Pro Golf 1 is a single player golf game featuring an eighteen hole golf course. Each hole is drawn using the Apple II's low resolution graphics mode and includes hazards such as water and sand traps. The keyboard is used to play the game. First the player has to enter which club to use and then shots are taken by entering the angle (0-360) of each shot. When putting, the length of the put is also entered.
The game consists of three parts: front nine, back nine and an intro. The first two include all the holes of the Silicon Pines Golf Course while the intro program contains instructions as well as a driving range and a putting green.
Avatar is an early graphics-based multi-user highly interactive role-playing computer game, created on the University of Illinois' Control Data Corporation PLATO system in the late 1970s. It has graphics for navigating through a dungeon and chat-style text for player status and communication with others. It can currently be played online via Cyber1 or a simulation called Javatar. What makes Avatar popular is the high level of interactivity with other players and the sense of community that develops. Development on Avatar began on the University of Illinois PLATO system around 1977; the first version was released by Bruce Maggs, Andrew Shapira, and David Sides in 1979.
Two titles are available in this cart:
Hockey!: five field players and one goalkeeper are displayed at each side of the field. The player closest to the puck will be displayed holding the hockey stick and will be controlled by using the joystick. The goalkeeper will follow his movements. Making body contact will immobilize the players, and they can be separated by using the directional stick. To shoot the puck, the action button must be pressed. The game lasts three periods of five minutes each.
Soccer!: five field players and one goalkeeper are displayed at each side of the field. The player closest to the ball will be displayed flashing and will be controlled by using the joystick. The goalkeeper will follow his movements. Making body contact will immobilize the players, and they can be separated by using the directional stick. If too many players get in touch, the game will be stopped. The propelled when a player hits it with head or legs. Pressing the action button when touching the ball will propel it fa
Ski jump or slalom. With this cartridge you can test your skill and your ability in these two events either on your own or in a contest with another player.
This cartridge contains 16 game variations for one or two players. Each program calls for concentration and retentive powers. In the first group of programs, a paper chase is held across the screen: players have to locate a concealed flag and are given frequent hints in the course of their search. In the second group, various symbols are concealed on the screen in pairs, and these too have to be located in the memory card game.
The computer selects a four digit number at random, which is unknown to the player. The secret code is broken by trial and error and by reasoning. 16 programs for one or two players.
Here are 32 shooting games for firing at small objects of every kind running, flying and swimming across your screen. One or two players can play this by steering their cursor using the analogue joystick.
This cartridge contains 16 programs for simulated riding tournaments. Your challenge as a player is to select the correct pace and moment of jumpoff so that your horse can make the course with substantially no faults involved - the game is for one player alone or two persons playing against each other.
Like Mathematics I, 1 or 2 players can tackle addition and subtraction of various standards. But this cartridge will go further and take on multiplication and division too.
This cartridge contains 84 programs, for calculation of addition and subtraction. Questions are set by the computer and can be answered by one person or two persons in competition.
A surreptitious video game rehash of the Death Star trench sequence from Star Wars, the player controls an X-Wing shaped aircraft firing at a TIE-Fighter (human or CPU controlled).
Before starting out a maximum score (1-999) is entered and the player that first reaches it wins the game. A single hit is enough to bring down the enemy ship and it is worth one point.