Arcus is a RPG that is played entirely from first-person perspective. You navigate your hero by choosing a location from a menu. Once in dungeons, you have a separate menu whenever you encounter enemies. You fight them in turn-based combat, attacking physically or casting magic. The game is more close to Western RPG style than to Japanese one, and utilizes AD&D terminology for character stats.
Deep Dungeon III: Yūshi he no Tabi is the third installment in the Deep Dungeon series and the first to be released on the Famicom. This is the first Deep Dungeon title to offer the player a world to explore spanning multiple dungeons and multiple towns. It also allows the player to create their own party with up to three companions in addition to the hero character, with a choice of ranger, magician or priest for each character. Though the player can dismiss a character once the game has started, they will only be able to replace that character if they meet another pre-created playable character in one of the dungeons. However, the game will still end as soon as the protagonist "swordsman" character is defeated. This game retains the player-adjustable level-up stats from the first game, as well as the feature that removes randomized encounters if the player is at a significantly higher experience level than needed for their current location. One exclusive and rather annoying feature of this game engine is that so
You obtained the Book of Truth, which is needed to break the curse on the princess. As you return to the king, you find that the princess is missing. Three days prior, a wizard appeared and informed the king that there was another way to save the princess, so the king entrusted the princess's life to the wizard. Now that you've returned, the king begs you to find out what's become of the wizard and the princess.
Necromancer, originally released as Jaseiken Necromancer is a fantasy role-playing video game. It was released first only in Japan for the PC Engine, but saw a later release for the Wii and Wii U Virtual Consoles, the latter being released worldwide.
The Wii U release was when the game received its localized title, but the game itself is still only in Japanese.
Deep Dungeon is very much like Wizardry with the exception that you are not controlling a whole party but a single hero through eight maze-like dungeon levels to get rid of the evil overlord who is responsible for kidnapping the princesses soul.
Omega is a traditional roguelike set in a fantasy open-world environment. It features turn-based movement, procedural generation, permadeath, and multiple victory conditions.
Commercial re-release of the popular shareware roguelike, The Dungeon of Doom. Along with a new look to the interface, this version adds secret "vault" areas and a "Gate Keeper" boss on every fifth level. To escape the dungeon, you must descend to the 40th level and return with the Orb of Carnos.
Tir-nan-óg: Descendants of Danaan is a role-playing game based on Irish mythology, more specifically the story of Tír na nÓg (the land of eternal youth) and the Tuatha Dé Danann (people of the goddess Dana). The main plot of the game is only loosely based on actual Irish myths and involves the fictional kingdom of Annafofo, the assault of demons, the abduction of the princess, and a legendary hero who must rectify all that and restore peace in the land.
The ninth Emperor of the Kingdom of Kodan has sent out the call for adventurers to put a stop the darkness that has fallen over his land and ultimately, to confront the Deathlord. As an oriental flavored RPG from EA, the game introduced a number of innovative features.
You take on the role of three brothers wandering through the magical land of Holm. Real-time interaction reminiscent of Ultima 7. An extremely large world, touted at the time as the largest game world ever created, about 17,000 computer screens worth of terrain. The game was first developed for Amiga and after achieving a huge success, the game was ported to more platforms including PC.
Time Lords.
An immortal race of beings responsible for protecting the temporal balance of the universe from chaos and destruction.
Alien Fires uses every ounce of the Amiga's power to create a state-of-the-art visual and aural sensation, with colorful, full-screen three dimensional computer graphics, digitized music and sound effects. It is an experience of incredible realism and sophistication that takes you through time and space to new dimensions in entertainment.
Play the part of a Time Lord in this imaginative new series of role playing adventures. Alien Fires- Part I, 2199 AD takes you into the distant future, in search of a great man and an awesome device capable of twisting the very fabric of time itself.
2400 A.D. is a futuristic RPG game. The game was developed by Origin systems and is based on Ultima 4 engine. The story takes place in the city called Metropolis. The city has been conquered by an alien race known as Tzorg. You have to find the underground resistance and join the battle against the Tzorg.
The time: Space Century 3240. The place: The Algol Star System. It began when King Lassic turned evil and let hordes of hideous, magical creatures run amok on the three planets. When her brother was killed, Alis vowed to avenge his death and put an end to Lassic forever.
Join her in a journey across time and space to worlds where creatures speak...where magic and science combine to take you on the ultimate video quest.
Phantasy Star is total adventure role playing with towns full of people and shops...16 level dungeons full of traps and treasure...three companions who will help you if you find them and some of the most awesome graphics ever put in a video game.
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view.
Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness w
In the midst of a violent invasion of Earth by unknown alien forces, photojournalist Wakatsuki Tetsuya comes across a scantily-clad alien woman, cutting a swath of death through the Terran ranks with her sword. After a chaotic struggle, Tetsuya is knocked unconscious, only to awaken aboard her starship. To his surprise, she turns out to be Kahm, the invaders' princess - and she has picked Tetsuya for a starring role in her upcoming wedding. As the groom....