The object of the game is to capture or kill Lord Futz. In order to do this, you must conquer the Futz soldiers with the aid of various devices, passing through 16 screens of hi-res action.
A action game written by Ron Meadows and published by Datamost for the Apple II. The player's goal is to capture all the cash in the maze without being caught by enemy cars.
A Pac-Man variant in which the player moves this time through a split screen 2D/3D-maze collecting dots and avoiding the deadly Questers. Written by Bob Flanagan and Scott Miller and published by Datamost for the Apple II computers.
Three variants of the card game Gin Rummy can be played with this program that was developed by Art Carpet and published by Datamost for the Apple II computers.
A action-adventure game similar to the Atari 2600 game "Adventure". The player, in form of a small block that can move around, must escape from the maze beneath the pyramids of the Pharao Tuttut.
A shoot'em up taking place in the circulatory system of a human body where the player has to destroy the infectious gamma goblins. Written by Tony and Benny Ngo and published by Sirius Software for the Apple II computers.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.