A collection of thinking games inspired from the existing Putt-Putt games, including checkers, pinball, and tic-tac-toe. Intended as non-violent rainy-day fun for youngsters.
The player is cast as a boy named Zack, who's only goal is to reach the basement of an evil corporation in order to destroy it, but first he has to get through 36 levels of death in order to reach it.
Music and Virtual Reality are your only escapes in a world gone mad. Transform into a rock superstar on a 3D virtual quest where the Angry Red Planet, Mars, awaits your invasion. Or enter an eerie Haunted House with a few spectres of its own. Submerge yourself in our underwater biosphere, but beware, the reefs ahead hold many dangers. Music Video Clips and a hard rock soundtrack set the stage in this head-banging cyberfantasy adventure!
Mighty Morphin Power Rangers is a video game for the Sega CD console. It was produced by Sega TruVideo and released by Sega in US and Europe in 1994. The game consists mostly of footage from nine episodes of the Mighty Morphin Power Rangers TV series, which featured footage from Kyōryū Sentai Zyuranger.
Gameplay requires the player to press certain buttons at precise moments throughout the game as they appear on screen. If the player misses, the health meter will drop. However, there are points in the game where the player can press a button unprompted for extra points. At the end of each level, the player's progress is tallied. The points earned will be used to refill the player's health meter and can even score an extra life. Footage from episodes of the television series was used for the game. This footage was heavily cut down for disc space and level length. As a result, the five-part "Green With Evil" serial was turned into four small segments for the game.
The game has a total of ten levels. Levels six an
Wing Commander is a space combat simulator intercut with live action cutscenes. Gameplay involves completing missions and destroying enemy craft, Wing commander III dispensed with the issuing of medals after such missions and relied more on cutscenes to drive the story along making much more use of CD technology. As the man giving the orders, Blair often gets to choose what ship he will fly, what missiles it will carry, and what wingman (wingmen) he will take with him. As in Wing Commander, some wingmen can be killed permanently in combat. Blair's own call sign remained customizable
Dragon Ball Z 2: Super Battle is a video game for arcades based on the anime Dragon Ball Z. It was designed and manufactured exclusive in Japan by Banpresto in 1995. The game is a direct sequel the previous arcade Dragon Ball Z game, produced two years earlier.
The Ultima VIII Pagan starts exactly where Ultima VII ended. Avatar is cast to the world of Pagan by the Guardian. In the meantime, the Guardian is taking control over Britannia and Avatar has to find the way to leave Pagan and save Britannia from the Guardian. The world of Pagan is ruled by four titans that prevent any interworld travel. To open a portal to Britannia, Avatar has to destroy all four titans ad claim their power.
So many battles... so much slaughter... and still there is no peace!
The shadow of Chaos once more darkens the spires of the Citadel, for the evil spirit of Shandar seeks reincarnation in the vast body of the lord of Sith — last and most powerful of the ancient Black Dragons.
Ishar 3: The Seven Gates of Infinity offers a role-playing adventure that surpasses its enormously popular predecessors; more than 100 characters with unique and life-like personalities (including animal companions). Ishar 3 also includes richly satisfying magic and combat systems with lush, spectacular night-and-day graphics, a challenging new time-travel feature. auto-mapping. extensive use of full-motion animated sequences. unlimited save-game facility and much, much more.
The gates of Time are opening. Do you have the courage to pass through their mysterious portals?
Somewhere on the top floor of a sinister tower, there is an evil wizard who likes conjuring powerful deities. Those mighty creatures threaten the wizard, but they are trapped in magical cages, unable to act. To prevent the revenge of gods, the wizard imprisoned the souls of the four greatest gods in four talismans, and then hid them in four different dungeons. Controlling a party of adventurers, you must retrieve these talismans and release the gods.
This is a first-person RPG with a 4-person party made up of warriors, wizards, rangers, and assassins. Characters are pre-generated and chosen from a pool of 16 adventurers (4 of each class). Choose from 32 spells drawn from the disciplines of earth, chaos, dragon, and night magic. Combat takes place on the same screen as exploration and is fully in real-time.
