Find 5 holy seals in a labyrinth and attach them to the gate at the temple of Pharao Khafka to open the gate. Enter the tomb, outwit the ghost guards and get the treasure. . . . .
This sounds easy, but it is not, because the people of the pharao does not live any more but all lockings and traps still work well. Furthermore, evil bugs, rolling and falling rocks, magma and bats obstruct the search. And finally, some tunnels and channels are very narrow so that our brave treasure hunter (or tomb raider) must crawl through them to avoid hurting his head.
In the unlikely event that you find all seals and get to the guards of the treasure, the most dagnerous task will follow, as you need to pass the guard without touching it. If this succeeds the adventurer will be awarded the Treasure of the Pharao, if not he will die a cruel death. . .
You play as a worker at a gumball factory, where you must move through the ranks of the factory by successfully sorting colored gumballs using a Rube Goldberg-esque gumball sorting machine.
The player controls a small craft, navigating it through a series of winding caverns and tunnels while shooting or avoiding obstacles. The caverns scroll from the bottom of the screen to the top at a fixed speed, so the player must always move forward.
The player is a tank trying to rescue hostages on worlds with lots of craters (that the player can descend into.) Rescuing all hostages, while avoiding (or destroying) other tanks and UFOs advances the player to the next level.
A graphical text-adventure game designed by Bob Blauschild in which the player has to save the world's five largest cities from being destroyed with thermal nuclear weapons.
After the evil Voar has taken over reign of the once peaceful kingdom of Starbury it is your task to find the missing fifth piece of the Coveted Mirror in order to restore order once again to Starbury.
Solo Flight is a flight simulator game for the Commodore 64, Atari 8-bit family, and Apple II series released in 1983. It was later released for the IBM PC. The game was created by noted game designer Sid Meier, and published by MicroProse Software, which Meier founded in 1982 with Bill Stealey. The mission of the game is to fly solo over several states, delivering bags of mail. The game supported a fairly realistic flight model (for the time), and a large number of flight instruments were available. A map covering many states of the US was used, which even included altitude data (although the landscape always appeared flat due to the technology constraints of the time).
A action maze-game based on the coin-op Anteater in which the player controls the tongue of Ardy the aardvark through an underground maze trying to eat drops of food and to evade worms, stinging ants and spiders.