The Settlers III is a real-time strategy, isometric city-building game being the second sequel to The Settlers, making it the third game in The Settlers series.
The most notable difference between this game and its two predecessors is that there are no more roads - all units, including carriers with goods, can walk around freely. This simplifies the building of a settlement, since only the distances between buildings are relevant, and not how roads can be constructed between them. Military units are now directly controlled, making fighting more similar to games like Command & Conquer or Age of Empires, than to the previous Settlers games.
This PokéROM is part of a set of educational games featuring creatures from the Pokémon universe. The game contains mathematical challenges for children up to a fifth grade level; upon completion, the player will be awarded with pictures of Psyduck. A competitive trivia mode supports up to four players in a race to the finish line. Players take turns to answer questions pertaining to such subjects as geography, grammar, and Pokémon knowledge, with correct answers moving the player closer to the goal.
PokéROMs were promotional shaped CD-ROMs with varying characters on the design. Each disc contained a memory game. This particular disc contained Mew on its label and had a memory game included in which the player had to find 2 of a pair of Pokemon related imagery.
This game was released as a game to advertise Cap'n Crunch cereal. In the game you raise crunchlings by playing mini-games to raise their stats, in order to defeat the boss at the end. There are 3 separate mini-games in the game.
In Winter 1999, the "Where's the Cap'n?" promotion returned from 1985. This time kids could log on to the internet to help solve the clues regarding where he had disappeared to. In Spring 2000, the Cap'n was back. This time it was revealed he was in Volcanica (at the center of the Earth) saving the Earth's supply of Crunchium. Alongside his return was this game packaged with specially marked boxes of cereal.
The Imperium and Freedom Guard war lies in the distant future. Now is the era of another brutal clash between two sword enemies: the wealthy Jovian Detention Authority and the Sprawlers, a ragtag group of revolutionaries. Experience battle from both sides of the bloody front lines. For only then will you know what is it to Reign.
Homeworld: Emergence was originally released as "Homeworld: Cataclysm". "Cataclysm" is now a registered trademark of Blizzard Entertainment, Inc., and the game has been renamed to avoid confusion. Other than the subtitle change, the game is identical to the game released in 2000.
Homeworld: Emergence is the second game in the Homeworld series. Emergence was originally an expansion pack for Homeworld, but the changes to the game engine and long, detailed single-player campaign (17 missions to Homeworld's 16) prompted the publisher to change it to a stand-alone release.
A one-on-one beat 'em up game. The player controls a blue humanoid and must defeat alien opponents within a time limit. There are numerous moves available, triggered with the number keys: a jump, a lethal front kick, a rotation kick, various punches, and more. The player also can throw knives at the opponent, but there's a limited amount of knives, represented by a dwindling bar beneath the player's life bar.
Star Trek: Klingon Academy is a space flight simulator in the vein of Starfleet Academy. However the player controls Klingon spaceships rather than those of the Federation.
During the neverending fight against the alien domination, mankind has seen many strange and shocking things. Women being kidnapped and held in cocoons, average day streetlife being brutally disturbed by the unknown power from outer space... With huge efforts, the Earth Defence Forces (EDF) have been able to stabilize the situation. Now it is time to fight back and stop the invasion.
Taking place after the first film, you play as a veteran Mobile Infantry Elite Commando who generally goes into missions alone, rarely going into with actual backup, on Arachnid planets. Your first mission begins with escaping from Starhip Sparta, before landing to Kaliatho. The objectives were either to rescue officers, to investigate facilities that have lost contact, or to hold off against Arachnid assaults. The TC has new planets. They are Kaliatho, Gamma, Planet 3, and more.