The Indie game in the long running Fushigi no Dungeon RPG series.
Fushigi no Dungeon RPG series is roguelike, and "Fushigi no Daibouken: Cirno Kenzan! 2" is Touhou Project's fan game.
The gameplay consists of action, platform, small puzzle solving elements and boss battle at the end of each stage. Sanae has Kirby's signature method of dispatching enemies by using the ability of inhaling with extreme power. By pressing X button repeatedly, Sanae is able to fly for as long as she likes to reach higher platforms or to find secret item locations.
The Indie game in the long running Fushigi no Dungeon RPG series.
Fushigi no Dungeon RPG series is roguelike, and "Fushigi no Daibouken: Cirno Kenzan! 2" is Toho Project's fan game.
Avant-Garde Discerning Paralleler has a total of 16 selectable stages and 2 difficulty levels. There are 2 player teams to choose from: Ran Yakumo with Chen, and Seiga Kaku with Kyouko Kasodani. Each team has a different play style and a different set of stages to play.
Scoring revolves around the "Connect Bonus" system. Collecting special Connect items will start a time limit, during which any point items collected by the player will be added to the bonus. The time limit can be extended via Connect items and grazing. Should the player hold on to the bonus until the boss arrives, its value will be added to each of the boss's spell card bonuses, resulting in a vastly higher score. A high cumulative score is required to unlock the more difficult stages in the game.
The most recent version of the game (1.10) also includes a series of standalone "Boss Challenges". These boss battles feature unique rules regarding player characters, scoring and bombs, as well as a surprise guest appearance from the Seihou Project.
Pioneer a living world full of warmth, heroism, and mystery. Help a small group of settlers build a home for themselves in a forgotten land. Establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step.
Suitcase of Gor is a megawad built for Doom II and Boom-compatible source ports, created by Richard Frei (Tarnsman). It is a collection of the first maps Tarnsman ever made, largely inspired by their Doom II originals (and sharing the same names) but also consisting of other influences, and with a new soundtrack. The project was originally titled Doom II Redux, and a demo was released in 2011, which received an honorable mention at the 2011 Cacowards. The last version of Suitcase of Gor released was in 2013, containing 22 maps, with the full 32-map version never materializing.
Loosely based on the 1987 point & click adventure Maniac Mansion by Lucasfilm.
If you enjoy running around in a huge house with a great variety of places then you might want to try this one.
This is a single-level Christmas themed map from Balls Of Steel team (it's true first release, too). It's set in a small town, in a snowy, rocky land; the mission is to clean it from aliens and get out of it.To give players a nice experience.
Talon is a 6DoF multiplayer sci-fi flight combat game blending elements from FPS, flight sim, and space combat for adrenaline-fueled high-speed action in a team-based tactical shooter with colorful weapons and plentiful explosions. It became freeware on November 24th of 2023.
Bad Dream is a series of short point&click games which action takes place in creepy, dark and sad land of dream. Some of games will be a cruel and painful as nightmare, and some will be disturbing and illogical. Gameplay will always look the same, but the dreams will be different. Each game will take around 20 minutes of gameplay (for the first time).
Bad Dream: Butcher is a short point&click game placed in the dream world. Gameplay is short, but quite disturbing/scary.
Bad Dream episodes:
-Part 01: Butcher
-Part 02: Graveyard
-Part 03: Hospital
-Part 04: Cyclops
-Part 05: Memories
-Part 06: Bridge
Featuring the all-beloved kid as his quest to kill Kamilia begins once again. As the previous editions, it's a compilation of IWBTG stages found in other fangames, only this time much higher in difficulty.
Doom 2 the Way id Did is a 2013 megawad for Doom II containing 32 new levels designed to mimic the mapping style of Sandy Petersen, John Romero and American McGee