Sensible Soccer European Club Edition is the followup sequel to Sensible Soccer '98. The game now has all the club teams of Europe included, with many new features that have never been seen before.
Over 90% of all in-game graphics have been massively enhanced including all player models and textures and improved crowds and stadiums. The in-game animation system has been thoroughly tweaked for a much smoother overall look to the game. There's also a brilliant, new, stylish look to the even bigger and more comprehensive menu system. New close-up penalty shootouts in full 3D gameplay is more silky smooth than ever with improved aftertouch, much improved tackling, a burst of speed for defenders and the ability to wash whites at a much lower temperature. An improved in-game sound system lets you hear the sounds of the game more clearly.
Over 200 European Club Teams are included, all with accurate player skills, etc., from the English, Scottish, Italian, Spanish, French, German, Dutch and Belgian leagues. Plus the club
Tiny Troops where war is fantastic! War has been raging on AgarisIV for the better part of 500 years. The Klutes and the Furfurians are fighting for.... for the right to.... so they could..... well, just fight really. But all this fighting has destroyed their planet so the two sides fled to a new world some 300 million light years away. The people of Earth were blissfully unaware that the continuing war raged beneath their feet as the Tiny Troops are only 2 milimeters high and as such the ant sized creatures battled in gardens, toy rooms, on beaches, in kitchens, and no one ever knew!
Guimo is an action platformer for DOS about a fearless galactic sentinel and lizard dude called Guimo who needs to save Bitland from being annihilated.
It's eat or be eaten in this classic maze game. Your object is to clear the dots from each level while avoiding the nasty Gobl-ems! Eat the power pills to turn the tables on your foes for a short time while collecting the bonus fruits and prizes.
Based on CHAMP Pacman, this version offers superb graphics, Soundblaster support and enhanced gameplay that truly makes you feel like you're in an arcade! A completely re-designed user interface is now easier and more powerful than before. A complete remake of the look and feel has created a truly enjoyable game.
CHAMP Pac-em comes with all the classic levels and intermissions, plus more power-ups in CHAMP mode, including more ghosts, speed patches, transporters, and invisible mazes!
Greebles is an action/arcade game for Macintosh. You are a bulldozer and you must navigate your way around a maze of blocks. The object is to kill all the vermin on the screen (Greebles). In multiplayer, players fight each other or cooperate while killing all the Greebles in each stage to advance.
An exact remake of this game in association with the original developer and using the Godot engine, was recently released for Windows and Linux, as well as modern macOS.
Zenith is a game which defies traditional genre descriptions. Players control a silver ball, akin to a pinball, with a viewpoint looking directly down on the ball from above. Unlike pinball, where the ball falls vertically in front of the player, in Zenith continuously bounces towards and away from the player viewpoint. Imagine dropping a golf ball on a hard floor while looking at it directly from above - and then watching as the ball bounces directly upwards along that straight line of sight.
There are no flippers or any other traditional elements similar to pinball. Instead the player controls the ball directly. While the bouncing cannot be controlled, the ball can be moved in any of the four cardinal directions. To progress players need to time the bounces on hard surfaces then push in the required direction to pass over bottomless pits and acid/lava pools. Time your movement poorly and the ball will miss connecting with a solid surface and plunge into death, losing the player a life.
The screen cannot be scro
WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen.
You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.
The Animaniacs Game Pack is a compilation of five arcade-style games featuring the Warner Brothers (and the Warner Sister) and other members of the cartoon show Animaniacs.
Lethal Enforcers I & II contains the Konami coin-op shooters Lethal Enforcers & Lethal Enforcers II: Gunfighters both on one disc. The games both share a similar gameplay structure with digitized enemy targets "popping up" on screen and simply needing to be shot down before they take a shot at you.The original game places you as a 1990s police officer fighting bank robbers, Chinese Mafia and drug dealers while in the sequel you are now a Sheriff up against more bank robbers and wrong doing but now set in the Old West. Lethal Enforcers can be played with either a standard game pad or for more of an authentic arcade experience, the Konami Hyperblaster light gun.
Domino is a digital conversion of the classical tile laying game of Dominoes. Each rectangular tile has a number of dots on both long ends. In turns players place one of their tiles on the table. Tiles must connect to evenly numbered edges. The first player to lose all his tiles wins the game. When the player can't place any of his tiles he has to pass.
You are private detective Sam D. Philips and your job is to find Monica, the beautiful wife of Mafia boss Antonio Baresi.
You make the decisions in this interactive detective. But be careful, every mistake can be fatal!
Accelerator, an addictive car racing game by The Vision Factory, 1997.
Accelerator had the most protracted development cycle of any CD-i game. It was initially written by a student Ben Sugden on a working vacation to SPC Vision. He designed the core concept of the game but left it in an unfinished state when his vacation was out. The game was developed on and off by various SPC staff until finally during the summer of 1994 a testing version was sent to PIMC. This came back with numerous bugs which remained unfixed until Michael Hildenborg was contracted to produce a fixed version which was completed towards the end of 1995. The game was sent to PIMC and returned again with new bugs, since there was no publisher and no great hurry Accelerator was shelved for more than a year. Finally the game was finished and released in 1997 by SPC Vision.
MoleZ is an extremely brutal mole shoot'em up for two to four players on a single computer. You are a mole armed with a wide range of different weapons; from shovel all the way to the rocket launcher and nuclear grenade. Your only purpose is to kill the other moles or at least hurt them as much as possible before you die. The player with most kills wins!
MoleZ became almost legendary, at least in Finland. It started a whole new genre of "side view underground dig & shoot deathmatch" or real-time Worms-style games. Several clones (for example Liero) have been made from it since.
MoleZ was originally released in 1997 under donation based licensing terms. It was re-released as freeware on christmas day in 1999.
Su-27 Flanker Mission Disk expands the original Soviet fighter simulation with multiplayer capabilities supporting up to 16 players via LAN, Kali, and Kahn networks. The expansion updates the game to version 1.5, introducing refined enemy AI behavior in air combat scenarios and adds 150 new missions created with the game's mission editor. The base game provides detailed flight controls and aerodynamic modeling of the Su-27 Flanker, offering players a simulation focused on the rarely-featured Russian combat aircraft.