Energy Breaker is a tactical RPG in which you play as Myra, an amnesiac young woman with a thirst for adventure. The story begins with Myra being visited in a dream by a mysterious woman calling herself Selphia, only to meet her in real life the next day. On the advice of Selphia, Myra heads to Eltois, the Wind Forest, hoping to catch up with a man who may know about her past. Shortly after arriving at the Wind Forest, Myra joins up with Lenardo, an old scientist who's hunting for the Reincarnation, a legendary flower whose scent is said to have the power to bring the dead back to life...
Energy Breaker utilizes a Tactics Ogre-style battle system, but it also allows the player to freely explore the world. It also includes character designs by Yasuhiro Nightow of Trigun fame.
The second game in the Lennus / Paladin's Quest series. The games development was very troubled and took four years instead of the planned two. Upon release it sold very poorly, even after being promoted through Nintendo Power. This caused the plans for Lennus III to be shelved.
The magic system have been expanded to eight spirits representing the elements Fire, Light, Wind, Gold, Earth, Sky, Water and Void. Which can be combined or used separately for a total of 36 spells. Instead of building up a spirit skill rating by using the spells relating to the spirit, in Lennus II you power up the spirits by defeating monsters and earning spirit-specific experience points in addition to the normal experience points.
A Nintendo Power version of the game was released in 1997.
Magic Knight Rayearth is a Role-playing game released by Tomy; released in 1995 in Japan for the Super Famicom (SNES), based on the 1994 anime by Clamp of the same name, Magic Knight Rayearth.
Magna Braban: Henreki no Yuusha is a Japanese-style RPG with party-based combat and random enemy encounters. The game's main view is an overhead map of a specific location, such as a town, where the characters move and can interact with NPCs. Upon leaving an area, the view changes to a larger overworld map showing locations of interest. The battles are viewed from an isometric perspective and the characters automatically engage and perform their actions. While the player does not directly control any of the characters, they can pause the battle at time and assign new strategies (such as melee, use long-ranged attacks or use Magic) to each character. Experience points and gold are awarded after each battle, the later of which can be used to purchase equipment and items.
Tetris Battle Gaiden is a competitive puzzle-battle game, similar to games such as Puzzle Fighter or Puyo Puyo. One can play against a friend or the Computer in a story mode. There is also an included Rensa mode, which ensures a more hyperactive game due to increased gravity. The player can choose from a list of characters in the story mode, including a Dragon or a pumpkin named Halloween.
World War III is over, and nomad soldier Duenan Knute and her cyborg partner Briareos struggle to survive in the abandoned cities and demilitarized zones of the post-war wasteland, the "Badside." Matters appear on the upswing, however, when they are found and brought to Olympus, an urban utopia and centerpiece for the reconstruction of civilization. Duenan and Bri join the Olympus' police, a force that seems hardly necessary in such a paradise. But, like in most pretty pictures, perfection is an illusion, and Olympus' peaceful facade hides a dark secret, a violent struggle between human and cyborg that could once again plunge the world into war... and genocide.
Hameln no Violin Hiki is a platform game based on the manga/anime series of the same name. You play the role of Hamel who is an adventurer with a violin as his trusty weapon. Hamel and his mascot Oboe arrives at Staccato, a small town attacked by monsters, and drives them away with his power. Impressed, a cute little girl named Flute decides to go with Hamel in order to find and destroy the evil power behind the attacks.
The player controls a national volleyball squad (i.e., Cuba, USA, Canada, Brazil) as the play controls the entire team using an overhead view. Since indoor volleyball is simulated instead of beach volleyball, all matches take place on hardwood.
The game is the third in the Crush Pinball series, preceded by Alien Crush and Devil's Crush. It is considered to be very obscure and is often thought to be the forgotten entry in the series.
The game features a theme revolving around the mythology of a type of Japanese demon or ogre, called a jaki. A single table is divided into three different sectors; carrying two flippers each. Moving targets must be hit for points along with targets that remain stationary. Shooting the ball into the demon's mouth allows players to access up to six bonus levels.
Many years ago, an ancient civilization ruled Earth. They had a very advanced technology, but were destroyed in the end due to the misuse of their creations. These people left messages for later generations in the form of indestructible message plates written in an ancient language.
Several armed organizations began to secretly search for these artifacts to use them for their own good and against their enemies. The ARCAM Corporation is trying to stop these forces from destroying themselves with these "advanced" machines.
Players progress through the game as a robot racing through a pipe, shooting everything that moves. The robot can shoot from both arms, jump, kick and punch. There are also power-ups and bonuses that can be collected to upgrade the robot's weapons and armor.
There are three different types of robots to choose from: Silver Mare, Beliws, and Nitika. Weapons are chosen before each stage and every level has Mode 7 graphics. Three difficulty levels can be chosen; ranging from easy, medium, and hard.
The player takes control of a white Pachio and tries to make his way through all the side-scrolling levels. In between each level is a cut scene that updates the story for the player. Players can collect coins in the game; collecting 100 of them results in an extra life. They are also given a life bar with three different colors (symbolizing how "healthy" the character is), a time limit, and a relatively generic score indicator that goes up to 99 million points.
Albert Odyssey 2 is a tactical role-playing video game developed and published by Sunsoft for the Super Famicom and released in December 1994. It is the sequel to the original Albert Odyssey and retains many of the same gameplay and story elements while featuring enhanced graphics and battle features.
The game is set ten years after the previous title and follows the story of Dean, a young warrior who is enthralled by the exploits of the hero Albert who saved the world a decade earlier from an evil magician. Setting off on his own journey to investigate the conflict, Dean becomes entangled in an adventure of his own while meeting characters from the previous game. He soon learns that the world is once again in danger from an ancient evil god known as Okutoba, and must become a hero himself to stop him from throwing the world into darkness.
Following up on the original Itadaki Street, Itadaki Street 2 features more complex Monopoly-esque gameplay and new gambling elements. Released for the Super Famicom on Feb. 26, 1994 in Japan, and again on Sep. 26, 1997.
Super Momotaro Dentetsu III is a video game in the Momotaro Dentetsu series of board game-style video games, genre released in 1994 by Hudson Soft for the Super Famicom. The game was only released in Japan.