Front Line is a vertically scrolling action game. Your mission is to infiltrate enemy territory and destroy their fortress. To reach the fortress, you will have to make your way through varied and dangerous terrain. Jungles, deserts, brush, and rocks all slow your progress, plus each area has numerous enemy fighters and tanks trying to stop you. To help get past these obstacles, you are armed with a machine gun and grenades; at some points in the game you may even come across an abandoned tank which you can control to increase your odds of survival. When you reach the end of the level and successfully destroy the fortress, the game will repeat at a higher level of difficulty. Gameplay is for one or two players, and four different skill levels are available.
This Donkey Kong clone is published as a type-in listing in the book “Sensational Games for the Amstrad CPC 464”. The book was published by Collins and Jim Gregory wrote the game.
The game also a re-pumping published as a type-in listing in the Greek magazine Pixel n° 47 - September 1988, with Stathis SDRALIS and Petros ATHANASIOU handling the re-pumping.
In 2019, a revised and improved version was released as a homebrew release.
Rescue the Fay Ray from the Clutches of Kong while avoiding the Barrels below.
This type-in game was published as a listing in the book The Amstrad Games Book, from Pitman Publishing. The game was written by Mark RAMSHAW.
Block Buster is a 1-player arcade game for the VIC-20.
While exploring an alien planet in your multi-terrain vehicle, you have fallen into a labyrinth of ice rocks. As these rocks melt, ice monsters hatch from them and track you down. Your only defense is to push a block of ice rock, sending it crashing into the monsters. The monsters can also push and break through ice rocks, and ice rocks can be destroyed by hitting them against another rock or against the side of the labyrinth.
The vehicle has limited fuel, and a buzzer will ring when the machine is low. The truck can be refueled by crushing a diamond ore rock. The player has a total of 3 lives, and there are always 2 enemies per stage. There are 8 levels of difficulty.
An unreleased Intellivision title made in 1984.
Now you can create your own video games without having to do all the work. Because our Game Maker comes with the graphics and game play already designed for you. You choose from a library of characters, backgrounds and gameplay, then create your own custom video game. You can even plug any regular Intellivision game cartridge into the system to borrow your favorite Intellivision characters! Requires the ECS Computer Adaptor.
In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.