Classical Atari 2600 game! In Asteroid Belt you are flying - guess what - through an asteroid belt. Typical for Atari is the lack of and ending, so you´re shooting asteroids for points. You can fly and also shoot in four different directions and even control your speed. Sometimes there is a giant UFO trying to catch and kill you, so the fast speed is comming in handy, although you have to avoid the asteroids and flee from the giant UFO.
This is one of the few non-popular Atari games amongst the universe of Atari Space-games that is really good.
The headquarters of the G.I. Joe Special Mission Forces is under siege by the archenemy COBRA! An evil organization determined to take over the world, COBRA has appeared in the form of a giant cobra snake. Right now, it looms over the camp threatening disaster. So on the double! Man your positions! Defend the camp! Destroy the villain before it's too late!
In Jedi Arena, you have to face an opponent in the arena to see who is the true Jedi master. Wandering throughout the arena is a seeker which is capable of firing laser bolts. To be victorious you need to destroy your opponents shield by having the seeker fire laser bolts at it. You are armed only with a light saber which is used to control the direction of the laser bolts you fire, as well as block incoming fire from your opponent.
The first player to break through the other players shield wins a point, and the first player to 3 points wins the match! Several game options are included which control the speed of the seeker, or even make the seeker invisible.
With only a slingshot in hand our mighty little Hero is set to fight the mighty flame throwing Alien. Only by using his immense strength can our endangered Hero spin and hurl his arsenal of fireballs to successfully destroy the enemy. But at the same time, he must be wary of the Alien's savage attacks and do what he can to dodge the deadly missiles, otherwise he will lose his chance to defeat his adversary.
You are in your vehicle which has terrible fuel efficiency. A real gas hog. You are trying to travel along but there is one or more ships above you that are trying to bomb you. To make things worse, there are holes in the road and other ships you need to shoot so as to not ram them. As you go along, you can accelerate or decelerate to avoid being bombed but be careful because you might ram some ships near the ground. You can jump to avoid them or blast them for points. You will also see numbers along your way. Run into them to acquire their point value. Do not shoot them or their value will be deducted from you score. As this is Gas Hog, you will soon run low on fuel. You must get below ground via the occasional holes, to grab a refuel marker. Do not stay below ground, however, as you travel in the wrong direction while there. You start with four lives and lose one if you are hit by a bomb or ship or run out of fuel.
You call this a picnic!!?? Just when you are ready to sit down and eat your juicy cheeseburgers, a swarm of nasty bugs comes along intent on beating you to the munch. They start eating and you start swatting, and the battle has begun. It's a good thing you brought along your bug zapping trap. Now, swat those critters into the trap, and just maybe there will be something left for you to eat for lunch.
Squeeze Box is a single player, full color game designed to be played on the Atari Video Computer System or the Sears Video Arcade. There are six game variations to test your skill and judgment.
Squeeze Box is the ultimate escape game. Our pistol packin' jailbird has got to shoot like crazy to knock out an escape route through the walls... before they close in on him. The longer it takes, the faster they come, so aim carefully. But don't rush out too fast because the next room is worse, and you're getting points for each block you shoot out.
Test your endurance! Wait too long and you might touch the wall. Three touches and its all over - except for the hottest finish you have ever encountered in a video game.
M.A.D. (which stands for Missile Attack and Defense) is an arcade action game somewhat similar to Missile Command. You control a photon cannon at the bottom of the screen, and your goal is to protect six energy stations located to your left and right. Waves of rockets and other ships will fly by on the screen, and occasionally one will drop in an attempt to destroy one of the stations (as a warning on most levels, the enemy will turn white just before it drops). You need to make sure you shoot it before your energy station is destroyed! When all six energy stations are gone, the game is over. A two player variation is also included; one player will control the photon cannon, and the second player controls a cursor and can select when and where an enemy will drop. The players alternate between offense and defense in this version.
From the left and right sides of the screen colored columns stretch towards the center of the screen in order to connect with their counterpart on the opposite side. The player is at the center of the screen where he can move up and down and has to shoot left and right at the extending columns before they connect.
This rare game from K-Tel Vision was probably sold exclusively in Canada. It is easier to find in PAL format, as it had more distribution overseas. Game play is similar to Donkey Kong. The player controls an "adventurer" and has to reach the treasures the evil octopus hid away. Each level consists of a series of platforms that are interconnected by ladders. The only action the player can take besides moving around is pressing fire to make the hero jump. This is necessary to get across the gaps between some of the platforms. At the same time, the player has to avoid the smaller octopi as well as clouds of poison gas which move around the screen randomly. Once the player reaches one of the treasure chests at the top of the screen they won the level and a new round starts. Game can also be played by two players in an alternating fashion.
Guardian is an arcade action game for one or two players. In an intergalactic war, an enemy ship called Dromeda is attacking your home planets and you need to defend them! The planets are located at either the top or the bottom of the screen, and are defended by a shield. Dromeda is in the middle of the screen, and will be launching explosive devices at the planets. You control a spaceship which is the last hope to save the planets. Unfortunately, your ships lasers are unable to reach Dromeda, so you you must shoot the explosives as they come in. If you miss any explosives, they will destroy part of the shield. If a large enough hole forms, an explosive could get through and destroy an entire planet. The game ends when all of your planets have been destroyed.
Defender is a 1981 horizontally scrolling shooter video game developed by Williams Electronics for arcades. The game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980 and was released in March 1981. It was distributed in Japan by Taito.
Defender was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis's best contributions to the video game industry and one of the most difficult video games. Though not the first game to scroll horizontally, it created the genr
In this adaptation of the original arcade game by Sega, try to prove your skill at hitting targets in a carnival shooting gallery. Shoot rabbits, ducks, and owls, but look out! Ducks can swoop down and eat your ammo Get extra ammo by shooting one of the "8"s. You'll have to hit all of the pipes spinning around then clear the board of animals before you can move on to the next level. The game ends when you're out of bullets.
Karate is a video game for the Atari 2600 originally published by Ultravision in 1982 for NTSC systems, then re-released in the latter half of the 1980s by Froggo. Supposedly the game was designed by black belt Joseph Amelio. In 1991, Digital Press chose Karate as one of the worst Atari 2600 games of all time.
You are an air traffic controller at an international airport. You must guide planes in to landing safely. Your first screen is the Approach Control Radar screen or ARC. You must guide the aircraft , using the cursor, until they are headed left to right along the yellow line headed towards the black stripe. Make sure the other planes are headed where they won't immediately head towards each other or off screen. After the plane gets near the black stripe, move the cursor to the center red light and press the button. You will then be on the Ground Control Approach screen or GCA. Here you must center the plane's nose on the glide slope and localizer before it arrives at the end of the runway. If the landing is successful, the plane will disappear from the ARC screen and a new one will appear soon to take its place. If not, when you press your joystick button and return to the ARC screen, the plane will still be there. If a plane starts flashing on the ARC and you hear an emergency sound, this plane has an emergency an