Cribbage Atari is a fast, clear version of the popular card game. Pitting one player against the computer, it's also an easy way for beginning players to learn the scoring and strategy of cribbage, before getting out the pegboard and challenging human opponents.
Three games are available in this compilation:
Matchmaker! (selected by pressing "1") is a regular Memory game. A matrix with 20 letters appears on the screen and the player has to find pairs of symbols hidden by the letters. Two counters will be displayed: time and number of matches. In two players mode (selected by pressing "2"), the players share the matrix and the one who makes more matches win.
Logix! (selected by pressing "4") lets the player guess a sequence of five different digits. The player types in the first try and the computer will display a two digit number with the number of correct digits to the right and the number of correctly placed digits on the left. The player has then to continue guessing the sequence based on the clues given. The object is to solve the problem in the least number of tries, counted on the left ot the screen.
Buzzword! (selected by pressing "3") is similar to the Hangman game. A row of dashes will appear in the screen, representing a word. Also, eight X's will appear
Star Warrior is a 1980 science fiction role-playing video game written and published by Automated Simulations (later known as Epyx) for the Apple II, TRS-80, and Atari home computers. The game was branded as part of the Starquest series, consisting of Star Warrior and the otherwise unrelated Rescue at Rigel.
The player takes control of a cowboy battling Native Americans. There are three types of enemies including the Indian footman, Indian on horseback and Buzzard. Arrow and tomahawk projectiles can also be shot for points. Enemies on the same plane such as scorpions cannot be shot and limit where the player can move the cowboy. Obstacles such as cacti and rocks block the cowboy's line of fire. One hit from an enemy or projectile takes a life away. The player is required to kill a set number of enemies to progress to the next level.
Two Heads of the Coin is an early chose your own adventure style interactive fiction. The game is black & white, and text based.
You play as a famed Victorian detective in the mould of Sherlock Holmes. Accompanied by your assistant Dr. Grimsby, you are met in the late evening by Mr. James Conway. Mr. Conway's wife Georgina has been missing for the last 2 weeks, and has he has sought out your help. You must quiz Mr. Conway on the details of his wife's past, and the peculiarities of their marriage, to determine the true fate of Georgina.
Also known as "Mad Rider" and "HWY Chase", Mad Alien is one of Data East's earliest arcade games. It's also the first game released on their cassette-based hardware.
The gameplay is a mixture of Space Invaders and Monaco GP.
Pachinko! is based on the Japanese gaming device of the same name. The players are shown right below a giant Pachinko game. Five cups are placed across the screen, with two rotors, one at each side, and the Magic Mountain in the middle. The object of the game is to bounce the balls inside the cups to earn points. Each player has an energizer, used to beat the ball. If the action button is pressed, the energizer will be risen and if the ball touches it, it will continue its horizontal direction. If the ball touches an energizer not completely raised, the ball direction will be reversed. If the ball hits a player, it will loose energy.
Olympic Decathlon is a sports game written by Timothy W. Smith for the TRS-80 and published in 1980 by Microsoft. In the game, the player competes in ten track and field events. The gold medalist for decathlon in the Montreal 1976 Summer Olympics, Bruce Jenner, is a character. It was ported to the Apple II in 1981.
This cartridge contains a computer program for soccer on the screen - played according to the rulebook with two teams of eleven players each. There are two halves of 4½ minutes each (with change of end), and the idea is to score as many goals as possible.
A version of the classic board game in which the opponent of the player is "The Mean Checkers Machine". Written by Lance Micklus and published by Adventure International for TRS-80.
Three games are available in this compilation:
Pairs (selected by pressing "1") is the same game as Matchmaker!, a regular Memory game. A matrix with 20 letters appears on the screen and the player has to find pairs of symbols hidden by the letters. Two counters will be displayed: time and number of matches. In two players mode (selected by pressing "2"), the players share the matrix and the one who makes more matches win.
Space Rendezvous (selected by pressing "3") is somewhat similar to Lunar Lander. Two players have to try to link up their spaceships to the orbiting mother ship, while avoiding hitting the ground. Each ship has 50 megajoules of power and will be refueled when a perfect link-up is performed. A counter will be displayed for each player, and wins the player who first performs 10 perfect link-ups. If one player goes out of fuel, he's out of game.
Logic (selected by pressing "4") is the same game as Logix!. The player has to guess a sequence of five different digits. The player types in the f
In Maze Craze, your goal is to be the first of two players to make it out of a maze! Each player controls a cop that starts on the left, and the first player to make it out the exit on the right wins. The game also includes of variety of options. The maze can be completely visible, completely invisible, or have just a few parts invisible. With invisible mazes you can optionally have the computer provide a sneak peak at the complete maze periodically. To make your task more challenging, one to five robbers may also be placed in the maze. If you are caught by one of the robbers, you will momentarily be stunned giving your opponent an advantage. You can also give your cop the ability to set up a blockade to confuse your opponent. This will look like a regular wall, however you can walk straight through it. The games speed can also be adjusted, from calculatingly slow to extremely fast.