An add on pack for Links 2001. Included are four new Links courses (Thanksgiving Point, The Canyons Course at Bighorn, Pelican Hill 2001 version, and Banff Springs 2001 version), over 350 objects for use in the course designer, two tour players (Mike Weir and Keith Clearwater), and a Links LS course converter (this is needed to convert courses from previous versions of Links LS to Links 2001 format. There is a total of 36 courses this utility supports.)
Anstoss 4, which appeared exclusively on DVD in 2002, could no longer build on the success of its predecessor. The game had to be completely reimplemented because the code of Anstoss 3 was considered too confused to be able to use it. This, as well as the short development time of only 12 months, meant that the program suffered from a large number of bugs that made it almost unplayable. Furthermore, the text and 3D mode was seen as too weak by the fan base and the manufacturer Ascaron was asked to make significant improvements. The manufacturer decided not to fix the program errors with patches, but rather to bring a new, revised manager onto the market based on Anstoss 4.
Anstoss 4 is therefore considered to be the worst part of the Anstoss series, as it could not shine through playability, realism, or wit. Although the new database system, which now contained 145 countries, to which four leagues could be added, was praised by the manufacturer, it tended to cause very long waiting times, which massively delayed t
In 1997 Anstoss 2 was published. It was convincing with its wit, complexity, 2D scene mode and text mode. Good sales figures and good ratings (e.g. GameStar 83%) confirm this.
The menu navigation of the game changed completely. Now there was a bar in the lower part of the screen, which led the player through the individual screens.
Anstoss 2 specialized again completely in the job of the club manager. The developers took some of the weaknesses from Anstoss 1 and improved them. The opportunity to train in the 2nd Bundesliga and the then regional league (north, north-east, south, south-west) and in other countries (England, France, Italy, Spain) was particularly well received. In addition, the game was now playable indefinitely, which was very popular with the players. There was also a new game mode: "real managerial career". While in the soccer managers the player always had to choose his team himself before, when choosing this game mode, some rather weaker teams were thrown out with which the player could negotia
Italy 1990 is a soccer (football) game that ties in with the 1990 football World Cup. The game uses a top-down perspective for matches and features the full World Cup structure and all the 24 teams who were involved. Multiple formations and team selections are available before each match. The ball sticks to the feet of the players, who can be tackled either by doing a block tackle or attempting a slide tackle, which risks giving away a foul. Matches can vary between 4 and 90 minutes, and each player has differing skills and behaviour styles depending on his team's relative ability.
Mario & Sonic at the Rio 2016 Olympic Games: Arcade Edition is a game based on the 2016 Olympic games, with a Mario and Sonic twist. This is similar to the console versions of the game, but different in many ways. The game is controlled with your feet for running in sports like 100m, and swimming in 100m Freestyle Swimming. The rotating sticks are used for throwing in Hammer Throw and Javelin Throw. It can also be used for tricks on the trampoline. Some games require you to jump on the machine, but primarily for Long Jump and Hurdles. Buttons are found on the joysticks for firing for precision sports like Archery and Rhythmic Gymnastics. You can play as every single character found in the console version, but there are no guest characters. You can only play one event at a time, or you have to put in more credits. There are also no Dream Events, and the three main sports from the console game are missing due to their complex control: Soccer/Football, Volleyball, and Rugby.
Shooting Range by Thornbury Software is a carnival style shooting gallery where you test your shooting skills in the time you're allowed for each level.
Archery is an archery tournament with multiple levels ranging from easy indoor target ranges to outdoor target ranges with various animal-shaped targets both moving and stationary. The levels range from easy indoor, sharp-shooter targets, outdoor targets with animal-shaped targets which in several levels move and are more challenging to hit. Get the number of points required in each level to move on to the next level. Just wait until you get to the final levels for a big surprise!
Hyper Arena VR it's VR multiplayer PvP game which provide excellent competition between two players. Game where not only reflex and concentration matters... But also physical muscle strength, agility, balance and creativity is need to finish opponent with a style. Hyper Arena is a perfect balance between Sport and E-Sport!