When Benny the Ball tries to gain an inheritance from Madam Van Der Galt's will that isn't rightfully his, Top Cat and his friends try to prevent that from happening!
A one-on-one fighting game where Ultraman battles against fierce monsters.
Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.
In this prequel to Magicland Dizzy, our hero has to rescue his nephew then find out how to activate Granddizzy's teleport machine so he can go to Magicland to rescue his friends.
This game is a mini-adventure which serves as an introduction to "Magicland Dizzy" and was given away free on Crash Magazine's covertape in January 1991.
Dizzy Down the Rapids is an arcade style action video game that was published in 1991 by Codemasters for the Amstrad CPC, Spectrum, DOS, Atari ST, Commodore 64 and Amiga. The game involves Dizzy riding barrels down a river avoiding obstacles and enemies. This was another game derived from a minigame game found in The Fantastic Adventures of Dizzy like Bubble Dizzy. The game was based on the game play from an arcade game titled Toobin'. The C64 version was developed first by Paul Black. The C64 version was originally a clone of Toobin called 'Toobin Turles'. When the game was taken to Codemasters for consideration, it was rebranded to take advantage of the Dizzy character.
Catacomb II from 1991 (later renamed The Catacomb for retail release in 1993) is the sequel to the original Catacomb (1990) and predecessor to Catacomb 3D (1991). Featuring much the same gameplay as its predecessor, it mostly builds on it with an extended 30 level campaign. It also adds the ability to save the player's current level position within nine save slots.
Catacomb II does not change the game principle of its predecessor. Still, players explore the ruins from a top-down perspective, use their magical powers to fight enemies, and discover hidden passages.
Petton Everhail, the most powerful magician in the world is hired to recover an enormous treasure buried deep beneath the ruins of the Kieralon Palace. However, the path to the treasure chamber is long and confusing and guarded by evil monsters such as goblins, skeletons, and worse.
Boston Bomb Club is a steampunk-themed game, in which a few Victorian gentlemen enjoy their past time of explosive puzzle games. The levels are top-down puzzle "maps" in which the player must direct the ignited bombs across the tiles safely to their destination. There are various tiles of various functions, teleporting, blocking etc.
Hammerin' Harry, is a platforming video game developed and published by Irem. The game is centered around the titular Harry (or "Genzo Tamura" in the original Japanese), a hammer-wielding carpenter who protects his hometown of Beranme from the corrupt construction companies that mean to tear it down.
Exile: Toki no Hazama he is a remake of XZR II which rewrites most of the story, cutting one portion of the final act in which Sadler time travels to the present day (as it referenced the ending to the original XZR), and removes the character of Sufrawaldhi, Sadler's fourth traveling companion.
The Age of Chaos is upon the Chaltar world! The source of this chaos is rumored to be at the heart of an ancient tower. Join Sadler, Rumi, Kindi, and Fakhyle as they begin a new quest: to learn the secret of the ancient tower and stop the madness spreading over the land. Choose from 5 different characters as you hack, slash, and bash your way through the foreign lands, putrid pyramids, and deadly dungeons while enjoying intense cinema sequences along the way. Will Sadler be able to unlock the secret of the ancient tower and stop the insanity that is spreading throughout the land? Only you can decide that as you guide Sadler through this heart-stopping Action/RPG
In this sequel to Down Load, the player once again takes control of Syd, a young "cyber diver" - a highly trained agent who is able to infiltrate the "cyber world", a virtual reality network that has replaced real life for so many humans in this grim futuristic scenario of the end of the 21st century. This time, Syd is up against an even bigger menace: a terrorist organization that has taken possession of Adolf Hitler's brain, in order to re-create it in a digital form, thus reviving one of the most vile and insane dictators in human history!
Hokuto no Ken 4: Shichisei Hakenden - Hokuto Shinken no Kanata he is the fourth Hokuto no Ken video game released by Toei Animation and developed by Shouei System for the Family Computer, released on March 29, 1991. It is second of three role playing games based on the series produced by Toei, following the previous game in the series. The story takes place in the 21st century, several years after the conclusion of the original, in which a new generation of martial artists seeks to follow the foot-steps of Kenshiro and his rivals, and save from its third dark age.
The game's story was written by Hiroshi Toda, who wrote episodes of the Hokuto no Ken anime series, and supervised by original author Buronson.
A prince and princess were in love with each other until a jealous demon turned the happy couple into a set of stone paddles; resembling that of the pinball kind.Suddenly, a ball came into existence that could use the prince and princess in order to defeat the demons that now rule over the kingdom. Players have to use two paddles; the upper one is used to defeat demons while the lower one helps to prevent the player from dropping to its demise at the bottom of the board. By defeating bad guys and smashing through breakable blocks, the player advances towards the boss of each level.
Resembling a harder version of Arkanoid, the vertically scrolling screen forces the ball to move constantly forward in an attempt to reach the boss.
Only the Sega Mega Drive version has a two-player option. Players can choose between three difficulty levels in the Game Gear version and can also select an option to do a time trial.
Dark Sol has vowed to reign over the enchanted Kingdom of Thornwood, and only you can stop him. Find the powerful Arms of Light and battle the deadly beasts that keep your people desperate and starving in this epic journey for peace. Roaming the dark Labyrinth, you'll seek out enemies and collect weapons, all of which will help you pass the test of the Ancients and become a shining knight. Get into the adventure with a stunning 3-D perspective, amazing cinematic views and fast-paced scrolling. You'll move from battle to battle, solving puzzles and discovering secret items in this engrossing struggle between good and evil.
Darius Twin is a shoot 'em up video game released for the Super NES in 1991. It was the first new installment in the Darius series to not be originally designed for the arcades, and also the first to have a normal 4:3 screen-ratio. Interestingly, while it's a unique game in the Darius series, it appears to reuse sprites and background designs from Darius and Darius II. Also, while the names of the bosses are new, they really are reworkings of previous bosses for the most part.
Warrior of Rome, also known as Caesar no Yabou (シーザーの野望?, "Ambition of Caesar"), is a real-time strategy video game for the Sega Mega Drive/Genesis. The game is a fictional story about the adventures of Julius Caesar and the Roman army during his reign as general in the year 48 BCE. The game had a sequel, Warrior of Rome II