A dodgeball game and part of the Compati Heroes Series that was released in 1993 for the Super Famicom. It is the sequel to 1991's Battle Dodge Ball from Sun L.
The game features characters from Kamen Rider, Ultraman and Gundam. Each team is comprised of heroes or villains from each of the three universes, and have their own array of special moves that can be used to damage the opposing team. The goal is to throw a dodgeball back and forth to reduce the HP of opposing team members. Once a whole team has been eliminated from play, the other side wins.
Toudou Mamoru's plan that tried to crush the other schools in the athletic meet, ended in failure. While his team played decent, he underestimated the strength of Nekketsu High. Toudou doesn't take the loss lightly, and goes back to the drawing board in his quest for complete domination.
With his wealth and influence, Kounosuke Todou is set on making things right and announces another event! Fight back, Kunio-Kun!
The players are drawn large and there is a large scanner to assist with long passing. The standard mode has the ball sticking closely to the feet, which makes mazy runs upfield a common strategy. There are 64 international teams on offer, with a European-style knock-out cup competition included. Many different formations and strategies are offered.
Muhammad Ali Heavyweight Boxing, as the name implies, is a boxing game featuring the three-time World Heavyweight Champion. The game display 2D sprite-drawn boxers in a 3D ring (the so-called "FreeCam" 3D system), with the boxers moving around the ring in 360°.
One or two players can choose the number of rounds (up to 15), the round length (up to 5 minutes), the number of times a fighter must be taken down to be T.K.O. and the number of referee counts (up to 10). There are two game modes: exhibition (which can be played against the computer or one-on-one by two players) and the tournament mode (single player). Players can choose among nine fictional fighters plus Muhammad Ali himself.
There are two control types: arcade and simulation. In the arcade mode, the d-pad moves the boxer around, while the A button is used for jabs, the B button for defense and the C button for hard punches. In this mode, the game decides which of the boxer's arms will be used for each punch. In the simulation mode, the d-pad moves the
This early SNES title is one of the first hockey titles to simulate 3 dimensions by using the SNES mode 7 SNES technology. It contains all 26 NHL teams at the time with varying strengths and weaknesses. It doesn't have the players association license, but all of the player numbers and abilities were true to their real-life counterparts. You can take your favorite team from the regular season all the way through the titular Stanley Cup. It even has a menu option in the North American version to change the between English and French languages.
Smash Tennis is a tennis game that was created by Namcot for the Super Nintendo in 1993. It was released in Europe as Smash Tennis by Virgin Interactive. A North American release of the game wouldn’t be seen until February 2020 where it would be part of the Nintendo Switch Online lineup.
The controls of Smash Tennis work similar to other tennis games and especially Namco's previous tennis game World Court Tennis: the player moves the athlete over the court and presses buttons with the correct timing in order to win the match. This time there is no story mode, but a tournament mode instead. Here the goal is to win the Grand Slam by playing various tournament matches. However. a match only has a single set. There are 20 athletes (both male and female) to choose from which have different advantages and drawbacks.
J.League Pro Striker is a 1993 football game for the Sega Mega Drive by Sega. It was the first in a long line of J. League games developed by Sega after acquiring the license to the franchise for their consoles (but it was not the first J.League game on a Sega system — Game Arts's J. League Champion Soccer, released a few months earlier on the MD, was).
Soccer game released in 1993 for the PC Engine.
J.League Greatest Eleven is a soccer game for the PC Engine published by Nichibutsu/Nihon Bussan. Despite the similar name, it has no relation to Konami's J-League Winning Eleven series.
The game features the Japanese soccer league's ten teams from its inaugural 1993 season. There's an exhibition mode with support for four players and a league mode where 1 or 2 players can face off against the computer. The game also offers an option to play with four human players, but only in the exhibition mode.
Welcome to Malibu: Volleyball capital of the world. This is where the best come to play--and show off their tans. If you want in, sign up. But keep your eyes on the ball...there'll be plenty of time for bikini-watching after the match!
A game based upon the major tennis events held around the world such as Wimbledon and the Roland Garros Tournament. There are plenty of players to choose from who have a variety of characteristics and techniques. The game has good music and sound effects with the speech and crowd noise being particularly good.
NBA Jam is a basketball arcade game published and developed by Midway in 1993. It is the first entry in the NBA Jam series. The main designer and programmer for this game was Mark Turmell. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball video game. However, it was the release of NBA Jam that brought mainstream success to the genre.
The game became exceptionally popular, and generated a significant amount of money for arcades after its release, creating revenue of $1 billion in quarters. In early 1994, the Amusement & Music Operators Association reported that NBA Jam had become the highest-earning arcade game of all time.
The release of NBA Jam gave rise to a new genre of sports games which were based around fast, action-packed gameplay and exaggerated realism, a formula which Midway would also later apply to the sports of football (NFL Blitz), and hockey (2 on 2 Ope