Catacomb Apocalypse is the final game in the Catacomb Adventure Series. It was set in the distant future, accessible via time portals, and mixed fantasy and science fiction elements, pitting players against robotic necromancers and the like. It is also the only game in the trilogy to have a hub system, though it was present in the original Catacomb 3D. It was developed by Softdisk and later republished by Froggman under the title Terror of the Catacombs.
In Arabian Nights, you play Sinbad Jr., a gardener at the royal palace who loves to sneak a peek at the princess every now and again. One day, Sinbad looks up and sees a huge demon kidnapping the princess. He dashes to save the princess, only to be caught by the palace guards and thrown in the dungeon.
There are nine levels in the game. In several levels, there are various gameplay elements which include flying on the magic carpet and racing against your opponent in a mine cart. You will also meet some characters, which if you give them an item they want, they will give you something in return. In other levels, you have to do things yourself. For example, obtain a snake that will set a prisoner free, or using a blow torch to open some frozen doors.
The story is based on a post-apocalyptic science fiction saga La Compagnie des Glaces (The Ice Company) written by Georges-Jean Arnaud and the comic strip Le Transperceneige (The Snowpiercer) by Jacques Lob.
In the 21st century, mankind is being ravaged by the greenhouse effect. A last-ditch effort to counteract it is designed and executed. It works far too well.
Centuries if not millennia later, the planet is entirely covered in a thick, opaque cloud layer. Giant wolf packs roam the frozen wastes, and the mammoth has re-emerged from the elephant stock. Mankind ekes out a living in a few handfuls of settlements, connected by a network of massive armored trains. The network in turn is in the hands of the gargantuan Viking Union, which is merciless towards threats to its power. A few radicals, though, are willing to attempt a change, and managing to hijack a train of the Union, the Transarctica, they set out in search of the "sun".
The game is a quick and dirty battle (or a longer campaign mode that is a series of battles fought over a dynamic strategic map) between two generals, "General Chaos" and "General Havoc". The objective of the game is to capture the enemy's capital city.
Each player has to pick one of 4 teams, 3 of which have 5 soldiers (with differing selections weapons), while one has 2 "commandos" and uses a different control system giving greater control.
The year is 2318. As Agent #5 of the Temporal Security Agency, you must safeguard history from sabotage. Explore photorealistic 3D worlds of the past and future, solve mind-bending puzzles, and outwit menacing robots in a struggle to undo the acts of a saboteur bent on altering the past.
As with the original, this is a blend of strategy, action and adventure. Pirates! Gold lets you play the role of a beginning buccaneer in the 17th century Spanish Main, in search of fame and fortune. Each town in this untamed raw region has different surprises and dangers.
How you acquire stature is up to you; you can make your living through honest trade and the search for hidden treasure, or you can be a little more daring and attack and plunder ships. As you can choose a specific skill to stand out in, the game can vary each time. Sword fighting is played out in side-view action sequences.
Excellent sequel to the classic original "Raiden". As in the original, players control a fighter jet/spaceship through various levels while shooting down other planes and bombing tanks on the ground.
SimFarm was developed by Maxis as a spinoff of SimCity, and allowed the player to simulate the running of a farm. It was released in 1993 for PC Dos, and was released a year later for Macintosh. It has become a classic, and began the subsequent development of the farm simulation subgenre, although Maxis did not make any sequel to the game in the way they have for SimCity.
As the last hope of a shape shifting race from another dimension, you must restore your races long lost shape shifting powers, and use them to defeat the evil forces of the wizard Veste.
Defender of the Crown II is the sequel to the smash hit Defender of the Crown. It improves over the game by upgrading the arcade sequences. Here, unlike the original game; sword fighting is about method and is not just wild clicking of the mouse button. The siege sequence is also enhanced with different types of ammo (such as Greek fire) to toss into the castle. The jousting is now easier to control and the lance no longer bounces around wildly.
Uncle Scrooge found a magical necklace on a mysterious island, but the necklace put a curse on him. Now Uncle Scrooge is doomed to float around in the air forever! (Of course Donald always said Scrooge was full of hot air anyway!) To take the curse off Uncle Scrooge, Donald has to take the necklace back to the island. But there's plenty of danger awaiting Donald there. How about lending him a hand?
By now, you'll probably be aware of the horrible plight the Lemmings face. Not only do they have to leave their lovely little hovels for good,but they also have to escape their island before they perish in the Darkness that's coming. Your objective therefore is to save as many Lemmings as possible from each tribe and help them escape the Island. The DOS version has a different sounding soundtrack due to the different sound card, but is otherwise identical.
Scare the evil, greedy Sardinis out of their houses by turning everyday household objects into something scary, funny or just plain gross. Or use your special spells to really send 'em shrieking. But you gotta hurry, 'cause your ectoplasm may run out! 16 megs of cool graphics, gross special effects and blood-curdling sounds. Unique 3/4 view perspective. Over 400 scary, funny or gross fright items, each causing something different to happen. Five special spells: Zom-B-Ize, Supr-Scare, Boo-Doo, Ecto-Xtra and Dog-Off. "Killer" dungeon with 12 different paths!
Quest for the Shaven Yak Starring Ren & Stimpy is a 2D Platformer game, developed by Realtime Associates and published by Tec Toy, which was released in South America in 1993.
Jack T. Ladd is a man in debt. And the tax man hates to wait. On a world that spans 3 planets, 1 Cloud City and at least 4 bars. It's up to you to pay back the tax man, clear your name and get yourself involved in a huge number of strange and indescribable activities that only the most liberal of minds would ever contemplate.
Keep your nose clean after 5 legspreader cocktails. Encounter Klepto the robot and walk away with more than your pride intact. Endure an Interstellar Revenue Decimation Service interview without losing hair or gnawing off your own leg. Oh yes, this really is an adventure game that you'll never forget!!!
Let Jack take you along the legal fringes of the 21st century, in a story that captures your imagination with humor and a plot that keeps you guessing.
Astérix was developed by Bit Managers and Infogrames for a number of different consoles. It was based after the comic book series Asterix, which maintained a high level of popularity in Europe, but never took off in North America. For this reason, the game was only released in PAL format, and was never released in North America.