You play one of these Robinsons who gets stranded on a mysterious alien planet on which a telepathic woman is also stranded. As it turns out she knows a way to get off the planet, but she needs your help to escape.
Gameplay consists of first person roleplaying with the emphasis placed on character modeling and survival. Take a dip when it's cold and you'll sure catch the flu, don't treat an infected injury and amputation is on the way, etc. You must fashion your own tools from whatever you can find on the planet and the game uses pre-rendered sprites over voxel technology terrain for graphics.
Similar to Prince of Persia, there are two major parts of play in Shadows of Cairn, both of which take place in the game itself. There's the platforming aspect of the game where you must guide Quinn over pits and through obstacles by running, jumping, climbing, and even hiding. There's also the fighting aspect of the game where Quinn has to fight enemies to progress by using an assortment of high, medium, or low punches or kicks. Quinn doesn't enter Fight Mode automatically, so if you want him to fight, you need to put him into Fight Mode. Unlike Prince of Persia, however, there are four difficulties to choose from which make the game easier or harder overall.
The game ushers you along by issuing way points directly under your Compass, showing you exactly where you need to be heading to progress the story. This could be anywhere from a local tavern to a magical tower on an entirely different tier of the city. Due to this linearity, it's almost impossible to become lost in the game or otherwise stuck. This game als
Isometric adventure platform game. Wandering mystic worlds in search of answers, weapons, and a hot meal. You can change shape into male/female as you go along.
Lord Dhelt of Elturel was attacked in his own castle. The mysterious assassin stole the Hole Symbol of Helm, a precious amulet with magical powers. Lord Dhelt asks you to bring the amulet back. But when you kill the assassin and retrieve the amulet, you are suddenly teleported into an unknown area. The way back is blocked by poisonous mist, and there is nothing you can do but explore the hostile surroundings and to solve the mystery of the amulet.
Ravenloft: Strahd's Possession is a party-based RPG that utilizes AD&D rules. In the beginning you have a party of two people, using either pre-determined characters, or creating your own ones, picking from traditional AD&D races (human, elf, dwarf, etc.) and classes (fighter, cleric, etc.). Some characters will join your party during the course of the game, allowing maximum of four characters. Combat is done in real time. The 3D environment allows you to move smoothly through the game world, either with arrow keys, or by simply moving the mouse.
Man Enough is a full-motion video dating simulation game. The objective, as in most of these games, is to have intercourse with several women. The game starts with the player subscribing to a dating agency called "Man Enough", run by a woman named Jeri. She assists by popping up on the screen to give hints and evaluate progress. After that, the game goes to a gym where Blair, Erin, Fawn, Kellie and Quinn are. They can be clicked with a cursor in the shape of a human face: it changes to one with a speech balloon when placed over their heads (to initiate dialog and the dating progress), and to one with bulging eyes when placed on their bodies (to play a short "sexy" video of the girl).
The game manual comes with profiles for each girl, listing their predilections and dislikes. Using that information, the player must choose between three answers to each question made. These questions are displayed over a picture of the girl that changes according to her mood. Wrong answers bring sullen looks, and right answers bring
The protagonist and anti-hero is named Ryan, a bartender in a futuristic dystopian city who has been plagued by strange dreams of an entity known as the Dreamweb
Death Gate is a classic adventure game from the much revered Legend Entertainment. The studio is known for developing games that include exceptionally well crafted puzzles and a wacky sense of humor which frequently breaks the fourth wall and plays to a wide assortment of offbeat puns. Moreover, the company has emerged with a winning streak of fantasy and sci-fi games based on popular literature adaptations. The most famous of these are Frederick Pohl's Gateway and Terry Brooks' Shannara.
In 1994, Legend Entertainment has chosen to adapt not 1 book but the whole series of 7 books by Margaret Weis and Tracy Hickman known as The Death Gate Cycle. The original release of the game even includes a special gift for fans of the book series, namely an exclusive short story written by the same authors that tells some of the history of the mysterious Assassin's Guild from the series.
In Death Gate, the player is cast in the role of a freshly freed Patryn—a young, brave wizard named Haplo. By his deeds in the Labyrinth, h