Zoboomafoo will have to collect at least twenty-five of the fifty snacks in each level before he can move on to the next, but with the help of his friends and his own jumping, leaping, and climbing abilities, he's ready for the challenge. Aside from the interactive action this game offers, it also focuses on helping players learn about the animals they encounter. When you meet a new animal, the game will give you "Animal Fun Facts" that tell you something about the way that animal lives. So get ready to take on the role of Zoboomafoo, where you'll scamper, scurry, and more importantly, learn!
Syphon Filter 3 is a third-person shooter developed by Bend Studio and published by Sony Computer Entertainment. Released in November 2001 for the PlayStation, it is the third instalment in the Syphon Filter series. The game continues the story of secret agents Gabe Logan and Lian Xing as they are interrogated by a Senate committee about their previous missions. The narrative unfolds through flashbacks, revealing their battles against international conspiracies and bioterrorism.
Hoppin' Clams! SpongeBob wants to give his friend Patrick Star an autograph from their favorite superheroes Mermaid Man and Barnacle Boy, for his birthday. Help SpongeBob fulfill the quest to win their autographs!
LMA 2002 was the final version in the series to be released on PlayStation, launched in October 2001. Although chiefly just an update from the 2001 version, the game did prove to be quite a stepping stone from the LMA of old and the LMA seen today.
The first PlayStation 2 incarnation went under the same name when released in April 2002. A significant update from PS1, it allowed players to manage in one of six European leagues, all of which were processed by the game simultaneously (the top two divisions in Italy, Spain, Germany and France were added, in addition to the existing top four divisions in England and Scotland). On the PS2, matches played out in full in a 3D match environment, followed by post-match highlights voiced by famous BBC presenter Gary Lineker alongside the returning Hansen. The game play advanced in this game from the 2001 version, in particular the in-match style. Players tend to shoot early, from around thirty yards, rather than enter into the penalty area.
Simple 1500 Series Vol.77: The Suiei is a swimming simulation game that features the classic 4 swimming styles (Freestyle swimming, Breaststroke, Backstroke. & Butterfly stroke), up to four players to compete at the same time, the gameplay controls is using the gamepad analog sticks.
Simple 1500 Series vol. 78: The Zero Yon is a street racing game in which the player takes the role of a driver that wants to become the king of king in the street racing, and to do that he will have to compete against other drivers in the town and win the different races to get the best score and be the first one in the ranking. The player can also buy new parts for improve his car (like tires, engine, etc.).
Simple 1500 Series vol. 75: The Double Shooting - Raystorm & Raycrisis is a compilation of 2 Taito arcade game shooters.
1 - RAYSTORM:
The year is 2219 and the Secilia Federation has initiated a plan to destroy Earth. So far, the evil federation has been highly successful in destroying much of the planet's defensive forces and resources. With world destruction at hand, the fate of mankind is looking for a savior.
2 - RAYCRISIS:
The sequel to RayStorm, RayCrisis: Series Termination takes place in a time when the future of mankind hangs in the balance. Determined to create the ultimate neural interface between man and machine, a rogue scientist named Leslie McGuire cloned herself and hardwired the clone's mind into directly into Con-Human, a powerful, worldwide computer network. Con-Human's AI quickly took over the clone's consciousness and was driven insane. Unable to comprehend the complexities of sentience and the human psyche, the Network went on a killing spree that wiped out most of Earth's 13 billion citizen
The first dodge ball game released on the PlayStation, All-Star Slammin' D-Ball features a horizontal view of the court as eight teams compete in one of two modes: Single Match and Tournament. Teams are individually rated from one to five in throwing, catching, dashing, and dodging abilities. Offbeat male and female characters of varying skill play for the Wild Cats, Pranksters, Heart Breakers, Ninjas, Snipers, Fireballs, Thunder Bolts, and Elementals.
The game follows the general rules of dodge ball, in that the object is to knock out the opposing members of a team within a time limit. Players with the ball can aim right, left, high, or low. Thrown balls can be caught by the opposing team, which awards them points. These points can then be used to implement special throws such as the grenade, boomerang, and the screwdriver, making the balls more difficult to avoid or catch. Options include adjustable time limits for Single Matches and three levels of difficulty.
Spider-Man 2: Enter Electro is an action-adventure video game developed by Vicarious Visions and published by Activision for the PlayStation in 2001. It is the sequel to Neversoft's Spider-Man title, which was released the previous year. The game follows Spider-Man as he attempts to stop another old nemesis Electro from obtaining a source of power known as the Bio-Nexus Device. Game bosses include Shocker, Hammerhead, Lizard, Sandman and the exclusive charged-up Hyper-Electro.