You assume the role of a student (whose gender you can choose) still aboard the flight towards the fictional Utsuho Island of Southern Japan, the location of the strangest school of the country: Hourai High School. This huge educational complex, which houses more than one million students and personnel (how is that even possible?), seems to acts as a magnet for weird youngsters and nonsensical events. And you get the privilege of a great start. Indeed, an irritated stewardess decides to send you to your destination via a shortcut... by throwing you out of the plane with a parachute.
After a forced landing through a ceiling, here you are, at Hourai High School. The year hasn't started yet and teachers already have you in their sights. You'll get to meet new friends real soon however, particularly the guys behind the school's newspaper "Hourai Sports". You'll even get the chance to take the place of the editor, even though you are the one who sent him to hospital by landing on his head. But the course of your new sc
NBA ShootOut was released in 1996 and was Sony's first basketball game on their 32-bit PlayStation. It featured a season mode, motion captured player animations and up to 8 player support.
Metal Slug is a 1996 run and gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving on a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.
Aliens have landed in futuristic Los Angeles and it's up to the Duke to bring the pain and show them the door. After the initial entries of side-scrolling platform games, Duke Nukem 3D introduces a first-person perspective to the series and turns the game into a full-fledged shooter with 2.5D graphics.
Duke's arsenal includes pistols, pipe bombs, laser trip mines, Nordenfelt guns, a chain gun and various rocket launchers, but also his mighty foot to kick enemies. The game sports a high level of interactivity. Many objects in the environment can be broken or interacted with, such as pool tables, arcade machines, glass, light switches and security cameras. The protagonist is also able to hand strippers a dollars to have them remove their top.
In a futuristic Manhattan, a normal kid called Cyril is scanning the airwaves and receives some information about an alien invasion planned to take place in planet earth shortly. So he decides to take his flying skateboard and his gun and go hunt those aliens.
This is a platform game where you shot your enemies and find keycards to open your way through 32 different levels (including 3 secret ones).
The game also includes a level editor.
The Settlers II: Veni, Vidi, Vici is a real-time strategy computer game, released by Blue Byte Software in 1996. Its gameplay is very similar to that of its predecessor, The Settlers, albeit with a Roman theme and improved graphics. It is the second game in The Settlers series.
Many fans of the franchise consider this the best game of the series, primarily because future instalments changed the transport management aspect considerably. This popularity encouraged Blue Byte to publish a remake of the game, The Settlers II (10th Anniversary) for Windows and release a port of the original game on Nintendo DS.
Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle.
After being run over by a car, our hero Armadillo is brought back to life by an evil cyber-genetic company. He sets out to stop their evil plans in psychedelic 70's era levels when disco was king. Gather items such as bell bottoms, platform shoes, 8-track players, and lava lamps to keep your shield and funk levels up.
99 Ways to Die is a three-level PWAD for Doom II, released in April 1996 by Warren Marshall. It is noted for its quality in lighting effects, and its regarded as the PWAD that "...raised the bar for lighting effects in Doom.".
Potestas is a political simulation game that takes place in a fantasy land. The player can check every part of the land to know what the people of each part of the land needs and try to solve their problems, after checking in each turn he got to take different decisions and depending of their choices all of them got to be taken to the parlament where there will be a voting, if the action is elected it will be done.
Ongaku Tsukuuru: Kanadeeru is a Miscellaneous game, developed by Success and published by ASCII Entertainment, which was released in Japan in 1996. It is a Satellaview-compatible Slotted Cartridge game belonging to ASCII's Tsukūru series. The title of these games are portmanteau-word puns mixing the Japanese word tsukuru (作る), which means "make" or "create", with tsūru (ツール), the Japanese transcription of the English word "tool". As the title suggests, this title is a music creation tool.
Odyssey.Wad is a compilation of 5 levels of the Ancient Series over the course of a month as individual episodes Each level is set in a different time period or locale. The concept being that the UAC agent (you) are travelling thru time to stop the influx of those friendly neighborhood beasties. The beasties have gotten their claws on some kind of time travel device.....You must go back to the 5 different time zones and eliminate the threat to history otherwise the distortion ripples would be so terrible, that life as we know it today would cease to exist.
Diabolos = Greek word for the devil. This level will test your awareness and of course, pit you to survive in many different and confusing 3 Dimensional environments. As you explore the complex of chambers and sewers, you'll find that areas are organized in an intelligent composition. when you see a bloodfall, you can track it to its source.