A whole new experience with PMW2, featuring 8 worlds, over 60 levels of special-pacman action.
Special abilities include invulnerability, jumps, and bomb laying, with new and old ghosts hot on your tail.
All new games room, featuring subgames to unlock.
Special areas, secret rooms, and bonus levels are littered throughout the game.
In Breed, you must take control of a squad of soldiers and win 18 different missions. They take place on tropical islands, Antarctica and even outer space. There is a variety of vehicles including tanks, buggies and fighter jets, ensuring that a range of control skills must be mastered. Everything you see can be blown up, with weapons including plasma guns, assault rifles and grenades.
Yu-Gi-Oh! Power of Chaos: Kaiba the Revenge is the second Yu-Gi-Oh! game for PC also it's the second one of the three Power of Chaos game series. The game adds features 466 cards, including the 155 cards from the previous game, Yugi the Destiny and 311 new cards.
Forever Worlds, or Forever Worlds: Enter the Unknown, is an "adventure satire" video game developed by Canadian studio Hexagon Entertainment and released in 2004.
A real-time tactics game based on the North African campaign of World War II. Players can command either the German Afrika Korps or the British Desert Rats in single-player missions or online multiplayer. The game features detailed environments, realistic unit behavior, and historically accurate weapons and vehicles.
The poker master-class.
Casino Poker offers the ultimate guide to learning the art of playing and winning a great hand of poker, all without risking a penny.
Learn all the play styles at your own pace and then bluff with the best at the biggest casinos in the world.
The Blackjack master-class. Casino Blackjack is an easy-to-understand and effective way to learn blackjack; the rules, the etiquette and ways to develop your game and eventually beat the bank. Casino Blackjack offers the ultimate guide to learning the art of playing and winning a great hand.
In Ballance, you control a sphere with the simple objective of navigating it to the end of each of the game's 12 linear levels. Expect surreal environments as you transform between three different materials to push boxes, spheres, and other objects to clear a path towards the end. Pre-placed "Transformers" will turn your ball into either Paper, Wood, or Stone, each with their own downsides and advantages.
Paper can, for example, use gusts of wind to reach higher elevations, fall slower than the other materials, and get around quickly. Stone may be required to push heavy materials, but, due to its immense weight, will experience different issues when trying to navigate environments. Wood is the neutral material of choice: it rolls reliably and quickly, allowing it to stick to sideways railing while still being able to push objects of a medium density.
Kkoma Daejang Mangchi is a 3D platforming game for children based on a comic book series by Huh Youngman. The game allows movement in three dimensions, but most of the platforming sequences in the five stages are structured like in a 2D game. A few sequences focus on walking into or out of the depth of the screen in a mostly straight progression, usually running away from enemy vehicles. Enemies have a yellow ring around them on the floor, and the hero can only whack them with his mallet as long as he is standing outside of the ring.
The official homepage saw the game scheduled for July 2002, but somehow the game didn't come out before Candy Global Media published it in 2004, when retail PC games in Korea were all but dead and gone, and even DDS itself would have been near their end, if they still existed at all. Needless to say, the Xbox version that was also planned remained a pipe dream like all other Digital Dream Studios games for the console.