War Room is a action strategy game set in the Cold War conflict between the United States and Russia, which is escalating into a nuclear showdown. The player controls a satellite hovering above the USA, which are represented in a top down view. By destroying enemy satellites with his own satellite, the player has to prevent the destruction of cities in his territory and is able to score points. To keep his cities defensible, the player also has to collect supplies from those cities and distribute them accordingly. This is done by entering the cities with the satellite and collecting supplies in a action sequence. The game ends once all of the player's cities are destroyed.
Colecovision's only baseball game and first of the Super Action series, Super Action Baseball was specially designed to work with the Super Action controllers.
Batting is done with an angled view wherein you see your batter in the bottom-left of the screen and the pitcher at center-right. The top part of the screen is reserved for keeping an eye on the bases. As the ball approaches, your player attempts to hit the ball with his bat to send it flying. A successful hit will result in your player having to run around the bases. Running is done with the "wheel" on the top of the Super Action Controllers. Stealing is also possible.
Fielding is simple, using the Super Action controllers, players have 4 buttons to correspond to each base. Thus the ball can be thrown at any of the bases instantly.
Box art is fan made.
Rocky Super Action Boxing is the first licensed video game based on the popular Rocky film series. The game is based on Rocky III and was designed by Coleco. In the game, the player can play as either Rocky Balboa or Clubber Lang in the game, either against the computer in a one player game, or against each other in a "Head to Head" two player mode. There is also a "Demo" mode if the player wants to watch Rocky and Clubber Lang fight.
Since Rocky Super Action Boxing is one of the later ColecoVision titles released, it includes a pause feature for the game.
Each boxing match consists of, according to the skill level chosen, two, five, ten, or fifteen rounds each lasting one minute each. During gameplay, the player's movement is restricted to three positions or "lanes" vertically, and from each player's side of the ring to the front of their opponent horizontally.
The 4 button controller allows for (independently) offensive hits to the body or head, defensive blocking for the head and body, and ducking.
Points ar
A tall building is on fire, and while all the human inhabitants seem to be safe, their cats are trapped in the flames. It is up to the brave fireman Frantic Freddy to save all the cats, floor by floor.
Frantic Freddy is an arcade action game where Freddy must run back and forth on the ground, dodging falling rubbish while shooting water at flames in the windows of a building. When all fires are extinguished, the game progresses to the next floor, where Freddy can climb between the floors, shooting to the left and right instead of upwards. On these levels, there are two kinds of flames – the red and the purple ones. The purple ones are more aggressive, following Freddy around the screen, and can only be put out once all the red ones are extinguished. The game progresses in this way, alternating between the upwards-shooting levels and the sideways-shooting levels.
On the higher difficulty levels, cats turn up at intervals in the windows, falling down after a while. Freddy must catch the cats, or he will lose a li
Feel that secret joy of the demons? As it Is so badly haunted by those energetic demons, it seems that, this time, the world is terribly drawing to the crisis of surviving. In front of you will be the toughest enemies over met and you get to rely on yourself alone. No fighting though, it wouldn't do you any good; the only chance Is the hammer In your hand and the intelligence in your head. Got it? Fine, now start and win a beautiful victory!
In Fraction Fever, the player's goal is to advance floors up to the twentieth with the help of his pogo stick and the Fraction Elevators located on each floor. To find them, the player needs to look for the correct fraction pictures, matching what is shown at the top of the screen, while a radar shows the layout of floors at the bottom. Incorrect fractions can be knocked down for scoring points, but this leaves holes in the floors. When the player doesn't manage to jump over these and falls down far enough or several times, the game will end. There is also a time limit to look out for, if the clock reaches zero the Fraction Elevator of the current floor cannot be reached, and the player has to jump down a floor to be able to try again.
The planetary clust Shalix is plagued by an intergalactic dust cloud that blocked out their sun. Now the Shalix have built a fleet to colonize new worlds. Unfortunately they set their eyes on Spectron, the player's home world. It's up to the player to repel the invading forces from Shalix.
Campaign '84 is a game developed by Sunrise Software and released for the ColecoVision in 1983. It is a political simulator in which the player must run for president in the 1984 American presidential elections.
The plot involves the player campaigning in the continental U.S. to become the president of the United States. The player has a limited amount of time to play as well as random events which may come up. The player must focus on many comical issues like reducing Pet Rock unemployment or controlling water guns.
As superhero Adam Power, you’re the pilot of a space sled on patrol around the explosive Volcan Rock, and what better cover for the bad guys? An enormous laser-eyed space serpent is coiled around the mountain, and you have to take it down single-handedly. Once See the videoyou’ve baked the snake, you land your sled on the surface and have a shootout with Gryptogg, Raygoth and Arkus. Once you’ve beaten them back, you can explore the underground caverns, collecting their instruments of evil and exchanging fire with them again. When you escape from their maze, you advance to the next level and begin the fight anew. (North American Philips / Probe 2000, 1983 – unreleased)
This Colecovision adaptation of the Odyssey2 game (now there’s a phrase you’re never going to see again), based on a less-than-blockbuster-successful series of comics and action figures, adds more depth to the game than the dear old Odyssey ever could’ve managed. But it’s hard to tell how much depth, as the game was never completed.
Sector Alpha is a three-dimensional arcade-type search and destroy game. Robot penetrator space craft are invading from three directions and you must face and destroy them in each direction of the playing field.
The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round. At the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the
Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.
This is the ColecoVision port of Donkey Kong. The main differences with the original arcade game are the absence of 50m, cutscenes and enemy placement.