Inspired by 'The Russian Sleep Experiment' creepypasta.
'Russian researchers in the late 1940s kept five people awake for fifteen days using an experimental gas based stimulant.'
Explore the facility, find out what happened and what remains there.
Keep cutting.
The game is 10 minutes long.
Yume Tsushin is a traditional Yume Nikki fangame. The game stars Wormiko. You can explore the dream world to collect effects, or leave the room and explore the town instead.
Unaccomplished is a Yume Nikki fangame. Yin Ming wakes up on his balcony in the midst of a thunderstorm. He is unable to leave his room due to it, so all he has left to do is sleep, and dream. The player explores the dream world and collects effects that change Yin Ming's form and grants him new abilities.
The scrapped version of Jingai Makyou that was released at Comiket in 2003. It differs significantly from the final version and was only ever released as a short demo.
Loosely following the movie 'Even Horizon', you play as a marine sent to investigate the titular ship as it has been rediscovered around the orbit of Jupiter. As you arrive on the ship you realize that it has brought back with it the unspeakable horrors from where it had disappeared to as it digs deep into your mind, looking for your deepest darkest fears.
Flux: Spectrum (panta rhei/tempora mutantur) is a surreal psychological horror game created in RPG Maker 2003, about a psychologist who uses a device that allows therapists to enter the mind of their clients. It is the first entry in the -UX Series.
Nima Chuutou is a police officer forced to take temporary leave because of her worsening performance following the death of her partner. An ailing alcoholic plagued by nightmares and flashbacks, she seeks psychiatric help and meets Dr. Maria Evangeline de la Cruz-Algundy, a psychologist who specializes in using a "mentally invasive" device called Panacea.
Panacea allows the therapist to enter the mind of their patient and reach a diagnosis by surveying the mind of their patient through a reconstruction of their subconscious and memories. However, therapy using mentally invasive devices is a ripe subject of controversy in the 2030s and seems to have more risks than benefits.
Mean City is an interactive adventure game in which the player has 10 hours to save Harry, a television reporter you meet in the beginning of the game. Mean City is being terrorized by an evildoer, the Jinx, and you have to find out why and stop him by interacting with various characters - in english of course.
The game consists of various grammar and vocabulary related puzzles which are accompanied by real actors and video sequences which advance the story. In addition, there is an excercise book bundled with the game.
The good news: A festival is being held in honor of Mega Man and his tireless heroics! The bad news: Dr. Wily shows up to ruin the fun, and basically everything at the festival tries to kill our hero... wait, didn't we go through this exact routine already?!
MaGMML1 Remastered is a full-fledged remake of the original MaGMML1, rebuilding it completely in a new game engine in an attempt to bring it up to the standards of subsequent contests.
While the entries are the same beyond engine fixes and extremely minor tweaks, the entire rest of the game has been completely revamped! The hubs, tier bosses, extras, you name it, have all been completely redone, all in a totally functional, smooth 60 FPS. Of course, the remake doesn't fix most of the problems that you might have with the entries themselves, but the playing experience is (hopefully) much improved, so new generations of people interested in the series can experience its roots without being dumped into a pit by Rush Jet!
Tons of quality life features have been
The goal is to group the plax together based on their colors. Once you get three or more similar plax grouped together they will be packaged up and ready to ship. The groups can be formed either vertically, horizontally, or diagonally - and you will receive more or less points depending on the size and style of package. Be careful though, because if you miss catching five plax or fill up the table without any packages then the game will end.
In The Little Eggy That Could, you star as the Easter Egg. As the egg, you must make your way through each level while picking up all of the pieces of candy that there is to collect. After all of the candy has been collected, a Golden Egg will appear somewhere within the level. You must locate and jump into this Golden Egg in order to be teleported to the next level or world.
A new single map for GZDoom, done for @Baratus's birthday using their and Skelegant's custom weapons mod Broadsword Jim, a modifier that puts you in the metallic, armored shoes of Jim, a sword-headed wielder of both medieval and modern weaponry.
Inspired by my love of malls and the album Illuminations by FM Skyline. A fairly linear adventure through a dreamily brutalist structure with a few tonal shifts and surprises sprinkled in.
Santa got dead and you have to infiltrate the illuminati before they make evil santas something something save christmas and shoot stuff you know how it goes figure it out.
200 Line Christmas: Snowy Slaughter is a community project targeting MBF21 (complevel 21). The project is inspired by Arsinikk and NinjaDelphox's Line Massacre Series and is the sequel to 100 Line Christmas. It uses the new Doom Christmas Enhanced resource pack with some new additions specific to the project.
As the 200 in the title suggests, each map was limited to 200 lines at most. Each mapper was asked to add some kind of friction in their maps (Either slippery ice or heavy snow). In addition, each map has a hidden runaway gnome for you to grab (replacing the item count)!
150 Line Massacre: The Golden Skulls is a 36 map megawad by @NinjaDelphox, featuring maps by @Arsinikk, @Cacodemon187, and @Large Cat, and is a non-canon sequel to 100 Line Massacre. Originally intended as remaster of Ninja’s 5 Maps with 100 Lines, it turned into a full blown sequel featuring “remasters” of these original 5 maps that led to the eventual creation of 100 Line Massacre, along with re imaginings of these maps and 27 entirely new maps, including a previously unreleased 100 Line Massacre map! 150 Line Massacre also features a new gameplay mechanic: The Golden Skulls! Each map contains a hidden Golden Skull, and is required for a 100% playthrough, displaying a “Skulls” count at the end of each map instead of an item count.