Bram Stoker's Dracula is game loosely based on the 1992 film of the same name. It was released simultaneously for multiple consoles and while the plot remains largely the same, there are differing styles of gameplay and graphics across platforms.
The Sega CD version is a side-scrolling action game where the player controls Jonathan Harker as he travels through seven stages, based on scenes from the film. This version makes use of digitized backgrounds, digitized actors/objects, voice briefings before each level and full motion video (FMV) cutscenes from the film.
Bram Stoker's Dracula is game loosely based on the 1992 film of the same name. It was released simultaneously for multiple consoles and while the plot remains largely the same, there are differing styles of gameplay and graphics across platforms.
This version of Bram Stoker's Dracula is a platformer where you play as the young lawyer named Jonathan Harker. Harker must free himself from Count Dracula's captivity, follow him to London, and end his reign of terror.
A side-scrolling platform game based very loosely around the second Batman movie. Penguin's army of killer clowns threaten to take control over Gotham City. The only thing standing in their way is Batman.
'Allo 'Allo is based on the long-running BBC TV comedy series set in occupied France in World War II.
From the back of the box:
This is without doubt one of the best platform arcade romps to come to your computer. Packed with madcap humour, action and addictive gameplay.
Huge multilevels!
Full 360 Multi-directional scrolling!
Over 900K of stereo music and sound effects! The most spacious sound around!
Fully animated backgrounds some with 8 layers of parallax!
1 or 2 players (2 player option has simultaneous gameplay)
Difference game variations for 1 or 2 player options
Lots and lots of cartoon characters each with their own humorous styles
Well over 1 meg. of stunning graphics
So come on! Join our heroes on their quest to find both fake and genuine lost art treasures in this wacky cartoon caper!
One of the few computer games recreating cricket, the traditional summer pastime in many English-speaking countries. The game had different licenses with well-known cricketers in different countries. It was Audiogenic's second cricket game, 8 years after Graham Gooch's Test Match.
All the international sides are present, with the chance to change the player data and choose the team yourself. Test match and limited-overs matches are available, with 1 or 2 innings per team, and you can turn the Leg-before-wicket dismissal off, which makes the game easier to understand.
There are 3 skill levels - Amateur, Professional and World Class. The bowling involves positioning a cursor to place the bowl, then controlling the speed/spin (depending on the type of bowler selected). Batting involves timing one of the many available shots, and fielding is largely automated.
Alien Breed II: The Horror has Gauntlet-influenced gameplay, similar to the original Alien Breed (and the Alien Breed Special Edition '92), but with many new features. As an Interplanetary Corps soldier, you must visit a remote alien-infested colony and destroy the alien invaders. The game is split over 17 zones, each featuring numerous different aliens. As you go through the game you collect credits, which can be traded for weapons, ammunition and other enhancements through the in-game computers. Keys are collected as you progress, which must be used wisely, as there are many rooms containing bonuses that don’t have to be entered.
In Air Force Commander the player takes command of a Middle Eastern country's air force to gain air superiority over the enemy. Like the title suggests this game focuses solely on aircraft and rocket bases. The main part of the game is spent on the overhead map where the player gives orders to his units, e.g. attacking ground targets and scouting or intercepting enemy forces. Different map views show information like targets in range, flight movements in the monitored zones or civil facilities. Another important aspect of the game is resource management: every base and unit cost resources. If these get scarce the player can shut down some bases. If the public mood gets too bad, e.g. because of destroyed civil facilities or food shortage, the player loses his commission and therefore the game.
This suite of SIX expertly designed games will give fun and motivation to all children. It is an invaluable aid to learning, revision and reinforcement of many of the facts needed for National Curriculum Key Stages. As children play the games, their progress is automatically monitored and recorded in 36 specific challenges with no input from parents or teacher. Each challenge has four graded practice levels - each of which is also monitored. With many user-customisable features, this is the package that grows with your child. You can watch the children learn, join in the fun or leave them and return later to check progress. You're in control!
This is a darts game with a difference. Try your hand at any of the following: (All on special tailor made dart boards!): Football, Golf, Snooker, Tennis,Cricket, 501 and Round the Board.
The game centres on a boy called Lee and his faithful dog Ralph. We're introduced to Lee from the dog's perspective after waking up to find his owner sleepwalking through his bedroom window. Ralph leaps after him and the player then takes control of what happens next.
Throughout the game Lee will relentlessly walk in the direction he is facing, the problem is there are objects and pitfalls in his path that can ultimately wake him up or even kill him. The player can monitor Lee's sleep level with a bar at the top of the screen. If the bar reaches zero, Lee wakes up and the player loses a life. If this happens three (or five depending on settings) times the game is lost.
The player controls Ralph the dog in order to manipulate either Lee, or the objects he is likely to walk into, to see him safely to the end of a level. The frequency of these pitfalls increases as each level progresses and, as it does, the player has to spend more time strategically neutralising threats, far in advance of Lee's actual position in the
Globdule, the first ever Splatform game brings an entirely new type of game to the Amiga. Globdule wants to become the latest toy around and has to make his way through a world of caves, evil nasties and cunning traps using his phenomenal sticking abilities on his journey to that great toy shop in the sky. And believe it, with Globdule's unbelievable Splatform antics, he's bound to become a star on the Amiga.