A legendary story from unknown worlds beyond our time. The adventures of little sorceress Lucienne is a tale in the making...your own making. Work with Lucienne and her friends to defeat Death Shadow. Their fate is in your hands...Let the adventure begin...
The sixth expansion of the groundbreaking franchise, EverQuest®II Sentinel's Fate™ is an all-in-one compilation pack which transports players into a universe of legend and lore where adventures are just the beginning. The fabled lands of Odus, filled with epic quests, magnificent dungeons and limitless content provide the ultimate MMO experience for new players and seasoned veterans alike.
Beyblade VForce: Super Tournament Battle is a Beyblade 2002 role-playing video game. The game was released originally on December 19, 2002 in Japan and was later released in the west in 2003. It is based on the Beyblade VForce season.
Hello Kitty Online is a non-violent MMO that focuses on crafting and collecting. Set in the Hello Kitty universe, players wander a pastel world inhabited by the cute and lovable Hello Kitty characters.
Robot Ponkottsu 64: Nanatsu no Umi no Caramel (lit. Robot Ponkottsu 64: Caramel of the Seven Seas) is a role-playing video game for the Nintendo 64. It was released only in Japan, in 1999. It is part of the Robopon series of games, and can make use of the Transfer Pak with Robot Ponkottsu Sun, Star and Moon Versions.
The Game Boy Advance iteration in the Custom Robo franchise.
Custom Robo GX is a Japan-exclusive GBA version of Custom Robo. It maintains the series' trademark RPG-hybrid gameplay, but changes the battle system to accommodate the limited capacity of the GBA.
The Robos can still be customized in the same manner as the console games (Body, Gun, Bomb, Pod, Feet) but the battles take place on a 2-d plane in zero gravity. There is still auto-aim, and the Robos have the same fire modes as the console releases. Different arenas have obstacles, and Robos have dash moves to move around them more effectively. Generally a Robo is based on its 3d counterpart, so a slow and powerful Robo will still be slow and powerful.
This game was originally planned to be the first Custom Robo game released in America, but Nintendo chose the Gamecube release instead.
Custom Robo V2 is the second game in the Custom Robo series. It is similar to the first, but it features tag teaming. The player travels an overworld, and participates in Custom Robo battles. The goal of the game is to win every battle of the storyline while collecting every Robo, battle part, and item.
The Isle of Gelnor is divided by a chain of mountains into two regions. The west is the traditional domain of human and humanoid beings - with a few renegade Orcs and Lizardmen - dedicated to order and goodness. The east is inhabited by more exotic creatures - dragons, trolls and giants. These regions have been waging war throughout the history of the Great land.
Since the Great invasion by the evil sorcerer Nikademus, the isle of Gelnor has been terrorized by his merciless Black Knights. To maintain their reign of terror, the Black Knights travel from town to town, demanding sacrifices and homage.
You are an adventurer looking for fame and fortune, as most of them do, and you see your chance here. Those Black Knights deserves your attention no matter the costs.
DND is the seminal mainframe classic, which started computer role-playing games. The name of the game clearly comes from the Dungeons and Dragons (D&D) pen and paper role playing systems, and it uses D&D rules. Further inspired by Pedit5, the game itself is a classic dungeon crawl. It could be counted as a "rogue-like" but doesn't have random dungeons.
The fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage from the first game. It seems that after Werdna was defeated by the party of adventurers who stole his amulet, he was imprisoned at the bottom of his ten-level labyrinth in an eternal slumber to be tortured by nightmares for eternity. Although Werdna was supposed to sleep forever, somehow he has awakened, and now he is out for revenge.
At the beginning of the game Werdna finds himself in a situation that is singularly unique for most arch-villains: he is stripped of his powers, trapped within his own former stronghold, and filled with the realization that the same traps and monsters he created to keep adventurers out now act as obstacles to his freedom.
Werdna will slowly regain his magical powers as well as have the ability to summon helpful monsters to accompan
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves ravage the land. The Sages believe the Orb of Scrying is the city's salvation, but it is guarded by the dragon L'kbreth. A band of explorers must once again venture forth in search of the Orb.
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.