quest.
Get Mushi Club: Minna no Konchuu Daizukan is an adventure game for Game Boy Color, released by Jaleco on 1999.
A game for collecting insects in which the main character is brought to another world by a fairy and ends up catching 200 different insects in order to return to the original world. Use a magnifying glass to search the map or the destination screen to catch insects. Insects live in different places depending on the species, and the insects that appear are real.
Time passes all the time during a game, and for every second that passes, one minute of in-game time passes. The day in the game also starts at 7:00 AM and ends at 9:00 PM, so there are 14 hours of activity per day. Each day in the game changes over time, which can change the insects you catch. Other in-game times can be advanced by fiddling with the clock on the screen.
Insects collected during the game may be viewed from the game title or from an illustrated book during the game. The total number of insects featured is 310, and sampling 200 of