Red turns to green as Psygnosis go for the pole position with Red Zone: their hell-for-leather bike race simulator. Straddle a mighty machine, kickstart her into screaming action and take control of one of the fastest vehicles on two wheels. Burn rubber as you fight for first place and strive for the thrill of taking the checkered flag ahead of the pack...
Jostling for position, you know that first few seconds of a race could mean the difference between victory and defeat. Sliding through the gears, with the throttle wide open, the leader is in your sights...
Suit up for the ride of your life.
The sets are themed around six different genres of film, and the backdrops, weapons and enemies fit these sections. There is a slapstick comedy played out in black and white (complete with greyscale background) a cartoon with lots of Road Runnering and goofy facial expressions, a Wild West romp, Sci-Fi complete with aliens, and so on. After each platform level you will have to pass through a film scene - piloting a runaway mine-cart, navigating a scrolling shoot 'em up level, or similar.
Plan 9 from Outer Space is a point and click adventure game developed by Gremlin Ireland for the Amiga and Atari ST. It was released in 1992 and published by Gremlin Graphics and Konami. A DOS version was made but only released in the USA and Europe. There were two editions of the game. The rarest one came solely packed with the Plan 9 game, while the other edition came with a VHS copy of the film.
Beamed down to the planet Ixion from the Legion Ship, Cisskei, aspiring Captain Ku-Kabul has to face the dangers and tests specifically placed on this planet in order to prove himself worthy of Leadership. Failing any of these tests will end his career as a Legion-Command Officer... permanently!
To give him a fighting chance, Ku-Kabul is fitted with twin laser cannons and refuelable jet boosters.
Using brains and brawn he must find, collect and use objects to solve the many perplexing puzzles and defeat the hordes of mighty enemies that infest this deadly arena.
3-player parallax scrolling, arcade-speed action and powerful effects combine with total-gameplay addiction to bring you the experience that is Ork!
Are you Ork enough?
No Second Prize is a polygon-based motorcycle racing game where players compete against five world-class riders for a unique grand prize: the last remaining model of the world's greatest motorbike. The game features mouse-based controls that allow realistic handling and bike-leaning mechanics, with graphics that tilt appropriately when cornering. Players must navigate through traffic, avoiding casual riders on brown bikes while racing against their rivals. The game includes advanced replay functionality with multiple camera angles (follow, side-view, and TV-style chase), variable playback speeds, and the ability to review any moment from the race.
Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
Your adventure begins outside the hotel in the Rhylanor Startown. So begins an amazing journey that will carry you through the universe to the secrets of the Ancients. It's up to you and your friends to stop the Ancient site and save the planet Rhylanor before it is submerged in deadly slime.
MegaTraveller 2: Quest for the Ancients features the most sophisticated and advanced character generation system ever developed for a computer role-playing adventure. You can decide a character's strengths and weaknesses by choosing a set of basic attributes that you wish to develop. As well, you're personally responsible for enlisting your characters in a variety of services and careers that help develop their skills and personalities.
The third game in the series combined the gameplay aspects of its predecessors, allowing players to choose between racing opponents of Lotus Turbo Challenge or the arcade-like time trials of Lotus 2. The two-player option was retained and the music selection feature returns (Patrick Phelan's soundtrack to Lotus III spawned many modern remixes). Lotus III also added a third car - a concept Lotus M200 automobile - and allowed the player to choose which one to race with. The game recycled most of the graphics from Lotus 2, but added a number of new sceneries.
A platform game resembling Mario and Wonderboy quite strongly. Kid must rescue the woman he loves by crossing 6 worlds, each split into 4 levels. There are a range of baddies to beat, following pre-set attack patterns or just staying on the spot, to be killed using your sword.
Once killed most release things like tokens, keys (sometimes required to open end-of-level doors), apples (for extra energy) and occasionally poison. There are lots of semi-hidden sections and bonus areas to find and explore, including bonus arcade games and fruit machines. Every world ends with a boss.
The action is viewed from side-on and overhead, giving a slight forced perspective. Control is precise and the ball sticks to your feet to some extent. The only teams included are the eight qualifiers for the 1992 European Championships, and that is the only tournament. You can play either as the nearest player to the ball, or always be Barnes.
Following on from the success of Manchester United, Krisalis decided to apply a similar feel to the football management genre, complete with animating icons found in many of their games at the time. Endorsed by Mr Graham Taylor, soon to be rechristened 'Turnip' Taylor by the tabloid press.
In the game you are a small shaggy blue demon found himself in the dungeon full of fallen angels, gargoyles, wasps, etc. Walking through them you lose your energy, which is your life. So you have to run and jump avoiding them, collecting gems, blood drops, energy vials, and some sort of your friend-demons such as eyes and tongues. On each level you have to find the keys to open door to magical cauldron guarded by beautiful elf. Levels are decorated with statues of beautiful women, old men, dragons, swords, or eye walls.
A middle secret research center, designed to carry out shady experiments, is being viciously attacked by its robotic workforce. The mutinous mechanoids are assaulting the scientists that work in the center and releasing the experiments. The whole complex and its entire human staff will be wiped out in hours... if you don't save them.
Controlling Cytron- a sophisticated dual role robot- you must enter the complex, navigate its many enemy-infested regions and rescue the scientists, before the center is totally destroyed.
Using Cytron's unique Divide Device you race against the clock to solve a plethora of puzzles, work with multifaceted weapon technology and fight armies or pernicious enemies in your last-ditch bid to save the oppressed scientists.
Cytron: Double the action! Double the gameplay!
More to shoot, dodge, and grab than in any arcade hit! The Trans-universal Portal experiment in our solar system is out of control. Unless you complete your mission, our world will be engulfed by an expanding rip in space. As the coalition's top trouble shooter, you have been elected to save the trans-universe. They fit you with powerful cybernetics and launch you on your way. Now the Cyberblast is up to you! Your mission...to survive Fastrax Laboratories and to find the missing computer chip that controls our future. By accomplishing this mission, you will seal the portal between the trans-universe before it's too late! The fate of our future rides on your reflexes, skill and total courage! Action packed arcade! Excellent sound effects as you wind your way through 64 action-packed levels- the clock is ticking and each level is more difficult to solve than the last.
Discover ID cards, magnets, maps, zappers, bombs, and grenades to help you destroy the enemies and walls that block your path. Dodge or destroy over