This game is based entirely on the first Star Wars movie, Episode IV: A New Hope. The opening of the game features an animated cinematic of the opening scene of the film. After that the player takes control of Luke Skywalker, driving the landspeeder across Tatooine in search of R2-D2.
Luke Skywalker explores various locations throughout Tatooine, fighting numerous enemies including Jawas and Stormtroopers. The game features many locations from the movie including the Chalmun's Cantina in Mos Eisley where Luke meets Han Solo for the first time. This section of the game features a classic 8-bit rendition of the "Cantina Band" theme as played by the fictitious band, Figrin D'an and the Modal Nodes, in the feature film. The game also contains many famous lines from the movie including Obi-Wan Kenobi's plea to Luke to join him in his trip to Alderann and Han Solo's description of the smell from the Death Star's trash compactor.
The player eventually lands on the Death Star and has to destroy the tractor beam to escape
Ripple is a student of magic, and her teacher is a terrifying witch. Ripple is particularly afraid of her teacher right now, because she's just broken a promise she made to the witch: Ripple took a peek inside the forbidden book Sleeping Demons! No sooner had she opened the cover then out jumped six demons, all of which raced away! Unless she can catch all six demons and get them back inside the book, the witch will turn Ripple into a frog for breaking her promise! So Ripple sets off on her quest with her two Elf-Star friends, Topsy and Turvy. Good luck, Ripple!
Teenage Mutant Ninja Turtles II: Back from the Sewers, released as Teenage Mutant Hero Turtles II: Back from the Sewers in Europe, and simply Teenage Mutant Ninja Turtles 2 in Japan, is a 1991 Game Boy game by Konami. It is the sequel to Teenage Mutant Ninja Turtles: Fall of the Foot Clan.
The game was ported to the Sega Mega Drive/Genesis and retitled Dragon's Fury (Devil Crash MD in Japan) by developer Technosoft.
The controls are identical, and other than some minor cosmetic alterations there have been no changes to the main table. The higher resolution of this port allows for a status bar to be displayed on the right side of the screen and the visuals are a bit brighter and more washed out due to the limited colors of the hardware.
Complete all the hidden stages to beat the game.
A sci-fi themed pinball game on the TurboGrafx-16. The pinball can activate time machines which sends it to bonus tables in different time zones.
Time Cruise is a pinball game from FACE with a sci-fi theme and multiple tables. Unlike most pinball games with extended play zones, these tables are to the left and right of the core table, and the pinball can switch between them by passing through connecting tunnels. In addition, the player can power up time machines by hitting several levers with the pinball. Entering a time machine takes the pinball to a number of different time zones, each providing a possible score boost or extra ball.
One day the Nekketsu High School Dodgeball club get a letter. A date, time and place, what could this mean? "Nekketsu High, we invite you to come to the Dodge Dome for a friendly practise!" Kunio is tempted, this is a prestigious chance to showcase his skills. Upon entering the dome, only Nekketsu High is there. Suddenly a voice over the speaker system cries "HAH! You walked right into my trap! I have assembled 6 teams to take you on. Defeat them or be humiliated!"
Stand up, Kunio! Fight the 6 teams and uncover the culprit behind this trap!
A lighthearted adventure with mythical challenges. The "8-bit Summer" series continues with this classic action game from 1991. Angel Land is up to its halos in woes as mythical monsters are running rampant. Pit, the original Kid Icarus, must save the realm again. Armed with his trusty bow, he'll zap the bad guys and find the Three Sacred Treasures hidden by Palutena. Only after this grueling training will he be strong enough to take on the dark forces behind Angel Land's troubles. Pit will encounter old friends and new enemies - from helpful Centurions to the dreaded Eggplant Wizard - as he journeys from the depths of the underworld to the towers of the sky palace. Find hammers to shatter special walls and reveal helpful items. Collect hearts by fighting off Pit's foes. Train hard and battle harder. Pit's challenges make the labors of Hercules look like a walk in the park.
War of the Manmade Monsters!
Life Science industries of the future have created the world's greatest sports warriors. Averaging 25 feet tall and weighing several tons each, these gigantic wrestlers grapple for the ultimate championship!
Control your own titanic beast and master the various deathblow techniques. Use prize money to beef up your giant or enroll him in battle training events. Work with a Life Science team to create the most powerful fighter ever built by man!
-Choose from a variety of bizarre and mighty Super Beasts!
-Defeat the domestic champion to take on World-ranked players.
-1 or 2 player earth-shaking, blockbusting action!
You're given 3 venues to race your blood thirsty opponent, betting for money and pink slips. The drag race tests how fast you can engage 1st gear. You're ultimate goal is to beat the new king on these three courses that if you do you get to regain your long lost crown and take home his girl, again.
Aldo's Assault" is the third in a series of MS-DOS platform/arcade titles inspired by the Super Mario Bros. series. The player controls Aldo who climbs ladders onto steel beams while dodging barrels and grabbing treasure. A timer counts down and each bit of treasure adds to the player's score at the end of each stage. Aldo eventually careens across the skyscrapers of Kong City attempting to steal a treasure chest from an enemy helicopter, and in the next stage we realize he is a wanted criminal. No giant ape makes an appearance, and barrels materialize from no where to torment Aldo. If a player loses all of their lives, they are pushed back to the DOS command prompt.