TOAW is the first in a series of wargames released by Talonsoft. The game focuses on historic conflicts (mainly World War 2 and Korea) that lie between army- and battalion-sized engagements. Each unit is modelled individually down to infantry guns, tanks, etc. The game is scenario driven, meaning that there is no campaign where you fight battle after battle. A scenario can last from a couple of hours to several years (in game time). Two graphics modes are available: Top-down and isometric (pseudo 3D). The latter one shows units as "miniatures-like" icons, representing the main type of equipment in the formation. The other mode uses military symbols for representation. The game is played on a zoomable map (2 levels). The game includes weather effects and political events.
All features of the game (units, map, events, etc.) can be edited through the included scenario editor.
Medarot Parts Collection 2 is the second add-on game for Medarot 1 released for the Game Boy in 1998. It's a side game where the player Robottles their way through a tower and collects parts, which can then be traded to the main game.
Scenario 2, Target: Child of God, features Medion, Prince of Destonia, and youngest of three sons of Emperor Domaric. Although loyal to his father and his country, he senses that there are other forces at work beneath the tensions between Aspinia and Destonia. He attends the conference in Saraband on behalf of Destonia, along with his brothers Arrawnt and Mageron. As discovered in Scenario 1, much of this influence comes from the Bulzome sect, as well as collaborating separatist factions within both Destonia and Aspinia. Medion works parallel to Synbios of Aspinia, often disposing of rogue Aspinian elements to spare Synbios's force from fighting against its own countrymen. At the end of the game, Medion is forced to battle with Synbios' force when Julian steps in to stop them.
Fox Junction is a mecha action-adventure game.
The game features rogue-lite elements, with procedurally generated maps. It uses a unique mix of 3D environments and 2D sprites for the characters.
World Soccer Jikkyou Winning Eleven 3 World Cup France '98, is a soccer game published by Konami Sports. This game itself, looks like more an enhanced version of Konami's recent games Goal Storm and a world series revised of J-League WE3.
You're able to select your favourite team among the 32-qualified team in the World Cup 1998, and even some other 8 good teams. Play in the real World Cup, selfmade tournament, international league, or just in a friendship exhibition.
The game features audio comments in six lenguages : English ,French, German , Italian , Spanish and Japanese.
The Japanese release, Winning Eleven 3 was re-released in 1999 as Winning Eleven 3: Final Ver.. The major changes and improvements have been focused on graphic and statistical updates rather than on engine itself. The most significant differences from the original are:
Whole look of the game is less vivid in order to increase the level of realism.
Some home, away and goalkeepers kits have been updated (including the All Star teams).
The appearance of goals and nets has been changed.
Squads have been updated to exactly reflect 1998 FIFA World Cup squads, the number of players in line-ups has been extended to 22 as well.
Three difficulty levels instead of five: easy, medium and hard.
The choice of match length has been widen to 30 minutes in spaces of 5.
Match settings in Exhibition Mode now include the choice of uniforms, extended period, penalty shoot-out and golden goal.
During the Cup Mode the statistics of scores and assists have been added.
The imitation of Stade de France, the venue of 1998 FIFA World Cup fin
Paranoia Scape is a first person action pinball game that features the designs and sounds of Screaming Mad George. The gameplay is about going around each creepy stage of the game using the ball to destroy the enemies.
Kitchen Panic is a whimsical 2D platformer starring a potato. An army of cans and other foodstuffs have taken over the kitchen, and Potato must stop them! Each sprawling level is designed for both exploration and speed, as in each stage there are ten kettles of special sauce hidden around, but the game also keeps track of your fastest time on each stage.
Potato has a unique special ability to aid him: he can spin in mid-air like a certain hedgehog, and use the force to launch himself further and faster than he can run. A forward spin will launch him forward, and a backspin will launch him straight upward. This greatly aids in exploration of each stage, allowing for very long or high jumps. There are also a number of power-ups to be found, including Ice Potato and Rocket Potato.
The game is made up of a number of zones, each with six stages. At the end of each zone, Potato must face off against a food-themed boss enemy, such as a stack of plates or a giant ice cream cone.
Based on the 1997 anime, Shoujo Kakumei Utena: Itsuka Kakumei Sareru Monogatari tells an original story which is set between episodes eight and nine of the TV series. The main character of the game is an original character who transfers to Ohtori Academy.
The game is in the style of a visual novel with strong dating sim elements. The major characters each possess a statistic called "Heart's Nobility" which the player affects through dialog choices that appear sporadically during play. Each character's level of Heart's Nobility determines how the game will end. The special endings available for characters that end with particularly high Heart's Nobility represent the game's dating sim element, but because it is set within the larger plot of the TV series the relationships are usually somewhat platonic, or one-sided affections on the part of the main character.
Grandia: Digital Museum is one of the three spin-off entries in the Grandia series (the others being Grandia: Parallel Trippers and Grandia Xtreme) and is only available for the Sega Saturn in Japan.
Unlike in most other shoot 'em ups, there are no power-ups. All weapons are available from the start. Weapons can 'level up', however, becoming more powerful as the player uses them to score points. There are a selection of 7 weapons that can be used at any given time:
The game is designed so that there is almost always a 'right' weapon for any situation. The bosses in the game are designed so that they have multiple 'sections' which, if all destroyed before the 'core' of the boss, will award the players with point bonuses. Being able to apply the right weapons on any different boss is key to obtaining these bonuses. For example, a boss may have two sections located on either side of the screen. You could immediately go up to one and begin shooting it with a vulcan, or you could hover in the centre and hit both at the same time with the side bombs. This would increase your chance of obtaining the bonus before the time limit runs out and the boss self-destructs.
The game rewards players for "chaining" enemies of j
The original version of Street Fighter EX2 retains all the features from the previous game, Street Fighter EX Plus, including original features such as "Guard Breaks" (unique moves which cannot be blocked by an opponent) and "Super Canceling" (the ability to cancel a Super Combo into another Super Combo).
The primary new feature in the game are "Excel Combos", ("excel" being abbreviation for "extra cancel"). Much like the "Custom Combos" featured in the Street Fighter Alpha series, Excel Combos allows player to connect a series of basic and special moves for a limited time. During an Excel Combo, the player begins with a basic move and can follow up with a different basic move or follow-up a basic move with a special move, which can be followed by a different special move. However, the player cannot connect any move with the same move, nor can they cancel special moves into basic moves during an Excel Combo.
If the prospect of being a real motocross racer has always been overshadowed by the unfortunate reality of the broken bones and poor financial compensation, you'll love the realistic action of CASTROL HONDA SUPERBIKE WORLD CHAMPIONS. Hop on the Honda RVF-RC45 and set out to win the championship. Three modes of play Championship, Practice, and Trainer allow you to delve into all aspects of this underrated sport, and variable difficulty levels let motocross maniacs of all skill levels get into the action. Play alone or take on up to five friends via the Internet.
The game is set 100 years in the future. Players race against the clock through obstacles and enemies, including bosses, and can change into three mech modes anytime during gameplay: rally mode, bike mode and robot mode, each varying in stats. There's an "Anergy" meter that slowly ticks down from 99, displaying the percentage of full power, and if it hits zero, the game is over. The meter ticks down rapidly every time damage is taken.