Aces of the Pacific is a combat flight simulator game developed by Dynamix and published by Sierra Entertainment in 1992. The game takes place during World War II. Player can choose single or instant mission, or choose to take a career path in United States Army Air Forces, United States Navy, United States Marines, Imperial Japanese Army or Imperial Japanese Navy. Its success caused Dynamix to create a very similar follow-up Aces Over Europe in 1993.
The ultimate food fight! Mutant munchies from your freezer invade your kitchen, your life, and your world. Speed and your martial arts skills are required to overcome the vicious veggies!
Unusually for Electronic Arts in the early 90s, this was a platform -shooter game with little or no adventuring or strategy elements. The game scrolls sideways, and has sections where precision jumps are required, either to clear rivers or collect bonuses. You carry a dagger to deal with the enemies, and must avoid contact with them. When killed, they leave coins to be collected - these are spent in the shop sections. Death loses you most of your coins, but they can usually be retrieved if they land on solid ground - making it better to be killed in combat than by drowning.
Project-X is a scrolling shooter game for the Amiga computer released in 1992. It was also ported to DOS.
Developed and published by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay. The game resembles Konami's side-scrolling shooter games such as Gradius, Salamander and Parodius.
Being an action title, the game starts off where Indy is about to have an excuse to use his trusty whip: in Monte Carlo, after he recruited headstrong former student Sophie to his aid and determined the location of ancient discs needed to open the door to the lost city of Atlantis. Most action takes place in isometric view, although there are some variations along the way to keep up interest. There are even some adventure-game elements, such as Indy's inventory which you can fill with various objects to use (i.e. money to buy things). They are mostly easy though, and are there only to relieve the tension from knuckle-blistering action.
Fire & Ice: The Daring Adventures of Cool Coyote is a platform game released in 1992 for the Amiga and later ported to other systems. Players control Cool Coyote, navigating levels filled with enemies, hazards, and collectible items. The objective is to collect key pieces from defeated enemies to unlock the exit of each stage. Levels are set in various themed environments, each with distinct challenges and obstacles
Epic is a science fiction-based flight simulator developed by Digital Image Design and released for the Amiga and the Atari ST published by Ocean in late spring 1992. It was later released for PC systems.
Years in the works and heavily inspired by Battlestar Galactica, this space opera game tells the story of the evacuation of mankind through the territories of the evil Rexxons. The game features eight levels of space flight action shooting. For instance navigate your vessel through a minefield within a timelimit. Or destroy the communication arrays of the Raxxons on the planet itself. Although gameplay is limited, the vector graphics are impressive and so are the cutscenes. You can look at your spacecraft from 6 diffent perspectives. The game is best played using the mouse. The action is viewed from the cockpit.
In this game you play the role of the Doctor from the BBC science fiction program Doctor Who. The story sees you trying to stop the Daleks from invading earth with help from your companions. The gameplay starts with you flying along the sewers of London on a hover platform blasting monsters with your laser. In later levels the gameplay turns to on foot platform jumping and shooting Daleks and Robomen with your sonic screwdriver and grenades. There are three different incarnations of the doctor for you to play as well as three different companions for a second player to play co-operatively.
Long ago in a land far from our own in time, space and dimension, there lived of the most wicked and evil witches that the universe had ever known. They ruled the now forgotten Land of Enchantia. The inhabitants of Enchantia prayed for the day when the evil hold over them would be vanquished and they could finally live in peace.
One of witches had found a spell that would ensure her constant youth. However the main ingredient was a live male child. Male children lived in another dimension, another time, another world. The witch would need a portal and more magic than she possesed. She needed to trick all the other witches in Enchantia into lending her their power so she could make each one young again. She now had enough power to invoke the rejuvenation spell.
On one particular day our hero, Brad was playing baseball with his sister Jenny. Back in Enchantia the evil witch is looking at the field through the portal. Hungrily and excitedly she incants a summoning spell. Back in the field Jenny pitches a ball towards
Crystal Kingdom Dizzy is an adventure video game featuring the character Dizzy released in December 1992 by Codemasters. The Oliver Twins who were heavily involved in the design and programming of previous Dizzy games had less involvement with this one.
The game is the last title to date in the core Dizzy series.
Captain Dynamo is a platform game developed by Codemasters and released in 1992. Versions were published for the Commodore Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC, and MS-DOS.
Captain Dynamo, an aging superhero, is brought out of retirement to recover a haul of stolen diamonds from the trap-infested rocket-ship of the villainous Austen Von Flyswatter.
The game is a vertically scrolling platformer in which the player attempts to collect as many diamonds as possible in each stage and then enter the teleport unit at the top. The task is complicated by various mechanical hazards and creatures.
The game was later ported for play on mobile phones.
Their chances for survival were slim. But, despite tremendous adversity, the crew of the Memphis Belle returned from their 25th mission to become heroes of the Allied air offensive in World War II.
What did the courageous flyboys of the Memphis Belle really experience as they plowed through relentless anti-aircraft fire over Nazi-occupied Europe?
Find out for yourself as you lead a 10-man crew to victory...or defeat...against squadrons of Nazi warplanes in the legendary B-17 Flying Fortress!
The most complete and accurate bomber simulation ever produced, the B-17 Flying Fortress will have you negotiating 25 perilous missions in broad daylight from bases in eastern England.
You'll allocate crew members to their specific tasks! You'll fly in authentic World War II formation with other B-17s! And you'll destroy strategic targets like canals, bridges, dockyards, submarine pens, and factories in dangerous bombing runs!
Fly the B-17 Flying Fortress and become a legend before your own time.
Jump into a Harrier and go an a strategically planned assault upon the enemy island of East Timor, or let the AI fly the mission while you concentrate on commanding your forces.
Assassin is a video game for the Commodore Amiga system. It was developed by Psionic Systems and published in 1992 by Team 17. The game is an action game that has platform and shoot 'em up type gameplay. Assassin was updated and re-released in 1994 as Assassin: Special Edition. Assassin's storyline is fairly simple. The character is an assassin that has been hired to kill the antagonist of the game, "Midan". He is then dropped behind enemy lines and must first disable Midan's power source, and then assassinate him. The assassin is armed with a boomerang that is razor-edged. There are three skill levels to Assassin, Rookie, Arcade and Ultimate. As well as changing the difficulty, each level unlocks more of the game than the level that is easier than it. The enemies are tougher to defeat in the higher levels, but there are more rewards. The player must guide the assassin through the levels facing enemies ranging from vicious dogs to wall mounted laser cannons. As well as the platforms, the player is able to control t
This pool game uses the same game engine as the awesome Jimmy White's Whirlwind Snooker. The three different versions offered are 8 ball UK, 8 ball US and 9 ball.
If you've been craving a wargame that combines tough strategies with fast action combat, it's time you mastered The Ancient Art of War In The Skies!
Taking full control of all World War I air forces, you'll fight thrilling historical and fictional battles. All based on the time-tested strategies of the Art of War, the authoritative war strategy book written by the ancient warlord Sun Tzu 2,500 years ago.
Dispatch fighters and bombers on strategic missions from your airfields. Bomb crucial targets to move the battlefront into enemy territory. Jump into wild dogfights and thrilling bombing runs at any point in the battle. And even more fun, create an infinite number of action-packed campaigns with an incredible campaign editor.
The Ancient Art of War In The Skies from Microprose. World War I has never been more fun.