There is a single table, featuring 2 sets of flippers at the base, and 4 bumpers on each side, allowing for multiple ricochets. Above these are a set of scoreless bumpers, each of which has a gap in between and a letter above, which spell out 'Sagittarian' along the top - hit them all to turn them into bonus lights. An accumulating bonus is also kept, which increases in increments of 50. Sticky bonuses are also provided, and hitting the 'hi' one often enough increases the value of the bumpers
An arcade interpretation of pinball featuring the flippers, ramps, targets, bonus multipliers etc. of the classic genre it serves to replicate. Each level has a specific graphical style - in keeping with the 'time travelling' theme of the game's title - with each of the game's four tables split into two sections. When the player enters either the top or bottom section of a table, the screen will scroll vertically up or down respectively to follow the action.
Absolute Pinball is a pinball game which features four tables with different themes: Desert Run, Aquatic Adventure, The Dream Factory and Balls 'n Bats. All tables feature three flippers and several mini games on the scoreboard, e.g. swimming away from sharks.
You’ll flip out over the coolest, fastest, most innovative quicksilver ball-basher in the known universe! Across five savage, fully-animated tables, from the ricochet riot of Firestorm to the intense overload of Duke Nukem, Balls of Steel delivers all the authentic gravitational pyrotechnics of real pinball. View all the tables at once or get close for some whiplash scrolling action! Go gonzo with the 5 ball multi-ball mayhem! Squash scampering aliens to bloody oblivion! Hit rails, flippers, pops, sinkholes, targets, magnetic flippers, ramps, the 'cyclotron' ball accelerator -- every conceivable pinball feature in all its glory! Its authentic pinball action -- whiplash fast and finger-burning good! And hey, if it’s good enough for Duke... then it’s good for you!
Balls of Steel is realistic, first and foremost, with real physics behind the ball movement and table obstacles. Each table behaves like you'd expect it to. On top of that, there are many special effects and table animations. Rock out to event-trigge
The shadow of the mighty Galactus approaches Earth! His herald, the Silver Surfer, has discovered our lush planet and called the ruler of the Power Cosmic, who is already on his way. A menace to the entire galaxy, Galactus wants to consume the Earth by converting it into pure energy. Only the Fantastic Four can face this challenge, as only they have enough power to obtain the Ultimate Nullifier and with it coerce the ruler of the Power Cosmic to depart. But before the Fantastic Four can meet with Galactus, they have to deal with Doctor Doom and his Doombots, invading Skrulls, and much more.
It starts when you receive a note and map from your long lost grandfather, along with the promise of the adventure of a lifetime. You'll encounter dinosaurs, volcanoes, and man-eating sharks, as well as a tribe of cavemen to save. Your mission is to save the Forgotten Island.
There are 9 interconnected tables included for you to conquer. They have to be unlocked during the game and offer 2 or 3 settings per table. In comparison to most other pinball simulations the goals on a table are mostly not to get a high score but to solve missions like chasing away sharks. Also unusual are the 3D graphics: instead of a static top-down view the camera follows the pinball ball.
Pac-Man takes on the role of the pinball, and his foes Blinky, Inky, Pinky and Clyde are going to do their best to stop him from rescuing the kidnapped residents of Pac-World. Pac-Man Pinball offers multi-ball play with the aid of Ms. Pac-Man, and challenges players to mini-games to keep the action fresh. True to Pac-Man tradition, players can also collect dots and power pellets for points and upgrades.
Sega Flipper is a pinball game released for the SG-1000 in 1983. In New Zealand it is known as Video Flipper.
It was one of the first pinball video games to be released, being released one year earlier than attempts from Jaleco and Nintendo but four years after Atari's Video Pinball. Unlike Video Pinball, however, Sega Flipper makes use of color.
Pinball Illusions is the successor to the Pinball Fantasies, using an upgraded game engine. The tables are Babewatch, Law & Justice, Extreme Sports and (on PC CD versions) The Vikings. These contain ramps, bonus areas and combo sequences to set up. All the artwork were produced in true 256 colors from the ground up for AGA Amigas and the PC, rather than originating in 32 colors on older Amigas.
New to this version is multiball: Pinball Illusions supports up to six balls simultaneously, in which case it switches to high resolution mode. CD versions use CD audio for music.
If you've ever thought of what it feels like to be the ball in a pinball machine, playing PaTaank might give you some idea.
Instead of flapping the flippers, the player controls the ball, or in PaTaank, a UFO-shaped puck around the three different tables. The tables are named Surf Room, Luv Room, and Disaster Room and they are connected to each other via Nexus. Player can choose to play one room or in the MetaGame mode, all of them in sequence. Each room has an objective and in the MetaGame mode, player must reach that objective to advance into the next room via the Nexus.
Like any pinball, there are targets, tunnels, blocks, and all sorts of flashing things that increase the score, light up letters, or grant bonus items. In addition to inertial control of the puck, player can apply thrust, which is limited, and activate magnetos, which are scattered around the room.
Real Pinball is the standard video game conversion of the actual machines with five different tables to choose from with the main goal being to gain as many points as possible by using the game controller to control the flippers of the machine. The game features realistic graphics made to resemble an actual machine.